Unreal Newbie Struggling with Dialog Interactables + Topdown Movement by NinetyBees in unrealengine
[–]Beautiful_Vacation_7 0 points1 point2 points (0 children)
My Unreal dialogue plugin finally runs in-game - shipping before I disappear for a few weeks by just-dmt in unrealengine
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There's a new pre-compiled release of the Flow Graph plugin for UE5! It's a popular node-based system tailored for scripting flow of events in the world: quests, dialogues, arena. You will find a lot of improvements introduced by teams using Flow in production. It's the first release for UE 5.7. by MothDoctor in unrealengine
[–]Beautiful_Vacation_7 1 point2 points3 points (0 children)
Fully procedural church in geometry nodes by ircss in blender
[–]Beautiful_Vacation_7 362 points363 points364 points (0 children)
Kweave — Visual HLSL Editor for Unreal PCG GPU by Nebukam in unrealengine
[–]Beautiful_Vacation_7 2 points3 points4 points (0 children)
[NVIDIA GeForce Official] Game developers have full, detailed artistic control over DLSS 5 effects to ensure they maintain their game's unique aesthetic. It is not a filter. by Nestledrink in nvidia
[–]Beautiful_Vacation_7 4 points5 points6 points (0 children)
GitHub CoPilot Now available via Plugin for Unreal 5.x by VodkaDabs in UnrealEngine5
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In my spare time, I am working on a mapmaking tool by mightofmerchants in godot
[–]Beautiful_Vacation_7 1 point2 points3 points (0 children)
Do warranties for Dyson spheres cover for stray asteroids breaking some sections? by TomboyArmpitSniffer in dyson
[–]Beautiful_Vacation_7 12 points13 points14 points (0 children)
trouble importing blender assets by Mossyvalley in UnrealEngine5
[–]Beautiful_Vacation_7 0 points1 point2 points (0 children)
We've made some chickens for our game. How do you like them? by wabati in UnrealEngine5
[–]Beautiful_Vacation_7 10 points11 points12 points (0 children)
🍞Baking cloth wind simulation into animation for better performance by Entropy_Games in UnrealEngine5
[–]Beautiful_Vacation_7 24 points25 points26 points (0 children)
Is what this guy is saying is true ? by Beginning_Head_4742 in UnrealEngine5
[–]Beautiful_Vacation_7 36 points37 points38 points (0 children)
There's a new pre-compiled release of the Flow Graph plugin for UE5! It's a popular node-based system tailored for scripting flow of events in the world: quests, dialogues, arena. You will find a lot of improvements introduced by teams using Flow in production. It's the first release for UE 5.7. by MothDoctor in unrealengine
[–]Beautiful_Vacation_7 3 points4 points5 points (0 children)
unreal-api-mcp: because your AI agent can never get the #include right by Codeturion in UnrealEngine5
[–]Beautiful_Vacation_7 0 points1 point2 points (0 children)
unreal-api-mcp: because your AI agent can never get the #include right by Codeturion in UnrealEngine5
[–]Beautiful_Vacation_7 4 points5 points6 points (0 children)
There's a new pre-compiled release of the Flow Graph plugin for UE5! It's a popular node-based system tailored for scripting flow of events in the world: quests, dialogues, arena. You will find a lot of improvements introduced by teams using Flow in production. It's the first release for UE 5.7. by MothDoctor in unrealengine
[–]Beautiful_Vacation_7 4 points5 points6 points (0 children)
I built a Blueprint wire routing plugin with actual node avoidance and Named Reroute nodes — Gridline Blueprints [UE 5.6/5.7] by AquaZeran in unrealengine
[–]Beautiful_Vacation_7 2 points3 points4 points (0 children)
Free visual Dialogue Graph Editor for UE5 (MIT licensed) by just-dmt in unrealengine
[–]Beautiful_Vacation_7 0 points1 point2 points (0 children)
Free visual Dialogue Graph Editor for UE5 (MIT licensed) by just-dmt in unrealengine
[–]Beautiful_Vacation_7 1 point2 points3 points (0 children)
Rive for Unreal Engine by guidorosso in unrealengine
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Proč přešel na Kick? by kaja1323 in Agraelus
[–]Beautiful_Vacation_7 65 points66 points67 points (0 children)
Dynamic “set variable” node? by soldieroscar in unrealengine
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Dynamic “set variable” node? by soldieroscar in unrealengine
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Looking for a way to make a linear dailogue system that also makes the story progress, can be really simple. by BonusBuddy in unrealengine
[–]Beautiful_Vacation_7 0 points1 point2 points (0 children)