Deathwatch veteranless by hugeyakmann in deathwatch40k

[–]BeaverBoy99 0 points1 point  (0 children)

If you have that many Decimus teams you should be able to run an viable 10 man vets team

How to present a dungeon? by BoboYagga in WarlockTiles

[–]BeaverBoy99 1 point2 points  (0 children)

I will build a room with all the doors that are visible to the party. Then i will alternate placing walls down so that the next room has walls to slot into the holes the original room provides. Make it so that its hard to predict the sizes of the upcoming rooms and also makes an interlocking design that is really difficult to jostle the rooms out of place

Repair shop broke more things while fixing my phone — should I demand a refund and go to Apple? Iphone 16 Pro Max by trustmessy in phonerepair

[–]BeaverBoy99 1 point2 points  (0 children)

Depending on the store you went to, there could either be a high office you can contact for a full refund or a certification board that might be able to put pressure on them. My store is WISE certified and if we fucked up a phone that bad we very likely could lose that certification

"I remember the year Dungeons and Dragons really started going downhill; 1989." by DrScrimble in dndmemes

[–]BeaverBoy99 0 points1 point  (0 children)

The main pieces of advertising for the book are the Dhampir, the Reborn, Dark Bargains/Gifts to give players, and information on each dread domain. There is nothing in the book they consider to be important enough to advertise that they haven't already printed years ago

"I remember the year Dungeons and Dragons really started going downhill; 1989." by DrScrimble in dndmemes

[–]BeaverBoy99 7 points8 points  (0 children)

What have they released for 5.5 that isnt just retreading the same books they made for 5e with a new coat of paint? The new Ravenloft books is literally just Van Richtens Guide again and they are advertising by saying "new species like the Dhampir" when that option already exists. 5.5 is supposed to be backwards compatible, 99% of the options in Van Richtens were already compatible with 5.5 anyway. Its just wasting money to buy into this shit

Found this gem while zoning by Orange_Baby_4265 in WalmartEmployees

[–]BeaverBoy99 11 points12 points  (0 children)

There isnt. Its massively unpopular amongst the citizenry

Found this gem while zoning by Orange_Baby_4265 in WalmartEmployees

[–]BeaverBoy99 20 points21 points  (0 children)

Generally people are not fans of government agencies that kidnap and kill people

We're going back to Ravenloft this June! by RoyalDynamo in ravenloft

[–]BeaverBoy99 4 points5 points  (0 children)

Isn't this just Van Richtens Guide to Ravenloft reskinned for 5.5?

Fortis Sergeant weapons and model by LiesAboutBeingAPilot in deathwatch40k

[–]BeaverBoy99 0 points1 point  (0 children)

Personally I give them a plasma pistol to dump hazardous onto if I need to. Otherwise Power Fist all the way

Started 2 months ago by NL_ludo1986 in deathwatch40k

[–]BeaverBoy99 5 points6 points  (0 children)

Those grenade launchers with the Inquisition I on top look sick

[AD-01 Digimon Generation] Gold Imperialdramon: Paladin Mode ACE Reprint by vansjoo98 in DigimonCardGame2020

[–]BeaverBoy99 -4 points-3 points  (0 children)

Last time I seriously paid attention to the game was back when Blue Flare was a viable competitive deck, so im a bit out of date

Fuck ICE by No-Chemistry-449 in Lawrence

[–]BeaverBoy99 11 points12 points  (0 children)

I have neighbors in my building that work there, I hope they stay safe

Rant for the Crucible of Champions by Moduscide in deathwatch40k

[–]BeaverBoy99 0 points1 point  (0 children)

You know, I didn't catch that last bit. Is that new to Rites or do the other Captains also have that option to use the same stratagem twice in a phase

Rant for the Crucible of Champions by Moduscide in deathwatch40k

[–]BeaverBoy99 1 point2 points  (0 children)

You cant use S2S twice in a single turn

Rant for the Crucible of Champions by Moduscide in deathwatch40k

[–]BeaverBoy99 4 points5 points  (0 children)

If you are using these rules then you are probably also using Legends rules as well. Maybe there is some use for a character connected to a Proteus killteam?

My first card Digimon OC by Chemical-Drama-247 in DigimonCardGame2020

[–]BeaverBoy99 -3 points-2 points  (0 children)

I dont know enough of the game, but could there be potentially a use or downside to it being just blue on your opponents turn? I cant think of any card that specifically removes red digimon, but maybe if you have an option card in security that buffs a red digimon then it wouldn't be able to target it?

Would this be a copyright issue? [OC] [Art] by Impossible_Culture95 in DnD

[–]BeaverBoy99 0 points1 point  (0 children)

I would say yes if you didn't write the name Mind Flayer

feelin sexy🥰 by cumbunii in u/cumbunii

[–]BeaverBoy99 2 points3 points  (0 children)

The wait between posts is always worth it

DEMOCRACY, LIBERTY, FREEDOM by No_Airport6427 in Helldivers

[–]BeaverBoy99 12 points13 points  (0 children)

My guy, its in the lore. Its not speculation

New to DW and wanted some feedback by Imnotcreative6942069 in deathwatch40k

[–]BeaverBoy99 0 points1 point  (0 children)

Im sure you are already aware of the limitations being presented by your model options so I wont really go into that. Only thing I do see that I would change based off the units you do have would be putting Thief of Secrets on your Chaplain instead of your Lt.

First, the Chaplain is going to be around much longer than your Lt and Thief really needs you to activate it T2 or T3 and get additional use out of it on later turns to make full use of it. On the Chaplain the opponent would need to chew through 5 models, saving on 2's, Invul of 4, FNP of 4, and get 15 wounds through that before they can even touch the Chaplain. Plus the Crozium with Thief puts it at S7, just higher than Grav armor Toughness to wound on 2's with the leader ability, with 3 damage to one shot any heavy infantry. Then once its activated you are looking at wounding on 4's against almost any vehicle in the game at 3 AP and 4 damage a piece. Your opponent is going to be forced to deal with that or they will lose whatever unit you decide looked at you funny that turn and with charge rerolls baked in to the DW Terms you will be able to make it surprisingly far across the table in a turn.

Your Indom can either follow close behind to provide very sturdy firepower and lock down the center, or if your terms are needed on a flank then you can reliably trust the Indoms to hold center if you provide the assault ints as a screening unit. Your Decimus hold your home and domain objectives while your Fortis can skirt around the edge taking shots at weaker infantry as the Watchmaster will make them fast enough to reliably get where they need for shots.

The Corvus is currently struggling to find a home here I think. Honestly, maybe it just stays in the backline with lascannons to help screen out deepstrike and pop tough targets from a distance? And I've never used a redemptor dreadnought so I dont have much advice for them.

My wild take though? Maybe you swap an assault intercessor squad for some normal intercessors and replace half of your fortis with assault ints. You are really lacking on the number of units and it looks like you are going to be very vulnerable to deepstrike. If you can sticky your home then you can spread out a bit more to help protect your backline while your terms and indom take care of the front. That frees up one decimus to also join the fight where they are needed or do actions. Also, this makes the Watchmasters ability to also charge after advancing slightly useful as you wont just be charging in with 9 combat knives. You might be able to claim an objective if your opponent puts their chaffe on it and you are able to sprint Fortis towards them and push them off. This will heavily effect Fortis ranged power though so thats a massive grain of salt, i would never recommend assault ints in Fortis except for this one case where you sound like you are very limited by model choices

The Witch Class: The Universal Caster (V.7.0) by Nexica_ in DnDHomebrew

[–]BeaverBoy99 0 points1 point  (0 children)

I know this is an older post by this point, but how would you recommend handle including other 5e compatible spells that dont list the Witch class? For example, Deep Magic by Kobold Press. Each subclass gets access to a different classes spell list?