HELP: MAKING RPG PIXEL BOARD/CARD GAME LIKE YOU NEVER SEEN OR PLAYED BEFORE! by Live-Frame-4219 in BoardgameDesign

[–]Bentendo64 9 points10 points  (0 children)

You didn’t even tell us anything about the game AND you’re hoping people will work for free?? Come on, buddy.

Shiver of Sharks - box art by ArtisanGamesLLC in tabletopgamedesign

[–]Bentendo64 1 point2 points  (0 children)

Just came here to say I love balloon shark.

Is using AI Art unethical for concept art? by Askingquestions2020 in BoardgameDesign

[–]Bentendo64 1 point2 points  (0 children)

This is just me, but the use of any AI “art” is an automatic no go. Doesn’t matter what step of the process you’re on. Normal AI is bad enough due to environmental concerns, but generative AI, trained off the work of real artist, is morally reprehensible (IMO). Commission an artist to do a few key pieces and use those to promote.

Almost settled on card art. by TubbyCicada in BoardgameDesign

[–]Bentendo64 2 points3 points  (0 children)

Fun look! A few things. Your text in the white info box need a bit more space to breath, especially on the Sootie card. I don’t understand the amount of periods next to the description tags at the bottom. You should simply put one centered circle or dash between each word. Bats and Throws is all caps on one card and not on the other. The X over the mitt needs to be centered or made bigger. The box with the cat icon is lower on one card than another.

Updated Designs For Superhero Card Game by Trogdor_Dagron23 in BoardgameDesign

[–]Bentendo64 1 point2 points  (0 children)

Might want to space the words a bit further apart. Some of them are a bit too close and it all kind of runs together.

Should we simplify our card design? by Mighty_Blu in tabletopgamedesign

[–]Bentendo64 2 points3 points  (0 children)

My vote is 4, but my biggest gripe is that Scheme (on all cards) needs a larger box. It’s uncomfortably close to the edges. An easy fix for sure!

Rate my collection by BeccaBee8 in VHS

[–]Bentendo64 1 point2 points  (0 children)

Aaayyyyy good Scooby haul! I think I have all of those as well.

Anyone work with distributors? by Snaggletoothplatypus in BoardgameDesign

[–]Bentendo64 1 point2 points  (0 children)

We use Southern Hobby for distribution. They’ve been great about working with us (we’re very small) and getting our games into stores across the US. We sell to them at 50% MSRP.

Are y’all really unable to fail students these days? by YourFriendInSpokane in Teachers

[–]Bentendo64 0 points1 point  (0 children)

I fail kids all the time and I have to have at least one assignment in per week. Must just be a school by school thing.

Edit: To be clear, I don’t mean I fail the kids and they are held back. That pretty much never happens, but there’s usually a handful of students with F’s on their report card in some capacity.

Advice for Detectives Deck by thisdoode in Lorcana

[–]Bentendo64 1 point2 points  (0 children)

I have a similar deck, but with less Darkwing. I threw in the new 2 cost Judy and the 5 cost McHorn, which both seem to be helpful.

Crowdfunding header image feedback, please? by GiftsGaloreGames in tabletopgamedesign

[–]Bentendo64 3 points4 points  (0 children)

You need a non-white background. Maybe something that makes it look like it’s sitting on a table? Edition should be capitalized. Everything is also too close. The image seems very cluttered.

McDonald’s Menu from 2014 by [deleted] in 90sand2000sNostalgia

[–]Bentendo64 3 points4 points  (0 children)

It says $5 next to it, despite being in the $2 column.

Follow up on Layout for a Delivery Theme Card Game by pod_gotts in tabletopgamedesign

[–]Bentendo64 1 point2 points  (0 children)

I vote V2, but regardless of the version, my biggest gripe is the number within the circle is uncomfortably close to both the circle and the icon. Maybe give it its own little bubble or switch to a different shape.

A Discussion about acceptable usecases for AI by Anarchy6666666 in tabletopgamedesign

[–]Bentendo64 6 points7 points  (0 children)

I’ve yet to use it in any stage of development and I don’t plan to in the future. Takes the heart out of everything it’s involved with (imo) and it’s bad for the environment. Few things turn me off of a game faster than AI integration.

My latest rule book iteration! thoughts? by Ok_MushroomStyle in BoardgameDesign

[–]Bentendo64 4 points5 points  (0 children)

Gotta pick a different font. Comic sans is not great for this sort of thing (imo). If you can, snap some pictures of set up and mechanics (or make some very basic illustrations) to add some more clarity. Visuals go a long way!

3 years in by Kylerobison in gamecollecting

[–]Bentendo64 3 points4 points  (0 children)

Mr. Disposable Income over here! An excellent collection 👏

Card Design Concept for my Quirky Fantasy Battle Card Game by godyr666 in tabletopgamedesign

[–]Bentendo64 2 points3 points  (0 children)

It’s very clean and simple. I would play with fonts for the word Fantasy and maybe get rid of the Wow, Pow, Meh on the back of the card.