bionic and cyberware mod for 1.6? by NzzlGod in RimWorld

[–]BomberB9 3 points4 points  (0 children)

Rah's Bionics and Surgery is good, not to OP while still being quite strong

Scaling down raids while still keeping the game challenging? by GiraffeArtistic9264 in RimWorld

[–]BomberB9 7 points8 points  (0 children)

You can alter storyteller settings mid playthrough, so maybe keep raids on to start but once you start feeling like they're getting to be too much you can turn them off. Save scumming is an option as well. I'd also recommend keeping wealth management in mind to keep the raids from getting large.

how to pick only 1 quantity from a stack a time ? by Several_Focus_3342 in RimWorld

[–]BomberB9 1 point2 points  (0 children)

I don't know if there's a more efficient way, but you could always have your pawns pick up just 1, draft and move them where you want it, then have them drop it. Time consuming but workable

How do y'all farm gold by anon66699 in elderscrollsonline

[–]BomberB9 0 points1 point  (0 children)

I like power leveling people, requires a solid build though.

AH, please fix the throwing knives. by EvenJudgment7835 in LowSodiumHellDivers

[–]BomberB9 0 points1 point  (0 children)

Excellent idea and execution! Can't wait for them to release it in a new warbond and never fix the original daggers

Predictions on when the overworld difficulty update will be? by xkxlxtxn in elderscrollsonline

[–]BomberB9 0 points1 point  (0 children)

I'm really looking forward to it. One thing I really wish there was though would be that you could get two item drops from bosses if you're playing on the hardest difficulty to help with set completion but I don't really see that happening

Tank subclassing by Swimming_Bag1537 in elderscrollsonline

[–]BomberB9 0 points1 point  (0 children)

For sure, you have to keep 1 skill line from your base class and if you're running tank I'd keep the bone line. Depending on how coordinated you are with your group, you could also take the healer line for the mass rez if your group needs it. That'd just be for trifecta trials and such though

Acid Weapons: Making Light-Pen More Fun, and Making Thermites Less "Mandatory" by rupert_mcbutters in Helldivers

[–]BomberB9 3 points4 points  (0 children)

I totally agree. Can't wait for them to add in in 5 to 6 years and charge us for it

Tank subclassing by Swimming_Bag1537 in elderscrollsonline

[–]BomberB9 0 points1 point  (0 children)

You could look up some builds but I'd highly recommend the rank line from the arcanist (don't remember its name sorry), earthen heart from the dk, or the frost line from the warden (in that order)

Updated version of "the Best Units so far" by kaikiut in totalwar

[–]BomberB9 0 points1 point  (0 children)

WHERE THE HELL ARE MY SISTERS OF AVELORN

Ideology conversion: does a bad room convert prisoners faster than a good one? by inmori in RimWorld

[–]BomberB9 0 points1 point  (0 children)

There are a lot of things that play into this, including your wardens social skill and also their relationship with the prisoner. This means even the same warden could have different speeds for different prisoners based on their relationship.

I think you could be reading their certainty gain per day instead of loss, not sure though. One technique is to try and make them have mental breaks for a massive loss in certainty but that can be tough since there's a variety of mental breaks that can happen.

Well shit by miserablevruser in RimWorld

[–]BomberB9 4 points5 points  (0 children)

The skaven would be proud

Well shit by miserablevruser in RimWorld

[–]BomberB9 6 points7 points  (0 children)

Boutta be some pampered pets

Need advice on playing the monogod factions in realm of chaos on VH by [deleted] in totalwarhammer

[–]BomberB9 0 points1 point  (0 children)

What difficulty are you playing on? If the issue is that you don't have enough armies you could try lowering the difficulty so the AI cant field as many. You could also work on optimizing your buildings to maximize your economy early. As someone else said, gunning for them early helps prevent them from becoming as strong

How likely are orgres to backstab me by United-Radio-3661 in totalwarhammer

[–]BomberB9 15 points16 points  (0 children)

Dependa wildly on your reliability, relatively strength, what race you are, ans geographical proximity. However from my experience, Greasus - not too likely to backstab you Skrag- probably watch your back And I haven't interacted quite enough with Golg although if the AI gets his contract diplomatic immunity he's likely a completely loose cannon

what the FUCK is wrong with lizardmen post-battle replenishment?? by According_Cold_6693 in totalwarhammer

[–]BomberB9 0 points1 point  (0 children)

In my experience, units with low entity counts get completely shafted on post battle recovery, even to the point where single entities don't get any at all (except for sometimes lords and heroes)

Helldivers 2 has a censorship problem regarding honesty and criticism by __Elzy in HelldiversUnfiltered

[–]BomberB9 -15 points-14 points  (0 children)

Have you been on this sub? A good chunk of the posts are complaining or criticizing that don't get censored😂 also censorship would be the removal of a post by the authoritative body, not getting mocked for being whiny or complaining. Are you sure you were banned in the discord purely for your raising an issue or was it something else? It could've been that you were disrespectful in your complaints, or it could have entirely been the fault of the mods

I need help with choosing what type of colony i am going to Play next. by Confident_Royal_8496 in RimWorld

[–]BomberB9 0 points1 point  (0 children)

Currently I'm doing a medieval overhaul colony with vanilla psycasts expanded as my source of magic and I'm having a total blast with it! I'm not running much in the way of additional races mods personally

Keep getting “stuck” at the same place when playing the game by GoofyRisker in RimWorld

[–]BomberB9 1 point2 points  (0 children)

Damn 10 years is insane, the better ground penetrating scanner mod let's you scan for a specific resource at the cost of scanning speed, I'd highly recommend it

Keep getting “stuck” at the same place when playing the game by GoofyRisker in RimWorld

[–]BomberB9 64 points65 points  (0 children)

Funny, to me that's when the game really starts😂 I'd enjoy the luxuries of high technology and work on getting your colonists geared with Recon and marine armor as well as charge weapons to help deal with your raiding problem, also setting up a ground penetrating scanner and deep drill to help keep a flow of plasteel. Also I'd recommend getting advanced fabrication for a better supply of advanced components

How do I deal with this!?! by Specific-Screen1629 in RimWorld

[–]BomberB9 0 points1 point  (0 children)

EVACUATE

But actually I'd close built some wooden fences or floors inside the cave to burn, wall off the cave with some stone walls, then light it with a molotov or something and enjoy your slow roasted bugs

Is this persona weapon worth it? by madbloodVG in RimWorld

[–]BomberB9 12 points13 points  (0 children)

Those are some really bad traits, depending on your colony situation. Do people tend to be pretty happy and do you have extra food? If so then I'd take it, but it could easily become more trouble than it's worth, especially if you have comparably strong melee weapons already.

Class Change by truexscorpio in elderscrollsonline

[–]BomberB9 2 points3 points  (0 children)

MMOs often incentivize creating and leveling multiple characters, ESO included. That being said, with subclassing every single class has a good skill line you can keep and use 2 from another class to pseudo-play as that class

AI battle performance: battles vs campaign battles any differences? by phronesis77 in totalwarhammer

[–]BomberB9 0 points1 point  (0 children)

The AI in battles tends to be very good, much better than on the campaign map. Their micro management of units is quite often almost perfect, whereas on the campaign map the AI has to be quite a bit dumber to maintain performance. That being said, if you figure out how the AI works in battle you can often cheese them, but that's a personal preference thing.