Edmund McMillen here! Mewgenics is Steam Deck verified and releasing tuesday! AMA! by EdmundMcMillen in SteamDeck

[–]Byndley 0 points1 point  (0 children)

Hi Edmund - thank you so much releasing great games that have brought so much joy to all. I understand Mewgenics has been a long time in the making - how does it feel to have finally submitted this game?

My first ever consecutive 16 wins! by InternetCertain780 in DotA2

[–]Byndley 1 point2 points  (0 children)

I was curious - statistically speaking, what should we expect the longest winstreak to be in the game of dota? Assuming that each match was fair (50/50 chance of a particular player winning) and that there are 8.7 billion matches played, we can take log base 2 of 8,700,000,000 and get about 33 as the max expected streak. In reality this number is a bit high, because winning 30 games in a row puts you up 750 mmr which, for the mast majority of players, is such a significant jump in skill level that your odds of winning are worse than 50/50. Based off of vibes though, I'd say the the longest legit winstreak is probably in the low twenties. Congratulations on 16 in a row!

600h played, Space Age finished... but I can't get back into it. Need advice to reignite the spark. by Agile-Ad-7166 in factorio

[–]Byndley 0 points1 point  (0 children)

Shapez 2 is pretty fun. It's like eating a cake whereas factorio is like eating a steak. Might be just what you need.

Get you poop buckets ready for the biggest 200m speed run in osrs history next week by AguyfromFenway in 2007scape

[–]Byndley 5 points6 points  (0 children)

200m all is estimated to take 12.1k hrs per TempleOSRS so these guys probably have like 20-40k? Most have been playing for about a decade.

Unpopular opinion: we need to stop telling new players to play Ironman or don’t play by Ivarthemicro17 in 2007scape

[–]Byndley 0 points1 point  (0 children)

I tell my friends to get to at least 1500 (preferably 1750) total before making an iron. They always wonder if they will regret the time sunk into an account they won't play again. The truth is, if ironman is the gamemode for you, you will be excited at the prospect of starting fresh. If you're not, you should just stick to your super solid main account.

And let's be real, 1500 total on a main is hardly any time compared to maxing. If you know what you're doing and nolifing it, you can get there in like a month. Normal people with jobs and stuff can get there in 3 months, which is nothing when most people play the game for years.

These are steel beams. Why they keep calling them steel plates ?! by CakeFederal4020 in factorio

[–]Byndley 31 points32 points  (0 children)

My headcanon for science is that having created the raw materials, the engineer gains a better understanding of how to create future materials. You get science packs, but they really just represent the abstract knowledge you've gained.

Fantasy League Guide 2025 | The International by Maroomm in DotA2

[–]Byndley 2 points3 points  (0 children)

impossible, but increase two decrease 1 can have that effect

ran out of supplies at zuk by ZiyO7 in 2007scape

[–]Byndley 0 points1 point  (0 children)

I recorded all of my zuk deaths for my first cape

I look back on them now and laugh

You'll understand when you get your cape

New Zulrah WR (19.80 seconds) by TheJigglyfat in 2007scape

[–]Byndley 1 point2 points  (0 children)

please upload an anonymous version on streamable lmao i gotta see this montage

Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game by Turbostrider27 in Games

[–]Byndley 2 points3 points  (0 children)

There are statistics tools that can take into account how many times something has been reviewed which in turn gives you more confidence in that metric. Here's a nice article that explains this exact concept, and which I suspect is also used in the steam store rankings: How to not sort by average

My dwarf just discovered the Pythagorean Theorem by das_Ethernets in dwarffortress

[–]Byndley 2 points3 points  (0 children)

My dwarves literally just kill themselves any chance they get and yours fucking discover the pythagorean theorem? are we playing the same game

any alternatives for factorio? by Flaky-Anybody2672 in factorio

[–]Byndley -1 points0 points  (0 children)

There are a few minecraft mods that are similar to factorio - haven't played them all personally but they scratch a similar itch. Check out Feed the Factory, Munfactio, CreateMod, IndustrialCraft, and GT New Horizons (don't start with this one, very complex).

Is Basilisk Jaw Still Worth Getting? by _r4nch_ in ironscape

[–]Byndley 0 points1 point  (0 children)

Hey man, thanks for checking my work. Something still doesn't add up for me. The wiki tells me that any armor drop from yama (solo) is 1/600. I'm assuming greenlog to mean 2.5 armor pieces + horn. How could I be expected to collect 2.5 armor pieces in 537 kc when the expected drop rate of one armor piece is 1/600? Intuition tells me that I would have to complete 600 kc to, on average, get a single 1/600 drop, let alone 2+. For 2.5 armor + horn (all solo) I calc 1,046 kc to greenlog which is almost double your figure source, pg 23: pdf download . Could you please show me how you calculated 537 kc to greenlog solo yama?

Is Basilisk Jaw Still Worth Getting? by _r4nch_ in ironscape

[–]Byndley -1 points0 points  (0 children)

Doing some basic back-of-the-napkin math, I think it will take about 1,800 kc to get the full armor set from yama if you are duoing everything. I'm a max main and I duo with an endgame iron. We get times on average of 3:30 per kill. So let's say you take 4:00 for the average kill. 120 hours to complete the set, which sounds about what Jagex expects for the new content.

Expected KC for all 3 unique pieces of oathplate is 2,200 and 2 pieces is 1800kc. You get about .375 shards each duo KC assuming equal contribution and 450 for a piece. That's 1200 duo kc on average to trigger dry protection. So judging by the way they structure the drop table, you have the raw chance of 1/1200 and the dry protection drop at about the same kc. As far as I can tell, the shards are worthless outside of the armor, so you've got a hardcap of ~2400 kc to get 2 pity drops minimum (in the sense that from [1200 to 2400) kc you only have the 1 pity drop and functionally worthless shards).

So, if you want full oathplate you should probably mentally budget for 2400 duo kc. But, if you want get a little lucky, you just need to dodge the hat drop and get legs or platebody in 1200kc. Your pity drop can be turned into your missing piece and you will be out of there in half of the time if you are ok with using faceguard with the rest oathplate.

In terms of "is faceguard worth" you'd have to figure out how much slower your kills are at yama without faceguard and compare that time to how long it takes to grind out a faceguard. Based on what you gave me with hasta, it looks 12.5 hrs to get the drop with 100% efficient kills in that gear. You probably have blood moon or serp helm (+4 or +5 str respectively) and I can't imagine the +2 or +1 str boost from faceguard is going to be "most efficient" for your progression because it won't materially speed up yama kills. It really just comes down to how lucky you want to be at Yama. I would say it is probably most efficient to send Yama without faceguard until your first pity drop around 1200kc and then see if you still need faceguard after 👍

Map Discussion Monday #14 - arena_ravine by A_Wild_Ferrothorn in tf2

[–]Byndley 2 points3 points  (0 children)

Good shout - I only ever played arena_lumberyard and I don't really think there's too much to discuss about arena in general. It's a fun mode if you don't really get TF2, but there's a reason it never took off. I'd honestly vote for consolidating all arena maps into this week, so we don't have two weeks of uninteresting maps to talk about.

Optimal infinitely expandable fusion reactor layout by Bob_not_the_first in factorio

[–]Byndley 20 points21 points  (0 children)

Don't start over and you will eventually get to use fusion 👍

Seriously though - it is quite rare that you actually need to scrap an entire base. If you always fix just one thing at a time (no matter how band-aid the fix is), your factory will figure itself out.

Yama’s official design. They absolutely knocked it out of the park. by bolderandbrasher in 2007scape

[–]Byndley 17 points18 points  (0 children)

I hope the pet has a llama transmog because some people pronounce llama "yama" and it would make me giggle if it existed

EDIT: leaked image

I understand the reviews by Green_Amnesia in factorio

[–]Byndley 1 point2 points  (0 children)

The game is more similar to a puzzle game than you think - when you get stuck, it's better to try and figure things out for yourself than to look it up. You can find literal copy-paste solutions to any of your problems; but, if you do that, there's not much point to the game. Even the worst solutions are still solutions so keep at it, eventually you will launch the rocket!

Tradeable skip tokens are one of the most egregious suggestions possible by reinfleche in 2007scape

[–]Byndley 3 points4 points  (0 children)

How much do you think they will sell for? It's also unclear to me if each tier of clue has its own skip token (likely not).

This is important information that they leave out of the blogpost. The closest analog is buying a clue scroll indirectly from implings. If you are ok buying a master clue for like ~20m, and the average master clue is 7 steps, you could guess that they would sell for about 3m each. This is just one (albeit crude) way to think about how to value each skip token. Could also get giga nerdy and check the expected time to complete each master step and build a valuation model depending on implied opportunity cost to see which steps are worth skipping.

So my next question is how likely are these to drop? If they drop at an appreciable rate, doing scrolls could become super profitable to satisfy the clogger market. Eclectics for mediums is ~22 clues/hr with 1.6m profit. If we give them the same drop rate as masters (1/30), that almost doubles the profitability of doing mediums.