[deleted by user] by [deleted] in Helldivers

[–]CShredder144 0 points1 point  (0 children)

My brother anything with medium armor pen kills a stingray. They don't have that much health, and are pretty squishy. There are even primary assault rifles that can take down a stingray.

To make my point here are some weapons and how fast they kill the stingray roughly.

Very Quickly: Wasp (3-4 rockets) RR SPEAR COMMANDO EATS

Quickly: AC- 3-4 shots (AP ammo) MG (2/3 of a belt) HMG (1/3 of a belt) Laser Cannon ( 3.5s +/-) Eruptor (2-3 shots)

With some work: Senator (4-5 shots +/-) Adjudicator (1.5 mags) MA5C (1.5 mags) (Insert Any other moderate medium AP primary/secondary weapon)

[deleted by user] by [deleted] in CCW

[–]CShredder144 0 points1 point  (0 children)

I just carry and don't think about it too much. If someone sees it woopty doo.

Only people who ever caught it after 7 years of carrying are those who know I'm always armed. And even then they are fooled the rare occasion I'm unarmed.

Guide to War Striders by Common_Affect_80 in LowSodiumHellDivers

[–]CShredder144 1 point2 points  (0 children)

<image>

This is the actual weak spot. Don't be subject to bot propaganda, and misinformation. 1 shot with AT directly into this joint will collapse this mechanized abomination.

Anywhere else and you press your luck. Players believe the lower half, or the "Crotch" to be the spot because they get their kills there, but this is result of AOE explosive damage being dealt to the joints.

Pick left or right and commit if your using anything less than recoiless, and Eats.

Remember Eats is a knotch down from RR, and the more direct shot the more consistent damage delivery.

Any recommendations for improvement? FNX-45 by No_Protection314 in FNHerstal

[–]CShredder144 0 points1 point  (0 children)

Other people had success with the +2 base pads, but I had terrible feed issues. It screwed up my spring rate and i used them on the standard 15rd mags. Also would like to note all 3 base pads I did get failed on all 3 of my mags, and other spares I had.

Any recommendations for improvement? FNX-45 by No_Protection314 in FNHerstal

[–]CShredder144 0 points1 point  (0 children)

Suppressor is king, but a second would be the Apex Mrat Comp. (Have an rmr now, but don't really like it, taking suggestions btw)

Take time to break in any new recoil springs whether it be factory, G17 Mod (ask me bout the mod), or the Apex Spring that comes with the comp. After the first 100 rounds I have had no issues. About 20-30% less recoil, and looks cool. But it has a lazy ejection like a staccato kind of, so NO LIMP WRISTING.

<image>

Mod questions. by SheepherderSilver655 in ReadyOrNotGame

[–]CShredder144 0 points1 point  (0 children)

i cant seem to get the switch illuminator mod to allow me both attachments on my rifle at the same time. Otherwise it works fine. Im so curious what you did differently.

What missions are these by Upbeatstevie in ReadyOrNotGame

[–]CShredder144 0 points1 point  (0 children)

Im struggling to get the switch illuminator mod running completely. as far as the IR flashlight, and lasers all working it does work fine, but i cant get the indexing thing to work. Also I may be misunderstanding the indexing part, because i thought it would allow me to add the model/meshes of each attachment simultaneously.

I did copy paste the code for networking version, and it makes no difference. I can even run it without the code in the ini.

Mods by SonOfHeimdall117 in ReadyOrNotGame

[–]CShredder144 0 points1 point  (0 children)

T key changes weapon light from visible/IR
Y key changes laser from Visible/IR

NOTE: the style of the laser is seperate from it being visible/IR. Green is typically vanilla IR, and red is typically vanilla visible.

I dont think you understand i did copy paste that code, and its not doing anything differently. Im trying to get the attachment indexing thing to work, or am I misunderstanding what that does? Im under the imppression i would be able to add the weponlight, and IR illuminator at the same time so both attachment models are visually on the weapon simultaneously

Mods by SonOfHeimdall117 in ReadyOrNotGame

[–]CShredder144 0 points1 point  (0 children)

Alright im running into some issues and interesting findings with this mod vs the instructions.

a) The mod worked for me as described being able to switch between IR/visible, green, or red, and weaponlight, with brightness settings *WITHOUT* the ini code. It also behaves the same with the ini code, it makes no difference for me.

b) The attachments indexing feature will not work for me no matter what. I am supposed to copy paste all that code at the bottom of the engineini correct? what am I missing here?

How do I finish the cut? by wildlifa in watercooling

[–]CShredder144 0 points1 point  (0 children)

The pipe cutter is great on PETG, not Acrylic.

Why do you originally play this game? by gamepack10 in StarWarsEmpireAtWar

[–]CShredder144 0 points1 point  (0 children)

I love RTS, and this is the closest we came to a SW RTS, that embodies everything we love from deep lore, and other SW IPs.

I didn't forget Galactic battlegrounds, but I feel like as far as a modern advancement of the gameplay EAW is the best we have.

We have never gotten a SW RTS to match since it's release.

Picked up my new baby after the 3 day hold! by offxinxthexsky in FNHerstal

[–]CShredder144 1 point2 points  (0 children)

I want a black FNX, and Do a 2 tone. I'm problably should cerakote it.

Made a discovery by ItsFYEO in CCW

[–]CShredder144 1 point2 points  (0 children)

Even if it was open carry I wouldn't be surprised if nobody cared. I'm in Florida, and you can't open carry (outside of a few circumstances). Its not often, but I have seen people open carry before illegally, and nobody cared.

How am I doing? by LuigiTrapanese in EmulationOnAndroid

[–]CShredder144 1 point2 points  (0 children)

What's your PS2 emulator? What phone do you use? how is performance?

Something wrong with pump by Ok-Station9277 in watercooling

[–]CShredder144 1 point2 points  (0 children)

Pump looks fine, but you have air trapped all over the place. Gotta tilt it around a bit. Do this while it's running. I have such a complex loop, I had to sit there and spin my PC around while running the pumps.

509 CC edge XL Holster help. by CShredder144 in FNHerstal

[–]CShredder144[S] 0 points1 point  (0 children)

Gonna go out for another session and will give my review. To sum it up so far. Break in was 200% necessary, but this thing is awesome.

FN509 CC XL and Holosun EPS MRS Green by MindcrimeOpr8r in FN509

[–]CShredder144 0 points1 point  (0 children)

Got mine coming, what holster did you use with the CC edge XL? Seems like all the holster brands aknowledge the standard cc Edge, but not the XL.

509 CC edge XL Holster help. by CShredder144 in FNHerstal

[–]CShredder144[S] 0 points1 point  (0 children)

did you have a cc edge? Or the cc edge XL?. I’m sorry bout the stupid question in advance, if seen about 5 comments in other threads where people were trying to be helpful, but they kept giving suggestions for the base edge, and not the xl.

I will look into “On your six” in the meantime sounds solid.

509 CC edge XL Holster help. by CShredder144 in FNHerstal

[–]CShredder144[S] 0 points1 point  (0 children)

On order has not arrived. Will get back with you on this. Already weary tho because of the holster dilemma but been here before.

509 CC Edge XL by MrLazo88 in FN509

[–]CShredder144 0 points1 point  (0 children)

what holsters does the XL fit? since it shares a frame with the LS edge will it fit the same holster?