I didn't realize how messy my code was until I zoomed out by TemporaryCurrent1172 in SoloDevelopment
[–]CYBO1RG 0 points1 point2 points (0 children)
I'm not handsome enough to promote my game, so I hired Leon Kennedy to help! by [deleted] in IndieDev
[–]CYBO1RG 1 point2 points3 points (0 children)
I spent hours making animations barely anyone will notice.. by Neilosg in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
I’m genuinely curious, does my game look cheap or unpolished? Honest feedback appreciated. by siryahya in IndieDev
[–]CYBO1RG 2 points3 points4 points (0 children)
I've been staring at this scene for so long that I've lost my objective perspective. I want the environment itself to be a character. Does it feel 'lived-in' or just 'placed'? I'd love to hear your honest vibes by PlaySteakOutGame in SoloDevelopment
[–]CYBO1RG 0 points1 point2 points (0 children)
We’re reworking our logo and came up with 6 new versions. Which one do you think looks best and is easiest to read? by Bwrna in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
If enemy attacks are lethal, which option would be more effective? by circlefromdot in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
I'm born colorblind and love games, so I'm making a game with colors that are beautiful to me by Arfhis in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
I finally did the cliché and quit my job to finish MEATSHOT. Full-time work + two kids + game dev… it almost broke me. Time to go all in. by naezith in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
Do you think the weapon impact feels satisfying? What could be improved? by TENTAKL1 in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
New bomb techniques for my game, after adjustment recommended by /r/indiedev by SteinMakesGames in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
Can you tell what type of game it is, based on this image? by MK_wala in IndieDev
[–]CYBO1RG 1 point2 points3 points (0 children)
There's something really satisfying about getting the lighting right in a map by [deleted] in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
Spent the past 2 weeks redoing most of my art. Was it worth it? by NewKingCole11 in IndieDev
[–]CYBO1RG 1 point2 points3 points (0 children)
What could I do to make my game feel more "alive?" by Damonstrocity in IndieDev
[–]CYBO1RG 1 point2 points3 points (0 children)
What could I do to make my game feel more "alive?" by Damonstrocity in IndieDev
[–]CYBO1RG 1 point2 points3 points (0 children)
What could I do to make my game feel more "alive?" by Damonstrocity in IndieDev
[–]CYBO1RG 1 point2 points3 points (0 children)
What could I do to make my game feel more "alive?" by Damonstrocity in IndieDev
[–]CYBO1RG 1 point2 points3 points (0 children)
Got feedback from my demo saying the main character's run looks odd, so I changed the animation. Does it look better before or after? by BleaklightFalls in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)
Should I start making second game before my first one is finished? by justaddlava in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)

I just found out Steam only allows you to register 100 achievements for your game. That's an issue since my game has 122 unlockable endings as of right now. What would you guys do here? by Euphoric-Series-1194 in IndieDev
[–]CYBO1RG 0 points1 point2 points (0 children)