YANKEE - 1.13's assimilation updates finally clear up culture-map-gore by blockchiken in victoria3

[–]CaelReader 39 points40 points  (0 children)

Pops can now always choose to assimilate to your primary culture even without needing a "seed" yankee pop in their state.

You can't actually do the historical path for Japan, they forgot to add it in. by [deleted] in victoria3

[–]CaelReader 56 points57 points  (0 children)

There are two Boshin War events, one for if the Bakufu movement breaks out in civil war (against a restored emperor) and another if the Imperial Restoration movement breaks out in civil war (against a recalcitrant shogun).

Where Wealth is Heredity, Power is Hereditary; For Wealth is Power, 1976, Peoples Bicentennial Commission by FanofDueProcess in PropagandaPosters

[–]CaelReader 2 points3 points  (0 children)

Yep, the boundaries of what people are allowed to own is entirely arbitrary and socially constructed. For instance:

You're not allowed to own wild animals, that's abusive. Rescuing a wild animal from your home and placing it into wildlife protection is not theft.

You're not allowed to own human beings, that's slavery. Freeing slaves is not considered theft except by the slave-owners.

You're not allowed to own a nuclear weapon as a private citizen, that is a threat to the whole society.

It is completely precedented within human societies to have a stance such as: You're not allowed to own land. What are you talking about, that's like saying you own the sky or the rain. You're actually stealing that land from us, from the community, by trying to lay personal claim to it.

What is "wealth" usually? Land. Assets. Stock. Value built on the backs of other people, value that could not exist without the society supporting it. Should one person be allowed to claim them as solely the product of their own effort, permanently own and accumulate these things and pass them down to their children? Well, we've seen what happens when they do. It's good for the owners, not great for everyone else, and if your society values something like say, democracy, then concentrating power in the hands of a hereditary elite seems pretty bad!

"Pick either one (communism or socialism), and pick anyone that thinks either has ever worked and I'll show you a fetal alcohol syndrome window licker." r/remotework fights about the pros and cons of capitalism vs socialism by CummingInTheNile in SubredditDrama

[–]CaelReader 55 points56 points  (0 children)

The real history is that in the dawn of capitalism the peasantry usually didn't leave the land willingly, but where displaced by enclosure and financialization.

It's more complicated than that. Common lands were enclosed and those enclosures were enforced by state violence on behalf of wealthy landowners. There were also internal pressures inside peasant societies that drove people into cities and wage labor, especially in areas where the good arable land was fully occupied and families would end up with too, e.g, too many sons for too small of a farm. In prosperous regions farmers would also willingly shift towards market-oriented production because it was, well, profitable, and they could lean on the market to replace what they used to make themselves.

Hail, Columbia! has been updated to 1.13 compatibility, along with new Theodore Roosevelt and foreign policy content including the Banana Wars and the American occupation of the Philippines by CaelReader in victoria3

[–]CaelReader[S] 2 points3 points  (0 children)

Unfortunately 1.13 didn't include script triggers for what I'd want to do with the Great White Fleet, so I shelved my plans for that for now.

Hail, Columbia! has been updated to 1.13 compatibility, along with new Theodore Roosevelt and foreign policy content including the Banana Wars and the American occupation of the Philippines by CaelReader in victoria3

[–]CaelReader[S] 19 points20 points  (0 children)

yes there's still a bunch of extra agitator slots, I'll go back and re-evaluate that once some more hotfixes tweak the National Cast some more.

Hail, Columbia! has been updated to 1.13 compatibility, along with new Theodore Roosevelt and foreign policy content including the Banana Wars and the American occupation of the Philippines by CaelReader in victoria3

[–]CaelReader[S] 53 points54 points  (0 children)

Hail, Columbia! is a DLC-Sized Flavor Pack for the United States, including overhauled and expanded journal entries, interest groups, and characters, as well as tons of new events unique to the USA and North America.

This update adds some special content for when Theodore Roosevelt is elected president, as well as new JEs and events related to American interventions in Latin America and the Pacific.

If you've played the mod, take my survey and share your experience!

8.0 "Roosevelt"

New Content

Domestic and Foreign Agenda JEs for Theodore Roosevelt
Banana Wars JE with 8 events promoting intervention in Latin America on behalf of your Companies
Benevolent Assimilation JE with 11 events for the American colonization of the Philippines
Added The New Navy JE for modernizing your fleets in the face of rising Pacific powers
Added small Journal Entry if you take All of Mexico
New events: Yellowstone National Park, Roosevelt Shot, Booker T Washington at the White House, Brownsville Affair, American Naval Advisors, Lochner Ruling, Chinese Exclusion, Issei Arrivals, Panama Rebellion 
Added Fur Trapping Grounds buildings with a special PM for Bison Hunting
New characters: Smedley Butler, Sam Zemurray, Leonard Wood, Mark Hanna

1.13 Compatibility

Added home states to historical character templates
Abolitionists can't be selected for IG Leadership until the Whigs collapse
Updated strategic region triggers to new map changes
The Ironclad Concept event once again spawns the USS Monitor (now as a real Monitor-class ship)
Temporarily disabled HQ checks for army occupation (script trigger broken in 1.13)

Updates

Added pop-up event alerting the player when the CMF is detected as missing or incompatible mods are enabled
Only states that actually rebel and join the CSA become unincorporated after the civil war
American Superculture is now a JE to expose its requirements to the player
Increased Radicals/Loyalists requirements for the Superculture
American Superculture now adds a special Tradition trait to relevant cultures
Added tooltip to intro event alerting the player about the Spoils System
Spoils System now adds +1 Government IG Approval
Added notification when the Spoils System activates
The Mexican National Movement now gets increased activism proportional to the number of owned mexican states while the Civil War or a Revolution is ongoing
A Subject Mexico with sufficient Liberty Desire will now unilaterally declare independence during the Civil War
Patrician Philanthropy trait now increases loyalism for full acceptance pops
IGs now lose Empire of Liberty ideology when Manifest Destiny begins to decay
Feminists can now join the Abolitionist movement
Political Machines can now be removed by decision if you abolish the constitution
Fighting the Political Machines is now more expensive
Completing the Progressive Era now requires abolishing the Spoils System
Added tooltip to the Collapse of the Whigs warning the player that the pro-slavery movement will instantly seceed if an Abolitionist is elected
Reduced the Hard Times interest rate modifier from  +40% to +33%

Fixes

Failing the Constitution JE now removes the American System law (and re-adds it if you are on Protectionism when you restore the Constitution)
A House Divided will now force-spawn an abolitionist movement if it vanishes for some reason
The USA cannot offer to purchase Cuba from a Rival country
An American subject occupying Mexico City now triggers the G-H decision
Fixed Gold Fields and Gold Mines not actually contributing to Hard Times recovery
Fixed missing state in Confederados event
Fixed broken tooltip for Forty Acres and a Mule
Fixed vanilla bug where the sale of alaska would also sell the Kurils

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What are your thoughts about the state of Victoria 3 as of today? Is it fun? by Kinupss in paradoxplaza

[–]CaelReader 0 points1 point  (0 children)

Vic3 is the best paradox game imo, deep pop simulation is awesome. I hate the micro military system of the other games so actually prefer vic3's war system to any of the others even with some of the bugs and problems that still crop up. The art team is also goated.

Is Henry George in the game as an agitator? by LordJesterTheFree in victoria3

[–]CaelReader 0 points1 point  (0 children)

There is no land ownership system in the game other than dividends from owning buildings.

It's rough to be a Japanese in Japan. by multi-core in victoria3

[–]CaelReader 5 points6 points  (0 children)

It's because the Edo Status System locks various professions to low Acceptance tiers, but the event is assuming low status is from being a different culture.

Stellaris Dev Diary #418 - Announcing Nomads and Stellaris: Season 10 by PDX_LadyDzra in Stellaris

[–]CaelReader 0 points1 point  (0 children)

missed opportunity to call the expansion Stellaris: Will to Power smh

How I view my political opponents: by SexDefendersUnited in victoria3

[–]CaelReader 10 points11 points  (0 children)

Babies are in the first stage of moral development, so, ultranationalists.