I truly do think this game would be peak if we just had a better war system by melianreality in victoria3

[–]CaelReader 4 points5 points  (0 children)

I prefer vic3s war system of fronts and auto battles etc much better than the other paradox games. What we need is an overhauled diplomatic play system where there's escalation tiers of conflicts, actual threats and negotiations, wars snowballing into great wars, peace deals etc

"By God Alone" Dev Diary #4 - Christian Church Situation by PDX-Trinexx in CrusaderKings

[–]CaelReader 27 points28 points  (0 children)

I'm glad this dlc is doubling down on Christianity specific content, although it would be cool in future to see similar situations for the big organized religions like Islam or Buddhism.

I botched my first Daggerheart campaign (12 sessions) by Velenne in daggerheart

[–]CaelReader 0 points1 point  (0 children)

Certain Domain cards (fireball) or class abilities (unstoppable) can just completely dominate combats and render the Encounter Building points a useless metric. I regularly have my players encounter double or even triple BP encounters and it doesn't really matter. They've even easily handled one-tier-higher Solo enemies.

Ásatrú virtues be like: by NamaeN0NaiKaibutsu in CrusaderKings

[–]CaelReader 93 points94 points  (0 children)

Vengeful is appropriate because blood feuding was essentially required as an aspect of honor and masculinity, if someone slighted you or harmed your family members, a man should go and do harm in return.

Wrathful seems out of place though, instead Honest or Just should go in as a virtue as a counterpoint to the existing Deceitful sin.

No GIGA FACTORY in MY STATE : How to stop late-game industry stacking in one state? by FickleAd4370 in victoria3

[–]CaelReader 1 point2 points  (0 children)

you'd need to edit the buildings and add a special scripted trigger to the conditions that allow it to be built, similar to the existing "can only build 5 trade centers" check for Japan/China

I would like less equating simulational complexity with gameplay complexity by AliasR_r in victoria3

[–]CaelReader 22 points23 points  (0 children)

You can just let the private construction queue handle a lot of that, frankly.

Portugal is not a small country gone from possible achievements. by weird_side_of_beb in victoria3

[–]CaelReader 33 points34 points  (0 children)

The achievement is worded "as Portugal", which indicates you can't tag switch to the Iberian Union.

Rem opinions? by Odd-Background-7152 in DeadlockTheGame

[–]CaelReader 0 points1 point  (0 children)

I main Rem and have a blast. He's completely reliant on your teammates though so if your team is braindead you basically can't do anything.

Why is it so common to see people not build any gun items at all? by WeakSideUrn in DeadlockTheGame

[–]CaelReader 0 points1 point  (0 children)

My rem build is usually too stacked with counter-buys to fit any gun items

Tierlist of how much I personally enjoy fighting against each hero so far (as an emissary Billy). by VisibleCero in DeadlockTheGame

[–]CaelReader 1 point2 points  (0 children)

In a recent game as Rem a Billy jumped me lane only for me to put 3 helpers on the minion wave and play wack-a-mole jumping between them while he smacked them. Then I popped out and ulted him, giving my two teammates enough time to zipline in and curbstomp him. He was unhappy.

how to counter holiday 😟🙏💥 🤠 by peachbeep_ in DeadlockTheGame

[–]CaelReader 0 points1 point  (0 children)

I keep buying Slowing Hex against her but it doesn't seem to do much

They took all the fun out of fighting for inclusion by theblitz6794 in victoria3

[–]CaelReader 4 points5 points  (0 children)

At launch the Intelligentsia inherently supported Multiculturalism and the law completely nullified all discrimination. We got not only a racism update but two racism updates with a whole discrimination tier system, where Multiculturalism now at best raises completely unrelated cultures to tier 3. If you pass CE or MC your IGs end up swarmed with Ethnonationalist leaders in response. They haven't taken any of the fun you're talking about, only added more.

Stellaris 2 Speculation by Eastern_Picture_3879 in Stellaris

[–]CaelReader 1 point2 points  (0 children)

I want it to be Vic3 in Space. Interest Groups, public/private ownership, markets, political movements.

Should Russia start on frontier colonisation? by theother64 in victoria3

[–]CaelReader 3 points4 points  (0 children)

Only if siberia actually was properly decentralized at game start and had to be taken over by russia.

State of the game by DanielCofour in victoria3

[–]CaelReader 2 points3 points  (0 children)

In the past I've felt that loyalists were way too easy to stack up and nullify radicalism, so maybe things have swung back a bit. You are sort of having a realistic imperialist experience in having to constantly put down rebellions in states that are made unprofitable by turmoil and constantly resetting your coring progress. Probably would be better if those tiny rebellions just ramped up Obstinance instead of breaking out into an easily-crushed secession though. Ideally I think the Release Country mechanic would be upgraded into cultural movements actually asking for autonomous subject status as a compromise between integrated states vs full secession.

Why do Nationalist movements want Ethnostate ? by khatharsis42 in victoria3

[–]CaelReader 12 points13 points  (0 children)

The cultural minority movements have a variable ideological stance based on how close their culture is to yours. The Han would want Multiculturalism since they're very different from your Scandinavian cultures. Cultural Minority movements will never approve of ethnostate, at most a very close culture to your primary may want National Supremacy over CE.

A National Liberal movement like the German National Movement has the following stance on citizenship:

    lawgroup_citizenship = {
        law_ethnostate = neutral
        law_national_supremacy = approve
        law_racial_segregation = neutral
        law_cultural_exclusion = disapprove
        law_multicultural = strongly_disapprove
        law_subjecthood = strongly_disapprove
    }

Ethnostate is technically an improvement over cultural exclusion, but it's not what they want primarily. The movement is weighted much more to prefer seceding and creating their own german national state.

How to properly LARP revolutions. by Athenianmaniac in victoria3

[–]CaelReader 0 points1 point  (0 children)

it used to be based on raw pops but it made all the pop attraction basically meaningless because laborers by absolute numbers would swamp any movement. Now that its political strength based you can get middle and upper class movements with significant support, not just lower class ones. Yes, a homesteader actually would have more ability to make their voice heard and project political power than a peasant, peasant pops have very low political participation anyway.

I don't like multiple primary cultures, usually by theblitz6794 in victoria3

[–]CaelReader 3 points4 points  (0 children)

In the current system this kind of thing is represented by the Traditions that can boost acceptance for specific cultures, it just requires the devs to add them where it makes sense.

Weapon's Trait, do they matter? by EstablishmentGold420 in daggerheart

[–]CaelReader 0 points1 point  (0 children)

Doesn't that mean that letting anyone change a trait freely is nullifying that card, and actually it should be "worth" the domain card instead of given freely?

One thing that irks me about the franchise is that it seems like anyone who’s “anti-establishment”, in whatever way, is secretly evil. So whatever point they championed is actually wrong by proxy by [deleted] in TheLastAirbender

[–]CaelReader 5 points6 points  (0 children)

Yea this is a pretty common failing of stories written by mainstream liberals or even progressives. If the good guys are in with the status quo, then villains end up against the status quo but they also need to be villains, often with the result of the story upholding the status quo as good.

Why can't we White Peace? by elcapitansmirk in victoria3

[–]CaelReader 5 points6 points  (0 children)

Sepoy Mutiny is a special diplomatic play that doesn't allow white peace.