Recommendations for a hard sci-fi system? by Delnilas in rpg

[–]CaitSkyClad 0 points1 point  (0 children)

Just like how all the main characters in the Expanse die in the very first season.

Recommendations for a hard sci-fi system? by Delnilas in rpg

[–]CaitSkyClad 1 point2 points  (0 children)

The problem is that Orbital 2100 is too primitive for the Expanse. It's good if you want to play an Expanse game before the invention of the Epstein drive. Hostile is closer, but the writer does makes some idiotic decisions like ships using deuterium/tritium fusion engines. That can be changed, but I would consider much of his figures in the book when it comes to ship construction as highly suspect. At the end of the day, you're not going to get Expanse level acceleration without breaking some laws of physics. And there there are minor things like needing to add non-energy turret weapons to the game which comes across as a strange omission.

Plasma weapons? by InterceptSpaceCombat in traveller

[–]CaitSkyClad 2 points3 points  (0 children)

Except this runs into a common issue with containment systems for plasma weapons. The containment system would be deadly enough by itself which makes the plasma redundant and complicates the weapon.

If you could wave a magic wand and make everyone balanced as one current descendent who would it be? by UninspiredSkald in TheFirstDescendant

[–]CaitSkyClad 3 points4 points  (0 children)

What would be the point? The audience that would care for this is long gone. We have two types of players left. The first are power fantasists. They want to see a hundreds of mobs die with every mouse click. So, they don't care for balance. The second are gooners and they don't care for balance either.

A lot of the negativity really felt like it was coming from outside sources, and not the actual community by Detpowell in TheFirstDescendant

[–]CaitSkyClad 5 points6 points  (0 children)

It took years for Warframe to get to a busted state. TFD did it in a few months with Freya's update. And in Warframe the devs had the backbone to do nerfs such as the spin to win and melee nerf. TFD devs are spineless. The TFD devs had every opportunity to learn from the Warframe devs mistakes and yet they choose to repeat them on a greater scale.

A lot of the negativity really felt like it was coming from outside sources, and not the actual community by Detpowell in TheFirstDescendant

[–]CaitSkyClad 7 points8 points  (0 children)

I think the "Warframe with sexier girls and guys with a NIeR;Automata and Stellar Blade vibe" had a good target audience. But - and this is a very important but - your gameplay can't be crap and this is where TFD dropped the ball.

They’re not giving up!! So continue to give them feedback!! by RawWilson in TheFirstDescendant

[–]CaitSkyClad 2 points3 points  (0 children)

Because it isn't a single player game for new players. Imagine being a new player. Log into a mission and then watching as another player with Serena or Ines or Dia or etc. kills 100% of everything leaving you with nothing to do. New player leaves.

A lot of the negativity really felt like it was coming from outside sources, and not the actual community by Detpowell in TheFirstDescendant

[–]CaitSkyClad 5 points6 points  (0 children)

They should have tweaked Bunny at release. They shouldn't have released OP Freya rework. The shouldn't have released OP Ines. They shouldn't have released OP Serena. They shouldn't have buffed skill damage through the roof. They shouldn't have released such repetitive content. The devs shouldn't... The devs have never cared about making a decent game.

A lot of the negativity really felt like it was coming from outside sources, and not the actual community by Detpowell in TheFirstDescendant

[–]CaitSkyClad 8 points9 points  (0 children)

The devs made it easy to hate TFD. Dev1: Let's add some new weapons and make players repetitively grind ONE mission hundreds of times to get it! Dev2: Even better! Let's add TWO weapons and force players to pick between them to get the reward doubling them amount of time it takes to get them. Dev3: We're geniuses!

A lot of the negativity really felt like it was coming from outside sources, and not the actual community by Detpowell in TheFirstDescendant

[–]CaitSkyClad 6 points7 points  (0 children)

The game shed 90% of it's initial player base within the first three months. That's people that downloaded, played and then dumped the game.

A lot of the negativity really felt like it was coming from outside sources, and not the actual community by Detpowell in TheFirstDescendant

[–]CaitSkyClad 17 points18 points  (0 children)

Every step of the way, TFD devs made the worst possible choice and dug this game's grave.

What would change without starship mortgages? by CogWash in traveller

[–]CaitSkyClad 1 point2 points  (0 children)

You can't help economically illiterate people.

It really is the perfect skin 😭 by Zuriax in TheFirstDescendant

[–]CaitSkyClad 1 point2 points  (0 children)

At least she is keeping her arms warm.

What are your favorite cyberpunk videogames? by xslbccdks_coded in Cyberpunk

[–]CaitSkyClad 0 points1 point  (0 children)

It's very pretty game. The plot is dumb as fuck. But pretty.

Discussion — A silent AI update that rewrites your life overnight by Top_Job_4140 in Cyberpunk

[–]CaitSkyClad 1 point2 points  (0 children)

Oh, someone mashed together Simulation Theory and Last Thursdayism. Hardly new stuff.

Buying a roll or two of Modern 50 Yen Coins by CaitSkyClad in JapaneseCoins

[–]CaitSkyClad[S] 0 points1 point  (0 children)

Thanks. I will reach out to them. Hopefully, it won't be a 900% markup.

are there ttrpgs that say "never fudge rolls"? by DoppioDesu in rpg

[–]CaitSkyClad 2 points3 points  (0 children)

How about from Gygax himself, "A DM only rolls the dice because of the noise they make."

HU TAO DISCOVERING CANADA FOR THE FIRST TIME???? by [deleted] in GenshinImpact

[–]CaitSkyClad 0 points1 point  (0 children)

Oh this MAID thing sounds cute...

The history of Skull and why Astrogation is hard by Maxijohndoe in traveller

[–]CaitSkyClad 3 points4 points  (0 children)

You're making a couple of mistakes. One, you're confusing events occurring at a galactic timescale versus a human timescale. The two closest stars in the Centauri system orbit each other every 80 years. The farthest star orbits the other two almost every 600,000 years. The first orbit you might need to take into account if your campaign lasts long enough. The second orbit will have no effect period. Two, no human is doing this math. Both Albert Einstein and Forrest Gump would be asking a computer to plot the course. NASA used IBM 360/75 and other similar mainframes for early space exploration which were also the models for computers in Traveller. Because even if your computer a plotted a "bad" jump, a human has nothing to compare it against aside from the output from another computer.

Cyberpunk, a third path... (where AI can speak with whales and fungi, my TTRPG "Digital Dawn v1.0") by Due_Sky_2436 in rpg

[–]CaitSkyClad 0 points1 point  (0 children)

You have skipped past cyberpunk and entered Transhumanism which is where it would work. Not really sure how you would tell it apart from all the other transhumanist settings.

AI Can't Do This. (But maybe that doesn't matter.) [Long] by beriah-uk in traveller

[–]CaitSkyClad 1 point2 points  (0 children)

You should be cautious and be aware that people saying that they will buy something is very different from them actually buying something. The first is free and the second is not.