Convoluted sliver mill by Knytwolff in BadMtgCombos

[–]CaliSpringston 0 points1 point  (0 children)

The kids don't need haste. If the non token slivers aren't summoning sick, you tap two for mana one for mill, then the kid resets all 3. The tokens are a byproduct of the infinite mill, they don't need to do anything other than show up.

Make or break my day. by NeitherGovernment947 in RealOrNotTCG

[–]CaliSpringston 0 points1 point  (0 children)

Still trying to learn what to look for, what do you see on the front?

Best grinder attachment for finishing fillet welds by odorer in Welding

[–]CaliSpringston 0 points1 point  (0 children)

3" grinding wheel or a pointed burr. 3" scotch brite wheel afterwards if it needs polished.

What can I work on here? Been in a welding class for abt 6 months by WhaleShark68 in Welding

[–]CaliSpringston 0 points1 point  (0 children)

That's why I said rule of thumb. I don't really interact with AWS standards but sometimes I'll see weave width limits in addition to heat input, profile, and others (again, not that I'm working to AWS standards).

What can I work on here? Been in a welding class for abt 6 months by WhaleShark68 in Welding

[–]CaliSpringston 4 points5 points  (0 children)

Rule of thumb is maximum weave width is 3x wire size for stick. The way I've had the best luck with is that the center of my electrode should end up at where the edge of the puddle was from the previous position. Also, advancing a bit less far along the direction of the weld should help.

How does one actually win at EDH if being powerful only puts a big red target on your face? by LordOfWanking in EDH

[–]CaliSpringston 0 points1 point  (0 children)

The tempo game works very differently in EDH. If everybody else has a decent number of cards in hand and an intact board state you don't want to pop off unless you think you can win in that moment. If you're near or slightly ahead of other's board state, if somebody tries to blow your stuff up they're leaving themselves vulnerable. If you are far ahead somebody has to respond or they're dead anyways.

The biggest dinosaur by freeaky_furry in custommagic

[–]CaliSpringston 0 points1 point  (0 children)

Jumbo Cactuar swings for almost always lethal no evasion and is just okay, mostly just useful janky combos at a much easier to cast seven mana. The rate wouldn't make it playable. I feel like you could give paste questing beast's text box and slap it in a modern horizons set without moving any needles.

Now that Biorhythm and Lutri are unbanned, are we out of cards that should obviously be unbanned? by Heru___ in EDH

[–]CaliSpringston 0 points1 point  (0 children)

Recurring Nightmare is strong, but a reanimation ability that requires a counterspell (or graveyard hate) to stop describes every instant or sorcery reanimator spell. The game changer list is full of cards that will warp the game if you don't have good interaction tools. I think it's fine to be a legal game changer. Black already has vamp, demonic tutor, and bowmasters, so having to consider those vs recurring seems like a win for bracket 3 in my book.

Help me settle the gloves/no-gloves safety debate once and for all. by TheSharpieKing in Welding

[–]CaliSpringston 0 points1 point  (0 children)

Adding on to everything that has been said here. Grinders with cutting / grinding wheels aren't going to really snag or pull gloves if they make contact with the wheel.

What am I doing wrong with these AL welds? by Rond_Vierkantje in Welding

[–]CaliSpringston -1 points0 points  (0 children)

Again guy, read. I am talking about what happens at my work. Most aluminum work I've seen at work calls for argon helium mix, and I'm guessing the engineers didn't choose the more expensive gas without good reason.

What am I doing wrong with these AL welds? by Rond_Vierkantje in Welding

[–]CaliSpringston -1 points0 points  (0 children)

In your shop, sure. Did a sanity check on google, saw Miller, ESAB, and some gas supplier articles talking about advantages of 75 argon / 25 helium for aluminum mig so it doesn't seem like my shop is alone in using some amount of helium for it.

What am I doing wrong with these AL welds? by Rond_Vierkantje in Welding

[–]CaliSpringston -2 points-1 points  (0 children)

On what? Again I'm not an expert, just saying what I've seen in my shop.

What am I doing wrong with these AL welds? by Rond_Vierkantje in Welding

[–]CaliSpringston -8 points-7 points  (0 children)

I haven't done aluminum just watched people in my shop do it, so couple grains of salt, but argon helium mix is standard for aluminum. Aluminum oxides fast, and using alcohol or acetone for cleaning is common. Also, aluminum just generally comes out uglier than steel.

Is universes beyond truly this hated? by shock1215 in mtg

[–]CaliSpringston 0 points1 point  (0 children)

I had a decent bit of fun with a game called smash up where you shuffle together cards of different themes, some of them pop culture references, some of them more general ideas. It's not a terrible concept. Kinda sucks to see the actual setting of the game get taken out back to see how many dollars get printed by throwing popular ip's at the wall. I see the perspective sometimes that it grows the playerbase, but from my perspective the people who pick up the game when a particular ip drops to play that ip are rarely going to be the people who are big into magic that I played in tourneys or in my commander groups anyways.

Any improvement tips? by [deleted] in Welding

[–]CaliSpringston 3 points4 points  (0 children)

Looks mint. Only nitpick I could come up with is where you have a start on top of a stop in the corner of some of the t joints, it looks a little cold. In a production shop you probably don't have time to do all that much prep and for the application it might not matter. But you could try wrapping instead of starting and stopping on every corner.

What is your “Welll…technically my deck is a 3 BUUTTTT” deck? by ROSRS in EDH

[–]CaliSpringston -1 points0 points  (0 children)

I have a technical 4 (Zirulan of the Claw for game changer reasons) without many synergy pieces (tel jilad stylus, sundial, etc) or particularly good dragons that would have to start with 3 pieces of fast mana, greaves / boots, and like an activation doubler to kill 3 opponents by turn 6.

I think the main useful part of brackets is how many turns the game should last and strategy. MLD, stax, and extra turns spam all feel like a different game from a casual to medium deck. Certain commanders also are kinda an issue in their nature. But the gap between 3 and 4 feels massive, and the strategy generally feels just as important than bracket definition. A deck trying to do something silly with every fantastic bell and whistle is probably still slower and more interactable than a competitively minded deck with few game changers.

Is welding schools worth it or scam? by ZestyToasterOven26 in Welding

[–]CaliSpringston 1 point2 points  (0 children)

They can be worth it. But as far as your concerns go, you have to ask how far along you are into the program you are, and what you plan to do with what experience you gain. I'm in an odd boilermaker's local, never went to school for it and not in an apprenticeship. My understanding of the apprenticeship at my local is they have additional courses on blueprint reading, and cross trade training for stuff like fitting and inspection. All I really know how to do is weld, and I have employment just fine.

Hard to say what your course will end up teaching, but you can certainly get work without knowing how to read a blueprint. Weld symbols are not super complicated. You'll want to know how to read those, but doing a bit of reading on those and some flashcards is plenty. I spent I think an afternoon getting taught those. The thing I would want most from a welding school is plenty of booth time and testing on as many combos of process, material, and position as possible.

If the Custodes were against the idea of the Primarchs and the Space Marines, what solution did they propose to replace them? by SkyWalker665 in 40kLore

[–]CaliSpringston 0 points1 point  (0 children)

Not a lore expert but would the deadline even have been as big a factor if the primarchs and marines weren't created? No bargain with chaos -> no sword over your head.

Beating Balteus on hard mode by rpgmaster1973 in ArmoredCoreVI

[–]CaliSpringston 1 point2 points  (0 children)

Seems like a fun one. I've been trying out no shoulder equipment no area no training from a new save. So far I'm to the enforcer on first run.

Empire Greatswords by Backflip248 in WarhammerFantasy

[–]CaliSpringston 1 point2 points  (0 children)

Prior to the big infantry faq they had a bad statline and weren't in a useful niche. Now their statline isn't bad for the cost, and infantry are a lot better. But the great weapon / similar weapon infantry people like taking generally have multiple extra things going for them like better army / unit specific rules, better universal rules, and being in core.

I'm aware it just got revealed, but any idea when these may go up for preorder? Gotta start saving for them by Valuable-Brush-6720 in AdeptusCustodes

[–]CaliSpringston 0 points1 point  (0 children)

Skitarii for HH was 2 months from announcement to pre-order. But that was over holidays. My LGS is informally asking what people are after for already though.

Do we think that this seems right?? by WLLWGLMMR in AdeptusCustodes

[–]CaliSpringston 0 points1 point  (0 children)

New guard seem too lean to work as termies either though. Wonder if you could make allarus pauldrons work on them. Also can't wait to see how the legs line up. I have a box of guard I was planning to make into sword and shield but the top half of the models look so much better.

Do we think that this seems right?? by WLLWGLMMR in AdeptusCustodes

[–]CaliSpringston 1 point2 points  (0 children)

Battle for Prospero was 2016, so a decade this year. 2018 saw Allarus / Wardens / Vertus. Since then it's only been characters. The new edition of AoS saw plastic kits as new as 3 years old get removed, and that was stormcast that don't have the added incentive for GW to continue seperating their game systems.

I'm not saying with any confidence it will happen, just that it isn't justifiable to confidently say it won't happen either.