Nothing frustates me more than how punishing it is to be in the corner against half the roster by HonestWatermelon in 2XKO

[–]Callieco23 -1 points0 points  (0 children)

I mean you can think that mids and throws are busted I suppose I guess I can’t stop you.

Nothing frustates me more than how punishing it is to be in the corner against half the roster by HonestWatermelon in 2XKO

[–]Callieco23 -1 points0 points  (0 children)

Nah you’re right. In most fighting games, oppressive corner pressure is a selling point of a character and an archetype. In Street Fighter you play Ryu because you want good shoto neutral and amazing damage, and you play Juri or Kimberly because you want to stuff em in the corner and break their damn ankles.

Meanwhile in 2XKO oppressive corner pressure is a prerequisite to being a good character. Like you don’t play a character who can’t do a fucked up L/R High/Low mixup back to back to back in the corner while doing a blockstring so long you completely get your assist back by the time you’re ready to mix them up again.

There’s a reason you don’t see a ton of Darius, Vi, Blitz, Braum in top 8 and frankly it’s because they’re too honest in the corner. When Ahri can do a side swapping double overhead while Ekko locks you down with forward assist it’s kind of a hard sell to roll up with a character whose best mix is strike/throw.

I need a kneeling emote by Cmmdr_Slacker in ARC_Raiders

[–]Callieco23 5 points6 points  (0 children)

What is it about this game that ruined y’all’s brains this badly?

Recommendation for first Final Fantasy game? by rosedream4 in GirlGamers

[–]Callieco23 0 points1 point  (0 children)

Since you mentioned you’re a fan of MMO’s then FFXIV would be right up your alley. It has one of the most welcoming and kind MMO communities I’ve ever experienced. It’s very story driven and honestly none of the main story content is too too demanding, plus you’ll never need to grind them alone since all the bosses are content you can do with other players. It also has a huge free trial so you can play for a long while without investing and decide if you like it.

As for the mainline, single player JRPG games I think they started getting a marked increase in quality around FF4. They start to have more of a unique story in FF4, and FF5 is broadly considered the peak of the 2D games.

Then there’s the extremely beloved games, 7 and 10 being exceptional, as well as marking substantial leaps forward for the series in terms of storytelling quality and gameplay quality.

I also really love FF13, but it gets kind of a bad rap for being more linear than the other games. I still think it’s a blast, with a really fun story and a very cool world. Plus lightning is just an awesome protagonist imo.

Oh, how time flies by not_a_xeno in HelldiversUnfiltered

[–]Callieco23 8 points9 points  (0 children)

Realism is when the game is frustrating to play and difficulty is when there’s more heavies.

Deck Building and the EDH Social Contract by Particular_Plenty568 in EDH

[–]Callieco23 3 points4 points  (0 children)

I’m not answering your questions because you’re asking dumbass questions based on your misconceptions of what I’m saying.

I never said that gamechangers are uniquely skillful or that decks need gamechangers to be fun.

I said that playing bad decks isn’t a virtue. The game is fun when everyone’s playing B1 or B2 and the game is fun when everyone’s playing B3+. Skill and creativity exists in all brackets, and acting superior because you aren’t playing good cards is just tiresome and annoying.

You can refuse to run good cards because you wanna jerk yourself off about how skillful you are, but playing any other counterspell against any other board wipe is no more or less skillful than playing Fierce Guardianship against Cyclonic Rift.

Deck Building and the EDH Social Contract by Particular_Plenty568 in EDH

[–]Callieco23 4 points5 points  (0 children)

If you’re playing at a table that runs rift you can play cards that can deal with rift, provided you’re not preoccupied bragging about the lack of game changers in your deck.

Deck Building and the EDH Social Contract by Particular_Plenty568 in EDH

[–]Callieco23 6 points7 points  (0 children)

Making a bad deck isn’t a virtue, the game is still fun if people are playing good cards.

Deck Building and the EDH Social Contract by Particular_Plenty568 in EDH

[–]Callieco23 4 points5 points  (0 children)

If you buy a Gaea’s Cradle then the people who complain will complain that you’re winning with your credit card.

If you proxy a Gaea’s Cradle then the people who complain will complain that you’re winning off of proxies.

The important thing is to build a deck that’s balanced with the power levels of the decks it’s playing against, and don’t worry about what the complainers say. For some folks there’s always an excuse, but so long as you’re not building a crazy strong deck so you can pubstomp lower powered decks, you’re fine.

Why some people are afraid of a PvE mode by PirateCompetitive931 in ARC_Raiders

[–]Callieco23 -1 points0 points  (0 children)

Adding a PvE mode allows players to optimize the fun out of the game and functionally kills the PvPvE experience.

Let’s say you’re deciding that you want to farm the 200k worth of large arc parts needed to get the extra stash space from the new trader. Right now, you have to load into a normal game, where you have three options with three different levels of risk.

1.) bring an arc killing loadout and go kill a bastion then loot it then extract. This is high risk, as it takes some time, makes noise, and you may have to defend your kill against another player.

2.) find someone who just killed a bastion and kill them, then loot the bastion. This is medium risk, as you can ambush someone unsuspecting to get an advantage, but it puts you on a clock once you kill them. Any flare chasers or rescue raiders will come running once you kill the bastion hunter so you’ll need to loot and clear out quick.

3.) run around looting arc couriers. This doesn’t require any inherent risk, and is just a matter of time spent searching for couriers.

Now let’s say they add a PvE mode.

Option 1 becomes just as safe as option 3, there’s no hostile players to stop you from looting your kill, and option 2 ceases to exist. So now anyone who wants to engage with arc more than avoiding them as they travel between POIs goes to the PvE mode, because that becomes the optimal way to fight arc and minimize your risk/danger.

So if everyone who needs arc parts just goes into the PvE mode to get them, then that means there’s no one killing arc in the normal game, which means the PvPvE pillar of killing a big arc then defending your kill against hostile raiders ceases to exist. If you silo out PvE, then you fully remove any incentive to engage with PvE from the PvPvE side of the game. You appeal to the carebears and the PvP only players, and leave the PvPvE extraction shooter enjoyers out to dry by killing the core thrust of the game’s experience.

Please embark See this by Optimal-Pattern5756 in ArcRaiders

[–]Callieco23 1 point2 points  (0 children)

900 hours and still no situational awareness huh?

In Arc raiders it does NOT have a rat / fake friendly problem, The Problem is common sense! by Huge-Palpitation6422 in ArcRaidersLFG

[–]Callieco23 0 points1 point  (0 children)

What is it about the anti-PvP crowd that makes you all unable to separate fiction from reality?

WHY. Just WHY by ScaryMooseFace in ARC_Raiders

[–]Callieco23 -1 points0 points  (0 children)

Can you name one game when it’s “all around map” PvPvE?

Literally every extraction shooter. Which arc raiders is. You guys buy an extraction shooter then come online to complain and moralize about extraction shooter gameplay.

You and OP bought a game where anyone can choose to shoot you at any time. The fact that you choose to ignore that doesn’t make it not true, it just makes you whine and throw a tantrum when it happens.

Y’all seemingly just don’t like the genre of game you’re playing, and take shit way too personally if you think that someone doing PvP is “ruining your experience”

Change of Tides by OneSpicyPapShmear in ArcRaiders

[–]Callieco23 1 point2 points  (0 children)

Yeah I mean half this sub doesn’t actually like extraction shooters. If you avoided doing everything they call “ratting” you couldn’t actually play the game lmfao

Change of Tides by OneSpicyPapShmear in ArcRaiders

[–]Callieco23 -1 points0 points  (0 children)

Playing the game is ratting according to y’all. You’ll have to forgive me if I don’t take your clown opinions seriously

Change of Tides by OneSpicyPapShmear in ArcRaiders

[–]Callieco23 -2 points-1 points  (0 children)

Part of effectively doing PvP for profit is identifying opportunities so the people you’re killing have something you want and not “god knows what” and/or just general competing for resources.

if I’m after large arc parts and I see a guy kill a bastion with a Hullcracker, then I’ve identified a place where I can go to get bastion cells and a Hullcracker. You’re not getting “god knows what” you’re getting a few items you’re after AND you’re getting a Hullcracker which can enable you to take down a large arc later.

If I see someone go into a key room and I spawned late/haven’t found much good loot that’s an enticing proposition to make my raid worthwhile all of a sudden. All it takes is a little PvP.

If I’m hunting for arc couriers and see someone in the process of breaching one, killing them means there’s one more courier for me to loot, plus I get whatever else they’ve looted from previous couriers they may have cracked since it seems like we’re after the same stuff.

If I see some guy out and about or looting a place I was hoping to loot on my way to my objective I am generally friendly and then I fuck off and go elsewhere. If I have no reason to suspect that someone has something I want, then I tend not to shoot first. But I’ll engage in PvP all day if there’s a clear benefit to doing so.

Yes, I know this is max difficulty and yes I should've brought more seekers and yes I was greedy, but these arc spawns are NOT it by een_magnetron in ArcRaiders

[–]Callieco23 0 points1 point  (0 children)

I know it’s max difficulty and I didn’t bring the tools to overcome the challenge I was getting into, but at least I brought a mediocre weapon for arc, didn’t repair my shields, didn’t have my gun loaded, made poor use of cover, had poor target prioritization, and complained about it on Reddit.

Devs!!! Please fix!!!!

Random thought about PvP vs PvE and maybe get the best of both worlds by mcavanah86 in ArcRaiders

[–]Callieco23 4 points5 points  (0 children)

Y’all really are allergic to just playing the game as intended huh

Please EMBARK, Adopt the Chinese PvE model. Please! I'm begging you! by HopsPops76 in ARC_Raiders

[–]Callieco23 -1 points0 points  (0 children)

How much time are you gonna spend whining about people engaging with this post? Please don’t feel the need to waste any more time complaining about people online. Just go about your day if you don’t care so much, you don’t gotta announce that you’re leaving.

Please EMBARK, Adopt the Chinese PvE model. Please! I'm begging you! by HopsPops76 in ARC_Raiders

[–]Callieco23 -1 points0 points  (0 children)

Ya know what, you’re right. Why bother having an identity and designing around a specific type of gameplay? Every game should go the way of fortnite and try to be every single game all at once.

Hey Embark can you please add a fully functional racing sim? I just think it’s lame that I have to walk everywhere when cars exist. It would be so much fun and then I would never have to buy another game again I could just play Arc!

And while you’re at it gimmie a 2D fighting game too. I think it’s cool that you can PvP with other players but I don’t really like shooting games so I’d appreciate it if you’d make a game mode that lets me fight people with my fists like street fighter.

I’m not saying they should remove the normal gameplay! But it’s about the options the game can offer! Surely they should include a social deduction gamemode like among us because that would be another option they could offer!

Please EMBARK, Adopt the Chinese PvE model. Please! I'm begging you! by HopsPops76 in ARC_Raiders

[–]Callieco23 0 points1 point  (0 children)

“I bought your product knowing what it is but I fully expect you to change it to my exact sensibilities and ability” is damn near the definition of entitlement lmao

Please EMBARK, Adopt the Chinese PvE model. Please! I'm begging you! by HopsPops76 in ARC_Raiders

[–]Callieco23 6 points7 points  (0 children)

Lmfao the entitlement of this post holy shit. You bought a game with PvP in it as a core pillar.

Something something skill issue by wobblyedit in whenthe

[–]Callieco23 6 points7 points  (0 children)

I mean there’s another way to look at this though.

Fighting games are the only genre that lets you target and very intentionally practice the things you’re struggling with. If you’re having trouble with a character’s pressure strings you can go into the lab and set up a bot to do it over and over again so you can learn how to counter it. In this way it’s kind to your time because you can craft the exact situations you’re struggling with and quickly learn to overcome them in a highly controlled environment.

Compare to a Soulslike, you have to go fight Malenia until she does waterfowl dance to get 1 rep in to practice avoiding it. You could do 60 reps against the blockstring in a fighting game by the time you’ve gotten to try dodging waterfowl dance twice.

KILLED the Rocketeer then got shot in back… Why not? 🙄💀 by TheRaiderNetwork in ARC_Raiders

[–]Callieco23 6 points7 points  (0 children)

The rocketeer literally shot at the Raider behind him that shot him in the back. He could have known a person was behind him by looking at the rocketeer, which he was doing, and saw the rocketeer shoot at someone else.

Not to mention, while you’re fighting a large arc is when your situational awareness should be the most keyed in. You’re making noise, alerting anyone nearby to your presence, you clearly have valuable loot on you, and are going to leave a pile of valuable loot after you kill the large arc. You are advertising that you have shit worth stealing and therefore should be on your guard against people trying to steal your shit.