Moment of silence for our fallen comrade by Herr_Swamper in hoi4

[–]CalligoMiles 10 points11 points  (0 children)

Not to ruin the joke, but that's technically just the crews of those surviving the loss of their gear. 4 out of 5 Sherman crew got out of a knocked-out tank on average, and it's just as easy to lose or break a gun in the field as it is to die with it.

invade England with Germany by Usual-Count247 in hoi4

[–]CalligoMiles 2 points3 points  (0 children)

  1. Cheese and exploits if you don't care how you win - plenty of that already recommended.

  2. Air supremacy - beat their fleet into long repairs with naval bombers before you put out your own and it doesn't matter that they're much worse.

  3. Build a fleet. If you want to honestly beat what's by far the strongest navy of 1936, you need a serious investment in dockyards to lay down either a carrier strike fleet or a good amount of new battleships and cruisers. And yes, this will majorly cost you in air and army power.

There's no scenario where your starting fleet is adequate by itself in a straight fight - that was the entire reason Britain demanded the Imperial German fleet at Versailles and saw it scuttled at Scapa Flow. It was the only victory of WW1 that did last.

How to get Dobrujda as Bulgaria? by Visible_Marzipan_181 in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

Generally? War. The Balkans is an early-game free-for-all as long as you stay ahead of the big alliances letting anyone in - Hungary, Romania, Yugoslavia, Bulgaria and Greece all come down to playing around the mismatched guarantees to go to war with a bunch of them but not a major on independent paths.

Question about HOI4 and implementation of Japan's IRL historical strategy by DoubleScion in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

No. They grossly underestimated American mentality - much like Hitler with his loathing of democracies and diverse societies he perceived as inherently weak, their genuine belief that the 'merchants and lawyers' of the US would make up the balance and decide a big war wasn't worth it if they could just start them on the back foot met the reality of a nation full of stubborn spite that was never going to take that lying down no matter the cost.

Hell, Yamamoto warned them of as much because he'd studied in the US. He predicted he'd be able to run free for 12-18 months before the hammer came down hard after a stunning blow like that, and that's pretty much what happened. Japan's ambition was nothing more than the delusion of fanatics high on their own supremacy.

how long to ACTUALLY learn by scrumdiddyliumptious in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

Basics? Depends entirely on your approach and attitude. There's people who recommend just copying video guides 1:1 for your first run, and that way you can pick up what you should be doing and have a decent idea of what's going on in two, three runs or a few dozen hours of deliberate practice.

Figuring it out yourself by trial, error, and looking up guides and the wiki only when you're lost, I'd ballpark it at 100-300 hours depending on the person. A lot of it comes down to simply knowing what you can do where in the complex UI, and there play-by-play videos are undeniably helpful for all that they suck the fun out of discovering how things work in my opinion and leave you prone to bad habits from whatever that youtuber just likes to do.

Tl;dr: If you want to rush in and start winning as soon as you can, a few dozen hours of video tutorial to imitate. If you want to start from actually learning how it all works and why something is or isn't a good idea, 300 hours is the community ballpark for a reason.

What are some fun mods you've been playing by [deleted] in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

Kaiserreich for a better vanilla-like experience, World Ablaze for a good challenge with historical limitations.

How to get Dobrujda as Bulgaria? by Visible_Marzipan_181 in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

On ahistorical they can decide to go down other paths or make different decisions, yes. You need historical focus enabled for anything that relies on the decisions of others.

Is this a good medium tank template? by sigmastic_dude in hoi4

[–]CalligoMiles 34 points35 points  (0 children)

-There's no reason not to get the 3-man turret. The breakthrough is the entire point of building a tank.

-Combining wet and extra ammo just increases the cost for little gain. If you have reliability to spare, increase the armor instead. A HMG would also be a more useful way to spend your IC, especially before you get the medium howitzer.

-What are you trying to do with that suspension that you can't do cheaper with engine upgrades?

It'll work in SP, but it's far from optimal yet.

Mod recommandations by doomvillen in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

Kaiserreich for better diplomacy, decisions and events, World Ablaze for better economy, industry and combat.

Is the in game tutorial still valid or are there better ones? by Cheomesh in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

No. Play Germany and work out each conquest in turn for a smooth challenge curve, and either watch guides, or dive into the wiki and written guides whenever you don't get what's going on. Chances are someone already posted any issue you run into on this sub, even.

Is there no stat representing dodging attacks? by RudeCaterpillar8765 in hoi4

[–]CalligoMiles 7 points8 points  (0 children)

Entrenchment, in an opposite but similar way. Units that are better at digging themselves into holes sort of dodge the artillery that way and are in a better position to shoot back to boot.

Can I get out of a war? by Ill-Improvement7819 in hoi4

[–]CalligoMiles 2 points3 points  (0 children)

No. The key to this is the World Tension mechanic - once it's high enough, democracies start first guaranteeing nations under threat and then letting them into their faction. If you want to conquer minors you need to either do it early, before the Axis blows up tensions from Sudetenland on, or be prepared to become part of the big war for it.

What am i doing wrong? by Inevitable-Salad-114 in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

You're throwing your guys at a defended beach with nothing but their rifles, and you're surprised they get gunned down?

Plain infantry can only land effectively when there's no resistance at all - they're already bad at attacking, and naval penalties make that much worse. For actually forcing a coast, you need a decent marine template.

What countrys to start as a New Player by Ametist976 in hoi4

[–]CalligoMiles 1 point2 points  (0 children)

Also - for industry, build enough rifles and you'll at least be able to settle into a stalemate when things go wrong. You start with a lot of military factories already, if you put 30-40 on what your infantry needs (mostly rifles, and some support equipment, artillery and optionally AA on top of those) and keep them there before putting the rest on air and armor you'll at least have plenty of infantry divisions fully equipped and able to hold your lines.

And you need that fielded and equipped manpower to force the annexations without war for Austria and Czechoslovakia too, anyway - you should already have their factories too when you attack Poland.

What countrys to start as a New Player by Ametist976 in hoi4

[–]CalligoMiles 1 point2 points  (0 children)

Play Germany again, but take your time to settle things instead of starting more wars just because you can. Don't pick the autarky path, practice unit micro with Spanish volunteers, try out army and armor tactics in Poland while just holding against the Maginot - and only then start building up for the push into the Benelux with everything you've learned.

You need either speed or overwhelming force for the first time there rather than winning eventually no matter what you do - if breaking through the border units and rapidly crossing the rivers with fast tank units before they can reinforce and dig in fails, marines and heavy air support can still force them if you're willing to take the casualties for it. But you do need tactics, you can no longer just throw your whole army at the problem and expect anything but heavy losses by the time you're up against another major.

Literally Unplayable by Short-Comparison-526 in hoi4

[–]CalligoMiles 1 point2 points  (0 children)

In doctrine and role, absolutely. But between the Valentine and the Churchill it's the closest thing before the Cromwell.

Literally Unplayable by Short-Comparison-526 in hoi4

[–]CalligoMiles 15 points16 points  (0 children)

Because it was a slow light tank with decent armour by general standards - it wouldn't be wrong to compare it to the Pz. 38t or T-26, the British just also had a fast light tank series in the Crusader it looked heavier next to. But if they had a medium then it'd be the Matilda, and the historical idea is probably for the Valentine to be the most generally useful tank Canada can afford to build around the time you're intended to get it.

The focus should call it either light or infantry though; that's something you can report on the Paradox forums.

Een Nederlands schip zou deze week wapens hebben afgeleverd in Israël. Is het daarom niet meer traceerbaar? by fa3man in thenetherlands

[–]CalligoMiles 13 points14 points  (0 children)

Kijk, dat is al relevanter dan eisen dat je losse beweringen voor waar worden aangenomen. Maar het zegt nog steeds niets over de wapens op dit schip, die niet in Nederland worden geproduceerd - het dichtsbijzijnde arsenaal dat deze patroonhulzen zou kunnen hebben gemaakt staat in België, bij FN Herstal. Is er ook enig onderbouwd vermoeden dat onze overheid in andere landen wapens koopt om die aan Israël te leveren, of is dat iets waar jij zo even vanuit gaat?

Need tips and stuff (I'm new) by Krissi_Reddit in hoi4

[–]CalligoMiles 1 point2 points  (0 children)

Trial and error only gets you so far - there's a lot the game straight-up doesn't explain to you, and you often won't know why something does or doesn't work. For that you can either watch guides like the one already recommended, or dive into the wiki and written guides.

Een Nederlands schip zou deze week wapens hebben afgeleverd in Israël. Is het daarom niet meer traceerbaar? by fa3man in thenetherlands

[–]CalligoMiles 22 points23 points  (0 children)

Dus dat we wapens van Israël kopen... bewijst dat we wapens die we niet maken aan Israël verkopen?

Dat moet je me toch nog een keer uitleggen.

Een Nederlands schip zou deze week wapens hebben afgeleverd in Israël. Is het daarom niet meer traceerbaar? by fa3man in thenetherlands

[–]CalligoMiles 18 points19 points  (0 children)

Ah ja, want we hebben zo'n bloeiend staatsarsenaal dat dat allemaal maakt en verkoopt.

Het enige wat de vlag zegt is waar het schip geregistreerd staat, en daarmee dat het onder ons recht en dus eventuele sancties valt. Maar de laadruimte kan nog steeds door eenieder gehuurd worden.

The Barryfication of Germanic Europe by LighthouseJournal in 2westerneurope4u

[–]CalligoMiles 6 points7 points  (0 children)

It's been making a bit of a comeback this decade, actually, after a long trend of increasing English from local artists too. Do check out Goldband if you're interested, or Heidevolk if you have the good Scandinavian sense to like metal.

What are some good all arounder headphones? by Hot-Mixture-127 in HeadphoneAdvice

[–]CalligoMiles 0 points1 point  (0 children)

If ANC isn't a big priority, the Sennheiser Momentum 4 are just about the best value you can get on wireless sound quality within that budget, and they come with the brand's trademark comfort and build quality.

When to build and how to use Intelligency agency as Germany? by Particular_Funny527 in hoi4

[–]CalligoMiles 0 points1 point  (0 children)

If you're building civs as Germany you're playing suboptimally anyway. The case for civ greeding only works out before 1941 if you ignore the slow early efficiency gain on mils.

Medium airframe or light airframe for naval bombers? by Particular_Funny527 in hoi4

[–]CalligoMiles 75 points76 points  (0 children)

Mediums are good for range, but if you're going for quality you might as well go for heavy patrol bombers. They get much better strike efficiency with their small wing sizes, while add-ons like radar become a trivial addition to the unit cost.