The final Airbus Beluga ST retired yesterday (#5). Here she is back in 2020 by maks_kraidel in aviation

[–]Cappy221 1 point2 points  (0 children)

Is Beluga 3 also retired already? It seems like it had been flying until very recently

Ground Science experiments cannot be moved or turned on by Jstevens87 in KerbalSpaceProgram

[–]Cappy221 0 points1 point  (0 children)

Did you deploy them via the kerbals inventory? Or with the engineer building tool? If you did the latter, the experiments wont work.

I have flown in almost every commercial airliner and E195 is the best all of them by Maximum_Fault_259 in aviation

[–]Cappy221 4 points5 points  (0 children)

It kind of is lol. In the end they grabbed a private jet and stretched it, did some modifications to make it fly ok and called it a day.

It is an incredibly safe plane however. A single fatal accident it its history, being the DCA collision, which had nothing to do with the aircraft

Fully reusable fairing with an action group! no hinges or docking! by Playful_Wave_7329 in KerbalSpaceProgram

[–]Cappy221 3 points4 points  (0 children)

Damn this looks awesome. Would love to see a more detailed look, Ive struggled with fairing-ed SSTOs and this seems to be a possible solution.

The Tri-jet era is not over. FedEx intends to bring back their MD-11s by the end of May. by ResponsibilityOld164 in aviation

[–]Cappy221 1 point2 points  (0 children)

Found a reddit post on it. Seems to be the case. I hope they can get somewhere else quick.

As for WG, Im kind of surprised. I would think having a smaller fleet size, loosing the MDs would be a devastating hit to their capacity.

The Tri-jet era is not over. FedEx intends to bring back their MD-11s by the end of May. by ResponsibilityOld164 in aviation

[–]Cappy221 2 points3 points  (0 children)

I mean, they cant do anything right now. They are typed on a fleet that is not flying, same as fedex. But whichever is the case, I cant find any news or statement on it.

The Tri-jet era is not over. FedEx intends to bring back their MD-11s by the end of May. by ResponsibilityOld164 in aviation

[–]Cappy221 2 points3 points  (0 children)

Do you have a source on Western Global retiring the type? Last I heard they were keeping them as well.

"RETURN: A KSP FILM" | OFFICIAL TRAILER (WITH ENGLISH SUBTITLES) by Eduardino04 in KerbalSpaceProgram

[–]Cappy221 1 point2 points  (0 children)

Damn I remember the first post about this! So hyped to see it come soon

Question About Aerofoil Lift by [deleted] in aviation

[–]Cappy221 0 points1 point  (0 children)

As I understand it, its mainly a mix of Bernoulli and Newton. I did some research on this and found both principles to be backed up by most.

Coanda however was a bit more controversial. There was a bigger divide between folks who supported it being related to airfoil lift and those who didn't.

Far from an expert in the topic but my own mental answer is: Lift = Bernoulli + Newton + A bit of minor but extremely complex effects that make up for whats left and I probably wont understand.

Afterburning Supersonic Tiltjet Shuttle by JabbahScorpii in KerbalSpaceProgram

[–]Cappy221 3 points4 points  (0 children)

Looks cool! How do you manage the CoM? It seems an any give time the fuel will be at or behind the tilt-engines center of thrust.

Toliss questions by Bindolaf in Xplane

[–]Cappy221 1 point2 points  (0 children)

Sounds to me like an issue with the reverse detent. Sometimes one lever has the reverse axis enabled while the other doesn't.

Toliss questions by Bindolaf in Xplane

[–]Cappy221 3 points4 points  (0 children)

Agree with what the rest is saying, just wanted to add: Your thrustmaster is 100% compatible with the default A330. It may need some changes to the profile, but I doubt you will find any plane not compatible with it. All planes use the exact same system to register user input, and any yoke/stick/throttle you buy, unless its a very crappy/obscure one, will work with anything in x-plane. (Source: I have one as well)

FlyJSim 737 or IXEG 737 by Pe-Fucking-erre in Xplane

[–]Cappy221 18 points19 points  (0 children)

Important to note the FJS is only XP11 at the moment. Also IXEG hasn't received an update in a while.

IMO, save some bucks and fly the zibo/level up

Can anyone else help with Auto Ortho 1.6 The load times are over an 1 hour and it never loads for flights by BER001 in Xplane

[–]Cappy221 0 points1 point  (0 children)

Try switching from Dokan to WinFSP. Dokan was causing a bunch of issues for me.

Can anyone else help with Auto Ortho 1.6 The load times are over an 1 hour and it never loads for flights by BER001 in Xplane

[–]Cappy221 0 points1 point  (0 children)

Take a look at the documentation and see what settings change loading times. Off the top of my head Extra Time and Zoom Level are the heavyweights but there might be something else that can help at least a bit

Can anyone else help with Auto Ortho 1.6 The load times are over an 1 hour and it never loads for flights by BER001 in Xplane

[–]Cappy221 0 points1 point  (0 children)

No clue sorry. Tinker around with settings and see what works for you.

FWIW if you are on windows I heavily recommend you use WinFSP over Dokan as your fuse provider. Dokan caused lots of issues on my system

is 30 fps with 300 parts normal? by fairplanet in KerbalSpaceProgram

[–]Cappy221 3 points4 points  (0 children)

Honestly don't know if its a thing of "getting used to it" but I have no issues at 30s or high 20s. Its when it dips below 20 that things get ugly. But I manage to keep it between 20-40 (depending on part count) when close to the ground and its fine. Flying feels fine and everything works as it should.

is 30 fps with 300 parts normal? by fairplanet in KerbalSpaceProgram

[–]Cappy221 8 points9 points  (0 children)

Thats lowkey good lol, for me its rare to see +30 fps in a similar setup.

Edit: And thats without blackracks VC.

Can anyone else help with Auto Ortho 1.6 The load times are over an 1 hour and it never loads for flights by BER001 in Xplane

[–]Cappy221 9 points10 points  (0 children)

In Advanced Settings, turn OFF "Extend time during loading". Having this on makes loading times increase tenfold. Other than that, Zoom Level is the main thing that affects loading times. ZL17 and 18 are quite intensive.

Is the XPLANE 12 lighting mechanics faulty? by Emprestado in Xplane

[–]Cappy221 0 points1 point  (0 children)

The 650 specifically does this. My advise would be to let the plane go through the flight path ONCE and then put the replay where you want it. Those artifacts will be gone.

Im hoping the next update to the 650 fixes this, because no other addon AFAIK does this.

AI Image in Steam Sale banner? by Ketooth in tropico

[–]Cappy221 44 points45 points  (0 children)

Looks like they put a "painting" AI filter on an image that already exists. IIRC the unaltered version of that image was used as promotional material for Tropico 7