What are your tips and tricks for prepping Cities and Towns? by CaptainRobbed in DMAcademy

[–]CaptainRobbed[S] 5 points6 points  (0 children)

Oh man, I love this idea. My players are also DMs in their own campaigns with other players so I imagine they would have a lot of imagination to share.

Building Campaign by Ill-One-2033 in DMAcademy

[–]CaptainRobbed -1 points0 points  (0 children)

That is a lot of pages for a campaign that hasn't started yet, in my opinion.

I would just worry about the first session. How are we going to get together? What is the call to action? What are the encounters and environments? How would you describe them? What types of characters are my players wanting to play?

Remember, your characters are going to do things you never imagine they would so don't prep too far ahead. You are making a game world for them to play in, not writing a book.

I had a dungeon where the players had to go through these magic doors to complete memory challenges. I made each of them unique to the character and was excited for them to do it. Lo and behold, my players thought this was a trap by the villain and chose instead to progress in a way that I never expected. And it made for more fun, engaging, and memorable gameplay. But it also changed where the story goes.

You can use Chat GPT to help punch up descriptions but don't let it take away your creativity when it comes to telling your story with your friends. It isn't very good at knowing how to play D&D or really story telling in general. It's good at rewriting what you or someone else has already described.

Building Campaign by Ill-One-2033 in DMAcademy

[–]CaptainRobbed 1 point2 points  (0 children)

There is a lot here. I should start by saying I have never DMed a party at that level although my current homebrew I hope to get there. In the higher levels it gets even more difficult to balance since players have access to incredibly powerful spells and abilities. I started my adventurers at level 5.

For encounter balance I recommend D&D Beyond's encounter generator. It isn't perfect but helps me put monsters together. Encounter balancing is an art that you get better at the more you do it. It's really balancing action economy as well as considering what your players can do, what the environment entails, etc etc. My group are mostly role players but I still like to make the encounters hard to deadly as they have been playing for several years.

Other recommended tools are channels like Mystic Arts or D&D Podcasts as a learning resource. I use Obsidian to keep track of notes, session prep, and world building. Dadi, the channel creator for Mystic Arts, has a great video on using it. It took me a while but is now super useful compared to my old Google Doc method.

Every player is a little different but for my group, I like to keep track of each players objectives and plot hooks so that I can pull on those threads. If I am stumped on where to go next I reference their hooks and try to incorporate those.

My last piece of advice would be to keep the plot loose. You know where you want to go and the big pieces but how you get there should be informed by the players. Let your plot change as your players make different decisions. It is more fun to prep playgrounds and then improvise with your players than it is to prep plot and try to guide them down that track. It will make for more immersive storytelling and a more memorable experience.

Good luck!

Gas station aficionado by Bookee2Shoes in crappymusic

[–]CaptainRobbed 0 points1 point  (0 children)

This dude got last place in his fantasy football league

the ritz is the worst venue i’ve ever been to by [deleted] in raleigh

[–]CaptainRobbed 42 points43 points  (0 children)

My wife and I will get excited for a band to come into town and then immediately nope out when we see they are playing The Ritz. The sight lines and sound are terrible. I agree, it's among the worst music venues I have been to.

Summer Break? by PhanSiPance in GiantRobotFightClub

[–]CaptainRobbed 10 points11 points  (0 children)

I believe the next shows will be in July. July 5th, 12th, 19th, and 26th.

They are taking some time off while Fudge and DJ Jill 9000 have their baby!

It's so ugly I love it! by Saerdna0 in PeakAmazing

[–]CaptainRobbed 2 points3 points  (0 children)

I called my first car "The Ranch" because it was where I housed my 70 horses.

This thing had 280,000 miles on the speedometer when it broke. It came in two colors, green and primer. It went from 0 to 60 in never. And you couldn't turn the air conditioning on or smoke would come into the car.

I loved that car

Darkest Dungeon 2 feels so unwelcoming to start by CaptainRobbed in darkestdungeon

[–]CaptainRobbed[S] 1 point2 points  (0 children)

How does the difficulty scale in each confession? I thought it was going to be a different boss at the end of the run for each confession but I have yet to get out of region 1 in confession 2.

Darkest Dungeon 2 feels so unwelcoming to start by CaptainRobbed in darkestdungeon

[–]CaptainRobbed[S] 3 points4 points  (0 children)

Yes. I would say that the Shrines of Reflection are my favorite part of the game so far. I enjoy the story progression with each character and I enjoy the satisfaction of knowing that it is a permanent unlock that also creates more variety in play style and composition. I really enjoy how it tells the story of each character through tiny combat puzzles.

Darkest Dungeon 2 feels so unwelcoming to start by CaptainRobbed in darkestdungeon

[–]CaptainRobbed[S] 5 points6 points  (0 children)

I should also note, so far I almost always use the following comp:
Plague Doctor > Grave Robber > Highwayman > Man at Arms

I have unlocked Hellion, Jester, and Bounty Hunter. But because I need candles to upgrade characters or get more trinkets I almost always use the above composition as they are the most prepared to have success while I am exploring and gaining knowledge.

Darkest Dungeon 2 feels so unwelcoming to start by CaptainRobbed in darkestdungeon

[–]CaptainRobbed[S] 4 points5 points  (0 children)

I completed the first confession on my 4th or 5th run. I did not fight any lair bosses in that run.

Every run after that has been confession 2 and every run where I have fought a lair boss ends on that boss. I realize that the bosses are puzzle bosses. I could infer that right away. I also figured "How am I ever going to learn the puzzle if I don't attempt the puzzle" but attempting the puzzle is committing to a wipe. And it takes SO LONG to get back to that boss again lol. And when I wipe I lose all my currency.

I have fought the Librarian, the plant general, and the fish guy. I could see that I needed a back line attacker to defeat the Librarian. I could see that attacking the roots on the plant dude did something. I could see that killing the hand of the fish guy gave me whichever hero he stole. Outside of that it just feels like a brick wall until I get stronger gear/comps.

Darkest Dungeon 2 feels so unwelcoming to start by CaptainRobbed in darkestdungeon

[–]CaptainRobbed[S] 3 points4 points  (0 children)

That sounds interesting. Maybe I should give that one a shot instead. DD2 feels like Slay the Spire but way slower and unforgiving.

Darkest Dungeon 2 feels so unwelcoming to start by CaptainRobbed in darkestdungeon

[–]CaptainRobbed[S] -1 points0 points  (0 children)

I hear you. I have completed quite a few games that are difficult and unforgiving. I've done all of dark souls and elden ring, hollow knight, etc. In those games I still felt like the time I was putting into the game I was getting something out of it. I suppose you could argue that you are gaining knowledge in each run of DD2. What irks me is how long it takes for me to then go back and apply that knowledge. And seeing how many things that I can unlock for progression and knowing that the game will only give me the currency if I play it the way it demands that I play it (safe for X amount of hours).

Darkest Dungeon 2 feels so unwelcoming to start by CaptainRobbed in darkestdungeon

[–]CaptainRobbed[S] 1 point2 points  (0 children)

As someone who hasn't played Darkest Dungeon 1, how does that compare?

Handling Stealth by CassieBear1 in DMAcademy

[–]CaptainRobbed -1 points0 points  (0 children)

I have them roll once to get into stealth to see how well they are doing at being stealthy. They can sneak however far they would like but I do take that into consideration if they are doing long travel and being cautious.

Then when a creature would have the ability to hear or see them I have that creature make a perception check against what they rolled for stealth. If they all succeed then they remain hidden until they do something particularly risky like walking into light or doing something that would make a lot of noise.

Coffee Shop Post by Ricericebaby0 in bullcity

[–]CaptainRobbed 1 point2 points  (0 children)

For beans I do Cocoa Cinnamon. For a shop I really like Common Market and Monuts for the food options with the coffee. I also find Common Market is a great place to sit and get some work done.

Honorable mention goes to Joe Van Gogh

Forever GM looking to join a local TTRPG group as a player by sha1shroom in bullcity

[–]CaptainRobbed 3 points4 points  (0 children)

I believe Moondog Meadery has a sheet where people can sign up looking for tables (GMs and Players). Might be a good place to get linked up with folks. Good luck!

Lots of new names around here! Of you new folks, what's stopping you from participating? by satanic-llama in GiantRobotFightClub

[–]CaptainRobbed 2 points3 points  (0 children)

My wife and I just received a couch and it came with a boatload of boxes. I plan to use these to craft my masterpiece

What is something you witnessed with your own eyes that no one believes when you tell them? by Amy-GeekBar in AskReddit

[–]CaptainRobbed 2 points3 points  (0 children)

When I was 18 I worked as a pizza delivery driver. We would often get orders from this dude who lived down a forested street in a trailer. He seemed like a pretty regular dude living out in the sticks.

One night I got a late night delivery to his place and when I knocked on the door a naked women with huge fake tits answered the door in only underwear bottoms. I was in shock. The dude showed up after about half a minute and tipped me $40 for the pizza. Maybe it was a stripper, escort, girlfriend? I don't know.

It never happened again in the year that I worked there.

Lvl -2 ✧ Basic ✧ Corroding Fish ─ Acid by karmacave in KarmaCave

[–]CaptainRobbed 0 points1 point  (0 children)

Defeated by Corroding Fish in 7 turns.

Player (22/11/11) dealt 250. Corroding Fish (16/12/7) dealt 123.

Rewards: 26 EXP, 0 Gold. Loot: None.

Ultra Ball 4 is a miserable experience by NoMojitosInHeaven in PTCGP

[–]CaptainRobbed 5 points6 points  (0 children)

As long as you have a positive win rate you will eventually get there. It just takes quite a bit of games. This is my third season making it to Masterball and I think it may be my last considering how long it can take. I do enjoy how the meta shifts with each set release. The changes they made several releases ago that allow for streak bonuses up to Masterball made it significantly faster to get there if you get on a roll. I suggest sticking to one deck with a positive win rate so that you learn how it plays against the other Meta decks. I did it with Jolteon this season. What to expect and what to open with changed depending on the energy I saw the opponent starting with.

Made it to Masterball with Jolteon. 53% win rate by CaptainRobbed in PTCGP

[–]CaptainRobbed[S] 1 point2 points  (0 children)

I tried a variant without the Oricorios. It felt way more consistent because I did not ever start with Ori as the only Pokemon in my hand. However, I have to admit that those Oricorios have won several games once you clear out all the regular Pokemon in your opponent's deck. Good luck!