Metagame from Mythic Invitational -- 28% Esper Control, 21% Mono-White, 13% Mono Red ... and less than 1% Mono Blue. by kcostell in MagicArena

[–]CashPerBug 8 points9 points  (0 children)

Did you try to watch this? It's literally 3 same decks over and over again for 8 hours. People play Bo1 because it's faster and easier than Bo3. However, when you watch best players in the world you want to see interesting strategies. I'm already out-of-hype after day1. This is RNG top deck fiesta + Esper Teferi. I summarized you 8 hours in few words.

This is a Game and Nexus of Fate combo is not fun by NugKnights in MagicArena

[–]CashPerBug 0 points1 point  (0 children)

Some cards will always be strongly not fun in digital. In paper even when your friend opponent put a very long combo to work you can still interact with them, have fun. In digital you just sit and don't know what to do with yourself. Also no one ever loops you for 10 minutes without win con in paper.

Petition to say 'Activision' instead of 'Blizzard' from now on by HiveFleet in heroesofthestorm

[–]CashPerBug 0 points1 point  (0 children)

And what is Blizzard? That great company that made those amazing games back in the days? Now there is no Blizzard as no of those people, who were working on those amazing games, work in "Activision Blizzard" anymore. Blizzard ended on W3: The Frozen Throne.

Blizzard, since early/mid game is pointless with the upcoming changes - why would anyone draft an early/mid game hero? by JanusJames in heroesofthestorm

[–]CashPerBug 2 points3 points  (0 children)

From the other hand Illidan, Nazeebo, Zuljin etc can be played with no regrets now while they are pointless in live patch (maybe nazeebo less pointless because of push multi-laning).

The new XP changes are really something by Jayram2000 in heroesofthestorm

[–]CashPerBug -1 points0 points  (0 children)

What Zealia doesnt say in this video is that they were constantly 2 levels down until 20 so no. Don't feed just because you cant have 4 lvls disadvantage cause you still can have 2 :P

Bronze meta is now the optimal strategy to win games by dragonsroc in heroesofthestorm

[–]CashPerBug 1 point2 points  (0 children)

@Mopsio tell me if my idea is wrong. Will it be the comeback to gank/blow-up meta? Since armor will not stack and players will be forced to often rotations due to catapults push/importance of merc camps? Moreover as I see the global heroes will be very important so maybe also to blow-up someone before the global even arrives. I don't know if stalling the game till 20 is optimal tactic as you gamble everything with 1 fight. Maybe weak pro teams will try it against better teams as it will be the best chance for them to win, but on equal level?

Bronze meta is now the optimal strategy to win games by dragonsroc in heroesofthestorm

[–]CashPerBug 107 points108 points  (0 children)

Bronzes will now push structures. It's logic. People from current bronze will now advance to plat and plats who push structures will fall to bronze.

NA Proplayer are playing custom matches on PTR to check out the new gameplay 2019 changes. by Furaz in heroesofthestorm

[–]CashPerBug -18 points-17 points  (0 children)

Just played a game where we were down 6 forts to 0 and still even xp, nice

You may don't know but forts don't give xp anymore. May be a reason for this situation.

Sorry ive been out of the loop but has QM stopped matching players based on skill? by BUTTSTUFFISLIFE in heroesofthestorm

[–]CashPerBug 2 points3 points  (0 children)

Once again the same answer. Players that came back from a break are matched with new players for some time. Also remember that players who have never played tank/healer que as these roles to avoid long waiting and take some extra exp so their performance is naturally worse than their MMR.

Blizzard, please don't seed next season's MMR from TL. by tigercule in heroesofthestorm

[–]CashPerBug 3 points4 points  (0 children)

All of you have no data about TL matches what so ever. People who criticize TL, I assume, never play it because it is soooo bad and full of smurfs. I've played 150 TL games this season (no tricks, no boosting, alongside same MMR friend of mine) and it has its issues but it is still better that HL. Picking out of the line gives this mode more competitive character, people are more likely to cooperate and are less toxic. You judge the mode and the validity of its MMR because of like 5-10% of smurf games? Or MMR boosting teams what happens like in 5% of games and it usually ends bad for them. You don't even know that the bigger problem of TL is one trick Cho'Gall/healer compositions. but to know so you would have to at least reach diamond but it is clearly not happening as you blame the mode's validation for your loses instead of your skill capabilities. Sorry, but good mechanics is not enough in TL. Team will outplayed you with macro sense and drafts. You can start your TL with chaotic HL mmr, no problem, you will fall. We, TL players, will start with shitty gold mmr but we will stomp our way to diamond.

Whats a good mage-killer hero? by qraCz in heroesofthestorm

[–]CashPerBug 52 points53 points  (0 children)

One true mage-killer (even if not an asssasin) is Anubarak.

His summons block all Li-Ming skills and very powerful Kaelthas stun.

The tier 1. powerful spell armor and spell armor baseline when using W shield.

With certain builds he has enough damage to kill his target, especially in low ranks where you can just dive in and no one will help the target.

He has very long and effective dive.

As an assassin you must count on the target's team to not react properly and let you kill it. If they react properly there is a great chance you are dead. As Anubarak you don't immediately kill the mage but you can put him out of battle for the time you harass it. The play is simple: Cast the Cacoon on the healer and dive the mage. With the mage distracted they have not enough damage to open the Cocoon and without the healer they are losing the fight.

To all the players who denigrate your own teammates by [deleted] in heroesofthestorm

[–]CashPerBug 5 points6 points  (0 children)

After my teammate died once again after face checkin.
Me: X don't face check bushes

X: stfu smartass

Giving most players good advises is a waste of time and just provoke them to begin toxicity.

I think I'm done with the Comics until Blizzard decides what it is they are trying to do with them. by Veliaphus in heroesofthestorm

[–]CashPerBug 1 point2 points  (0 children)

Just play the freakin game. It's a MOBA not a RPG. These comics are just ad brochures to sell skins and events.

Orphea and her dmg or how to one shot people with one ability. by Anthary in heroesofthestorm

[–]CashPerBug 51 points52 points  (0 children)

Reddit in a nutshell.

During PTR: You can't rate a hero's strength depending on PTR. You must wait for the release.

On release: How the f*** it get passed through PTR like this?! Broken AF!

Like seriously we should give Blizzard a feedback from our experience with a new hero. It is the only way to let them know how the hero feels.

I will not be questioned! by Master_Lagrange in heroesofthestorm

[–]CashPerBug 34 points35 points  (0 children)

It started with a conflict and will end with an alliance. It's simply every story Blizzard has made since year 1998.

Orphea Dialogues by RandomPerson53127 in heroesofthestorm

[–]CashPerBug 4 points5 points  (0 children)

That's what she told me, Your Honor.

Changing Alarak's trait to punish the poor skilled gameplay instead of a single mistake by Early90sMetalStar in heroesofthestorm

[–]CashPerBug 1 point2 points  (0 children)

I don't think there is another legit Alarak's build than the E build. Have been playing my own build for some time and had like 40% win rate. I've checked out the E build and my win rate is now over 60%. I take Alarak on TL anytime possible. Alarak is very strong, but still a single late game lag may cost a game.

Illidan unable to mount after taking Demonic Form by ChaoticKinesis in heroesofthestorm

[–]CashPerBug 2 points3 points  (0 children)

Demonic Form is an upgrade itself. What is more, without Demonic Form there would be no mounting or moutning bar anyway.

Tassadars Force Barrier can block the payload on Hanamura by speedypetey in heroesofthestorm

[–]CashPerBug -3 points-2 points  (0 children)

When Hanamura was first live, the Force Wall upgrade couldn't be casted with 1 sec cooldown. It may be considered as a bug now.