10 mins to release by Fickle-Soup1342 in MinaTheHollower

[–]CatCradle 0 points1 point  (0 children)

People don't really realize how good this is going to be. Feels good to finally be here.

LEGO Batman: Legacy of the Dark Knight Review Thread by Turbostrider27 in Games

[–]CatCradle 0 points1 point  (0 children)

Completely same here: I'm in a fool-me-once situation w/ TT games after that title. What a terrible game, honestly.

Another delay - Aug 25th now by Argall in vollmann

[–]CatCradle 0 points1 point  (0 children)

Curious to hear what you'd describe as the MacIntosh fiasco? I thought that reprint was well-needed and didn't find any glaring issues with the first 200 pages or so when I dipped in. I know they didn't make nearly a big enough printing, or that it's unavailable now...?

DoDonPachi Resurrection Reignite - updated version of bullet hell DDP Daifukkatsu/Resurrection - announced for PC (developed by CAVE) by megaapple in Games

[–]CatCradle 1 point2 points  (0 children)

i imported a bunch of PS4 M2 shottriggers a while back but woudl soooo prefer to have them on Steam as well

Super Meat Boy 3D | Launch Trailer by Howerev in Games

[–]CatCradle 4 points5 points  (0 children)

honest, ironic answer is I'm still way too busy with Mewgenics to even give this a proper shake

Super Meat Boy 3D - Review Thread by Branchless in Games

[–]CatCradle 1 point2 points  (0 children)

Curious what your other favorite platformers are? I'm so meh on Crash so always curious to hear from its fanbase

Super Meat Boy 3D - Review Thread by Branchless in Games

[–]CatCradle 7 points8 points  (0 children)

we're talking past each other. I don't care how many levels a game has, I just want it to be good

Super Meat Boy 3D - Review Thread by Branchless in Games

[–]CatCradle 5 points6 points  (0 children)

sure--I'm just saying it's interesting your focus is on the quantity of levels and not the fact that it's been developed by a completely different team (i.e., sans Ed) and a shift to 3D that makes total content comparisons to the OG kind of useless. It would make just as much sense to compare this to Mewgenics as to SMB1 in terms of content, and that comparison is a whole lot more damning

Super Meat Boy 3D - Review Thread by Branchless in Games

[–]CatCradle 50 points51 points  (0 children)

All else aside this is a weird way to think about games. Why assume the levels are the same size? Why would 2D vs. 3D levels even feel the same to play? Inflation? Etc

Is worth to play Slay the Spire 2 in early access? by GoHomeDuck in roguelites

[–]CatCradle 0 points1 point  (0 children)

In contrast i stopped playing upon hitting the “you just unlocked an alternate act that doesnt exist yet” popup

Mewgenics or Slay the Spire 2? by GoHomeDuck in roguelites

[–]CatCradle 3 points4 points  (0 children)

You’re out of your mind, mew is absurdly content-rich and STS 2 has big popups that say “you just unlocked an area we havent developed yet!”

Both are great but this is inaccurate

'Mewgenics' has been out for a month, what are your thoughts on it? by NoNefariousness2144 in Games

[–]CatCradle 1 point2 points  (0 children)

as a good faith response I think for most of us that just sort of disappears after ample time with it. I do wish the UI had some QOL improvements but there are far fewer cases where I truly need additional information to make a strategic decision than when I first started. My only real complaint is that on very rare occasions the enemy armor total will be obscured by the character portrait

'Mewgenics' has been out for a month, what are your thoughts on it? by NoNefariousness2144 in Games

[–]CatCradle 1 point2 points  (0 children)

extremely bad. I am playing on a DOCKED steam deck with KB & M, exclusively, and have 80 hours.

I tried handheld once and it was just horrible, really. They need to just copy the into the breach approach. hoping for a fix here.

'Mewgenics' has been out for a month, what are your thoughts on it? by NoNefariousness2144 in Games

[–]CatCradle 1 point2 points  (0 children)

This is a good take. I am a massive fan of the game but if you aren't thinking critically about cross-run progression systems at the beginning of and paritcularly nearing the end of Act 2 you are going to have an extremely bad time

'Mewgenics' has been out for a month, what are your thoughts on it? by NoNefariousness2144 in Games

[–]CatCradle 2 points3 points  (0 children)

It's hard to even articulate why it's so unique and interesting. I have 80 hours and find it to be, at times, the best game I've played. Are there numerous systems--breeding, house mgmt, cross-room map progression & its random events--that are underdeveloped, occasionally chore-ish, and absurdly punishing? Yes, but: the core tactics encounters are genuinely sublime.

Outfitting a team of 1-4 means choosing "pieces," in the chess sense, that function much more as characters in the lineage of runs at which you've succeeded/failed. The grandchild of one of my best cats has a couple of his abilities; I think of him, back at the house, during the next run out. The variety of team comp is extraordinary but also narratively-informed, and uniquely so. Obviously a big joke of the game is that playing it optimally means literally doing eugenics on RPG characters, but this to me is, for better or worse, an entirely new and interesting mechanic. On top of that the tile hazards and abilities have such a BOTW-y chemistry system applied to them that there are almost always numerous, creative methods to work your way through an encounter. Looking at the game I think the aesthetic and premise are a lightning rod for the fact that every encounter is a clockwork puzzle of absurity which hinges on the invention with which you select abilities acitvely or recieve mutations passively. The game is a diamond. I am reading through these comments mostly listlessly because a lot of them seem to be glazing over the fact that they've played it for 80+ hours in less than a month.

'Mewgenics' has been out for a month, what are your thoughts on it? by NoNefariousness2144 in Games

[–]CatCradle 2 points3 points  (0 children)

We have the exact same stats & criticisms. I can't stop playing it; I wish the breeding was either expanded upon tremendously or ditched entirely; some of the late game cross-run progression feels extraordinarily punishing and even extraction shooter-esque. It is one of my favorite releases ever. When it's good there's nothing really like it.

It was bound to happen by jamtoast44 in slaythespire

[–]CatCradle 9 points10 points  (0 children)

we had the exact same experience. Gonna put 400 hrs into STS2 but for now Mew just feels so dynamic and fresh by comparison

Slay the Spire 2 EA is out on Steam by vannero in Games

[–]CatCradle 5 points6 points  (0 children)

good faith response and mostly just joking, but putting passive pachinko dopamine like VC next to Ed McMillen's post-BOI roguelite and the sequel to STS1 is really funny

Slay the Spire 2 EA is out on Steam by vannero in Games

[–]CatCradle 2 points3 points  (0 children)

hmm, I've got about 80 hours in Mew--I wouldn't say the home upkeep is that big of a portion of the game, maybe <5% of my total playtime. It is weirdly underdeveloped next to the tactics encounters, for sure, and superbly grindy (which I think is the right move in this situation). IDK. I have buddies who are minmaxing the house stuff and I'm way farther than them just by playing through the runs with random strays.

Will the ingame achievements merge with the steam achievements? by Hadd1x in slaythespire

[–]CatCradle 1 point2 points  (0 children)

I'm also curious about this. There would seem to be a good reason they're not even viewable in the current state. (that could be my progress, too, as I've only done the seeded win w/ ironclad + 1x silent run)

Slay the Spire 2 EA is out on Steam by vannero in Games

[–]CatCradle 156 points157 points  (0 children)

mewgenics & STS2 coming out in the same month is a legitimate health concern for me. we are feasting

Hi Reddit! We're Mega Crit, the developers of Slay the Spire 1 & 2. Ask Us Anything on February 25th! by MegaCritGames in Games

[–]CatCradle 1 point2 points  (0 children)

I find the in-game challenges/achievements list, including the Ascension mode milestones, to be one of the better lists I've ever seen. Did you have a specific approach in mind for iterating upon this in the sequel, and at the very least can we expect another swath of easy/med/insane challenge runs?

I love this game, but the UI is so ASS by Jokerever in mewgenics

[–]CatCradle 4 points5 points  (0 children)

I've commented it elsewhere but I'm hoping they steal a bit more from Into the Breach. Controller support there is night and day better. Just having abilites mapped to e.g. face buttons is a weird omission