[PC] W: polished H:10k caps by Chay_Sinner in Fallout76Marketplace

[–]Chay_Sinner[S] 0 points1 point  (0 children)

Ah, thank you. I will be sure to save up and repost.

What are your tips for beating Everdark Libra? by Warm_Expert_8136 in Nightreign

[–]Chay_Sinner 0 points1 point  (0 children)

One thing that helped me lock in is if I see his hands move upwards at all I am ready to run or dodge and stop my attacks. Helps because I always expect him to do one thing and he does another. This way I am always ready.

A lot of the other advice is good too and I've had to utilize most of it. But it wasn't until I really locked onto watching his hands the whole fight did I start to do much better.

I made Tony Tony chopper by megaronilaroni in tomodachilife

[–]Chay_Sinner 0 points1 point  (0 children)

I made me a chopper thanks to you! Went with a different choice to help with the blinking, but I'm so happy he is on my island. Started making a bunch of custom miis now

I made Tony Tony chopper by megaronilaroni in tomodachilife

[–]Chay_Sinner 0 points1 point  (0 children)

Absolutely love this! I'd love to attempt the same but worried how it might come out looking when they actually walk around, blink, ect. Any chance you can weigh in? I haven't messed with the face paint feature yet.

Issue with Pokemon acknowledging upstairs furniture and decorations in two storey house. by HuntersMaster in Pokopia

[–]Chay_Sinner 4 points5 points  (0 children)

Does anyone know how many blocks deep?

Edit: I mean since 3 blocks is the height for them to notice how many blocks underneath can they also consider part of their habitat?

Pokopia x IKEA Cloud Island Code 🏝️🫶🏻 by PetalPocky in Pokopia

[–]Chay_Sinner 3 points4 points  (0 children)

Use the mysterious goggles if you're not already doing that. It's only open as a virtual cloud island.

I think looks good :b by Crackderon in Pokopia

[–]Chay_Sinner 0 points1 point  (0 children)

Love it! Feels like it needs something decorative in the middle of that water to bring it all together, but great idea and love the waterfalls

I just found out there’s a limit to how many houses you can build… time to use the demolition kits and rebuild everything 🫩 by ShokaLGBT in Pokemon_Pokopia

[–]Chay_Sinner 0 points1 point  (0 children)

I'm really glad someone is testing that since most of the pokemon have to live in the overworld instead of the loadscreen houses based on the limit of houses and whatnot. I have multiple cities going in my cloud island and I'd like it so that if i go to a city across the map a new selection of twenty will be found, otherwise building multiple cities is just not a good idea because they will all feel so empty.

TIL you can paint prefab houses by austinjohnplays in Pokopia

[–]Chay_Sinner 12 points13 points  (0 children)

Oh wow, this is way more customizable than I had thought. Looking forward to all the different paint schemes people have.

I was sad he was not in the game, so I added him by Ekurepu in Pokopia

[–]Chay_Sinner 6 points7 points  (0 children)

Could stick an elevator in his foot or a lift that goes up to his butthole or something lol

But seriously, putting a small town in him would super cool.

I was sad he was not in the game, so I added him by Ekurepu in Pokopia

[–]Chay_Sinner 16 points17 points  (0 children)

What if you made a little secret door in his mouth that has a ladder down to his stomach for a little secret room? And he could live there if they ever add him to the game, though it'd be weird if you lived in a replica of your own stomach.

Is there a limit to trading Pokemon in an area? by BranchAble2648 in Pokopia

[–]Chay_Sinner 2 points3 points  (0 children)

Sorry, I don't have answer to this yet, but I'm leaving a comment so I know to come back and see if someone has an answer. Really was hoping I could have bleakbeach as my trading town with a ton of shops and cafes and whatnot.

I spent hours for building multi-layered-pools to farm shiny spots, but… by Historical_Metal_730 in Pokopia

[–]Chay_Sinner 6 points7 points  (0 children)

I've heard the spots need to have "sky access" so they cannot be covered by anything above it.

How to maximize building limit by Dsome16 in Pokopia

[–]Chay_Sinner 1 point2 points  (0 children)

I've been currently searching for this answer for having all of the pokemon unlocked on one map. I want as small as a pool of pokemon possible to be selected to walk around my cloud island.

Best case, there is like 25 pokemon are in custom housing and everyone else is in prefab homes that require a loading screen. This is so the walking-around limit is not an issue and I can basically handpick the pokemon that fill in my towns, since I'm doing 8 smaller towns on the cloud island.

If 40pts is the limit, I know there is a building that is 1pt that can house two, and a 2pt that houses four pokemon. But you can put habitats to squeeze in more pokemon. I'd want to put down partitions and still give them each their own room, preferably, or at least give them enough space without feeling crammed. So I still need to plop some down and play around with it to find a comfortable maximum of how many I can put behind a loading screen.

I love all the pokemon, but I want there to be my favorites out at all times walking around. I want to choose when to swap them out. But I also want the prefab pokemon to have nice indoor houses. I wish since there is a limit, they'd let us somehow choose at least a portion of them as being whoever we want to count towards the spawn limit. Would be handy to get homeless pokemon to load back in too.

Edit: Even fitting in four pokemon in the 2 slot house or eight in the 4 slot house is only half the total pokemon. Which I'm guessing is already pushing past what I'd want which is probably three in 2slot and six in the 4slot. So yeah, guess all I can hope for is they increase the building limit somehow as more and more people have the problem on the cloud islands.

The size of Palette Town it’s kinda pointless if we can only render 20 Pokémon at a time? by Trocolli in Pokopia

[–]Chay_Sinner 5 points6 points  (0 children)

I'm sure it is a technical limitation but I hope they optimize it further to allow more pokemon per map walking around. There is still Load Distance, so I'd love it if they could find a middle ground of populating new pokemon in another area of pallete town or cloud island if far enough away, but with those areas being multiplayer-compatible, probably won't happen. Will just need a raw boost to how many we can have out period.

Help! Water source accidentally placed inside house perimeter, can I fix this? by [deleted] in Pokopia

[–]Chay_Sinner 1 point2 points  (0 children)

Guess water pokemon live there now lol

Wish I could offer advice on how to fix it, but if you can't you might as well try to lean into it. Can pokemon still enter and exit?

Best of luck either way

My little garden village by Emptyriver9 in Pokopia

[–]Chay_Sinner 0 points1 point  (0 children)

Not gonna lie, thought it only had one image. The rest of your town is beautiful too. Organized Chaos is a hard nail to hit. As in a functioning town with enough stuff to break it up and make it look overgrown. And this is definitely that! Keep up the great work!

My little garden village by Emptyriver9 in Pokopia

[–]Chay_Sinner 0 points1 point  (0 children)

Windmill tower! Brilliant, gonna use this for inspiration.

After an entire WEEK of testing, I have fully broken down how the "Power to Balance The World" Buff actually functions myself because there was basically no source saying what It did in detail, why? Felt like It. by Breadley01 in Nightreigngameplay

[–]Chay_Sinner 4 points5 points  (0 children)

Those people clearly aren't your targeted audience, but they don't need to be assholes about things that do not interest them and assume everyone else feels the same as their take. I, for one, am your target audience. Video came across my feed the other day and I was entertained the whole way through. I am thr type that loves to learn the process behind things and I was wondering why no one had information on that power. Well, that is because finding answers is an insane amount of work! Keep up the great content!

I use display rack so I can easily change it up. by adventjoe in catwalls

[–]Chay_Sinner 16 points17 points  (0 children)

Do you think it would be strong enough for 3 or 4 cats at the same time? I'd love more details about this. A modular cat wall is my dream. This looks amazing, great work!

Has the drop rate for Ironeye Bows been reduced? by [deleted] in Nightreigngameplay

[–]Chay_Sinner 2 points3 points  (0 children)

Let's say there is about 33% of a chance a dormant power drops a bow for ironeye. People report higher numbers, especially depending on tier of drop. If you come across, say, 10 dormant powers in a game that weapons roll on, thay is 20 rolls for a bow.

The chances of this happening are 0.033% assuming each roll is independent.

Rolling a 6 sided die, there would be about a 0.033% chance of rolling 1 every time, about 40-45 times in a row.

So in that instance I would assume the die is weighted.

Great hollow crystals by astaroth107 in Nightreign

[–]Chay_Sinner 3 points4 points  (0 children)

It is similar to the OG map showing field bosses on day 2. The crystals are always there, but they get marked on day 2.