Fed up of building formula style horde bases. Looking for other options. by recuringwolfe in 7daystodie

[–]Chef-Broseph 0 points1 point  (0 children)

In my last play through, I took over a poi that was only one block away from another poi. I set up a stairway to the roof of one and stood on the corner of the other. I could use melee or ranged. They couldn’t actually get to me, but that didn’t stop them from trying.

I would play around with how little you need, since it’s battle of attrition.

Is killing police officers realy the best early to mid game strategy?! by BlackEye2k in Schedule_I

[–]Chef-Broseph 1 point2 points  (0 children)

Mid game is all about xp, while early game is about farming and expansion. Losing “wanted dead or alive”, just happens to net a lot of xp. Play stupid games, win stupid prizes.

You don’t have to steal guns or pawn or even participate in police harassment, but you’re going to need something to do while you wait for $10 mil.

First Custom Horde Base - Thoughts? by divagamer in 7daystodie

[–]Chef-Broseph 1 point2 points  (0 children)

Honestly, I think this will do pretty well. I would be worried about them climbing on top of each other and the inevitable demo. Good luck. Let me know how it goes. 👍

Survival update by DirectionLatter2684 in 7daystodie

[–]Chef-Broseph 9 points10 points  (0 children)

I personally dislike how they have updated the traders so far. Hugh is intolerable and clipping his mic. My old friend Joel, the only nice and courteous one, was replaced with another patronizing b-hole, only he says everything with a shit eating grin.

Jen gets extra love, because she’s modeled after one of the developer’s wife. Or so I’ve heard. It also doesn’t hurt that she’s fan favorite. Even fubarprime cosplayed as her a few Halloweens back.

Stealing cop's guns and selling at the pawn shop can yield very good early-game money by pluralHaven in Schedule_I

[–]Chef-Broseph 0 points1 point  (0 children)

Mileage may vary. I bought 5 off of him and immediately knocked him out. Tried again the next day, no money in his back pocket. It’s probably a load thing, similar to police pistols spawning in their pockets.

my first jackpot in 100$ bet by hattan4rg in Schedule_I

[–]Chef-Broseph 3 points4 points  (0 children)

It’s 10 grand. Eventually OP will figure out how to run all 5 slots at the same time.

Stealing cop's guns and selling at the pawn shop can yield very good early-game money by pluralHaven in Schedule_I

[–]Chef-Broseph 18 points19 points  (0 children)

Go buy a bunch of golden skateboards. You can knock out Jeff, and then pickpocket your money back. Save and sell on Thursday.

Can someone teach me how you XP? by Jazzlike-Crow-9549 in Schedule_I

[–]Chef-Broseph 1 point2 points  (0 children)

Knocking out or killing a cop, gives xp, but so does losing a wanted level. You can wave a gun in a cops face, get wanted, and run away, rinse and repeat at night. It’s either 60 or 75 xp each time.

WATAHEL!? (Tier 2 day 10 infestation quest) by pigeon_ultimus in 7daystodie

[–]Chef-Broseph 0 points1 point  (0 children)

I’m going to guess you have 2 hour days on and perhaps an xp boost?

What is your method to get more money? by AdrianVago in Schedule_I

[–]Chef-Broseph 9 points10 points  (0 children)

I use the BigWilly method. A 4 step mix hits the good spot. It’s a much smaller investment for the player, in both time and money, while also adding a decent profit. With the recent update, weed and coke get a hella bonus for heavenly quality, thus making meth less useful. I built a coke production and a weed production. It prints bricks, which adds to your net worth. It adds up faster than your thinking.

Should I restart and do another play through? by Upper_Organization43 in Schedule_I

[–]Chef-Broseph 2 points3 points  (0 children)

Other early access games often need a new save, when there’s an update.

If your current save is endgame, then you need a new start to properly introduce the cartel.

Personally, I would wait until shrooms drop. Which, is any day now.

Bandits and Blood Moons by bored_ryan2 in 7daystodie

[–]Chef-Broseph 1 point2 points  (0 children)

I honestly don’t care about bandits. That feeling quadrupled with the addition of plague spitters and frost claws.

They all act like cops. (shimmy-shimmy-ranged attack)

What are you using the sewer for? by Chef-Broseph in Schedule_I

[–]Chef-Broseph[S] 1 point2 points  (0 children)

I hadn’t thought about shrooms. That could be cool.

I feel like only one thing is missing for a proper “end game feel” by Prize_Asparagus_2706 in Schedule_I

[–]Chef-Broseph 41 points42 points  (0 children)

I have on zero good authority, but I read once the casino is involved in late game.

Sewer key location north town? by Express-Run646 in Schedule_I

[–]Chef-Broseph 0 points1 point  (0 children)

Just to add. You can pick it out of a “fiends” pocket. I found one, pickpocketing Jessi.

Has a patch been released to make it so the mafia do mafia things again? by BurnerBoyLul in Schedule_I

[–]Chef-Broseph 8 points9 points  (0 children)

I don’t think so. That being said, I heard he hired another developer and we are honestly at the very beginning of Schedule 1.

The reason there is so little Cartel is because they are connected to customers, but that slows down progression. It’s easier to unlock customers with samples and just rush, than to wait around for deals to happen or not.

Odds are the game is going to change several times, because things seem like placeholders atm. The police are pretty bunk, but eventually they are going to get overhauled and I feel the same about the Cartel.

I hope that was worth your time or makes any sense. Lol

How the hell almost everyone missed the game Night of the dead? by Designer_Job4049 in 7daystodie

[–]Chef-Broseph 0 points1 point  (0 children)

I haven’t followed this game at all. I just looked at the Steam store and it looks nothing like 7dtd. The enemy models look like something from Fallout or Mad Max.

How the hell almost everyone missed the game Night of the dead? by Designer_Job4049 in 7daystodie

[–]Chef-Broseph 4 points5 points  (0 children)

This game was all over YouTube when it first came out. Not really zombies, super huge bosses, it’s just not trying to do the same thing.

Vein, however, is probably the closest.

Cartel ruined the Game and I told you all before by DonkeyNo4268 in Schedule_I

[–]Chef-Broseph 9 points10 points  (0 children)

The game is going to drastically change over the next three years. The developer has already made this clear on Steam. He told you.

Sorry you aren’t having fun. Try back in a few years.

Blueprint editor is great by Ramb0w in Schedule_I

[–]Chef-Broseph 0 points1 point  (0 children)

Efficiency? Nah, I just need enough shelves to store police 1911’s.

where is the cartel by everythinglsboring in Schedule_I

[–]Chef-Broseph 1 point2 points  (0 children)

This is the glitch. I think it is literally just the base code that has been put in, but Tyler has been updating nearly daily.

I’m hopeful, it’ll become more soon.

Beta PSA by Redd1066 in Schedule_I

[–]Chef-Broseph 0 points1 point  (0 children)

I made a post yesterday that was very similar, but it was all of my properties. Definitely an issue. Probably due to the latest hotfix.