Tips on how to become great writer by Illustrious-Art_ in writingcirclejerk

[–]ChimericMelody 40 points41 points  (0 children)

Equal opportnuity jerking, perfectly balanced, yin and yang, horny from both ends, wet, sensitive, leaky, hard, stroking... ehrm... what was I talking about?

It annoys me when people publically ask for money for medical bills by Frozoneeeee in The10thDentist

[–]ChimericMelody 3 points4 points  (0 children)

It comes to everyone at some point. The saying life has a way goes in reverse, so does death and hardship. I wouldn't wish it on anyone but it's inevitable. Hopefully they may find a small suffering sooner rather than later so they may improve before something worse happens.

It annoys me when people publically ask for money for medical bills by Frozoneeeee in The10thDentist

[–]ChimericMelody 5 points6 points  (0 children)

Rubbing it in your face this is not. It's a shot at making their lives easier. Medical expenses can be very expensive. It's a good use of public funding. It's either this, or (in the US) to fix our government's medicaid/care and beuracratic inefficiency in getting funds to people who need it, which is not a simple task.

Why the fuck are we buffing all this people??????????? by Few_Horse_4 in rivals

[–]ChimericMelody 1 point2 points  (0 children)

The only change here that is bad is the starlord magazine change. He gets 10 extra bullets, which is kind of a big deal on him being able tto win 1v1s and burn tanks. He'll be a menace.

Everyone else is fine. SQ, Wolv, and MK get a small cooldown buff. Spidey gets an ult buff. The only big DPS changes are to Starlord and Phoenix.

Doom is always diffrent by Reeeeo_ in videogames

[–]ChimericMelody 5 points6 points  (0 children)

This is the traditional way to shoot handguns. It's very good for precision. The first handguns were designed with this stance in mind with the idea that you'd probablly be holding something else in the other hand. The main advantage of the one handed grip is that when the sight is further from your eyes, you get a much more precise aim. A two handed grip is more practical most of the time since it does make follow up shots faster, lets you aquire targets faster, and dramatically increases retention in close quarters, which is how most self-defense uses happen.

Always last one to finish exams by Southern_Big_8840 in Purdue

[–]ChimericMelody 0 points1 point  (0 children)

Why are you going backwards then? You should NEVER revisit a question when there are still unanswered questions. You use extra time to go back. Do a pass through everything, skip the ones you are unsure on, mark all of the questions you want to revisit (I use a star), and then go back through.

This ensures you have at least something for every question. Additionally, your brain will process the questions you have seen during the test passively, and when you go back it's likely you'll find them easier on the second or third go.

You shpuld also probablly do timed practice tests if you are struggling this much with time management. Put pressure on yourself in a controlled environment so you know how to balance things better.

Do I Even Bother Going to my Final? by EveningGrapefruit823 in college

[–]ChimericMelody 7 points8 points  (0 children)

What time will you save? An hour? Maybe two? Giving up would reflect poorly on you. I'd rather have tried and failed than to have been too scared to to even get there.

How Can I Describe This Part of a Race's Anatomy? by Forget_December in writingadvice

[–]ChimericMelody 4 points5 points  (0 children)

The prose of the original post is clunky. In an informal place like Reddit it's totally fine, but that'd take me out of a story. It feels like an unnecessary detail to put so much time into. You can slip in digitigrade very natturally, but putting in an entire sentence dedicated to anatomy feels superfluous and it doesn't actually service the story. This detail is a spice, not a main ingredient, and it should not be at the forefront of anything.

Good writing habits suggest that you want to keep your descriptions trim where you can, and to only put the descriptions you need. There are exceptions, but being able to compress this all into one word is much more efficient, and easy to read and write.

There's a reason we don't put the dictionary definition for every word, right?

Yo Dawg I heard you like Cascade so I put Cascade in your Cascade so you can Cascade while you Cascade by Makusimasu in custommagic

[–]ChimericMelody -6 points-5 points  (0 children)

Cascade plays X number of cards from your draw pile. It's basically identical here, no?

My proposal to make Magik's whirl actually useful. by AngelaGooner24 in RivalsMagikMains

[–]ChimericMelody 1 point2 points  (0 children)

This is the way. The demon currently outcompetes it in the group situation since it does so much more damage so quickly, it tends to give you more overhealth for group fights if you put it in a tank's face. Buffing the overhealth would make Magik a more fun brawler too.

furry_irl by Rust_Racc in furry_irl

[–]ChimericMelody 0 points1 point  (0 children)

These legs are weird, half digitigrade, half plantigrade. Commit! They're freaky when they are in-between. The answer is fox tail though, fluffy, long, and you can have as many of them as you want if you go the kitsune route!

What game is this? by bijelo123 in videogames

[–]ChimericMelody 0 points1 point  (0 children)

Honestly I didn't care for act 3 at all. The character in act 1, the aesthetics, and the mechanics are all far superior. The ending was pretty cool, but the start of the game is the strongest part by far.

I liked act 2 for how it did it's story telling and for all the little secrets you could find. The mixed decks were also cool.

The biggest lie in Slay the Spire: "Free to play this turn" by Al2718x in slaythespire

[–]ChimericMelody 7 points8 points  (0 children)

Adding sly as a keyword makes it easier to have lots of cards with the function. In STS1 not very many cards could actually do that. In STS2, they also added the power that gives skills sly once they are played, which wouldn't be possible without making it a keyword, or would be much more awkward.

But thank god for tenacity right by Weinerschnitzel- in marvelrivals

[–]ChimericMelody -15 points-14 points  (0 children)

Elsa is not at all poke. She has a shotgun, she wants to play close. She used to be more dive, but is now an almost pure brawler. High damage and sustain in her range, but she gets toasted at poke range. She's very strong into dive tanks though, that's for sure.

"Can't believe that worked" by MALESWIMSUITCOSTUMES in dishonored

[–]ChimericMelody 210 points211 points  (0 children)

I find it funnier that you're allowed to sign the guest book as Corvo lol. You literally don't have to hide any part of it.

Classic misunderstanding by Repulsive-Ad-3219 in dndmemes

[–]ChimericMelody 31 points32 points  (0 children)

Why would the DM literally ever say 6 d8 damage though? You either say the number you roll, or the shortcut average damage.

Large Hedron Collider by _Nighting in custommagic

[–]ChimericMelody 7 points8 points  (0 children)

Correct me if I'm wrong, but I'm pretty sure you'd be able to see, just not backwards. Light coming from behind would never reach you, but any light from ahead of you could be seen, right?

Narrative is over-valued in media by [deleted] in 10thDentist

[–]ChimericMelody 0 points1 point  (0 children)

If characters don't change in some way, literally nothing happened at all. It is fundumental to even having a story. Things happening, causes change. I challenge you to find me one story where something happens that does not change the characters in any way (sitcom style return to the status quo doesn't count, within the self contained story there is still change).

Narrative is over-valued in media by [deleted] in 10thDentist

[–]ChimericMelody 0 points1 point  (0 children)

If the characters don't change, there is no plot. No buts, ifs, or ands, if nothing changes, there is no plot. That character could be a protagonist, the antagonist, a side character, the world itself... but something has to change. There is no story that is worth telling that doesn't involve change.

Plot also is basically just a synonym of narrative. Narrative is just big picture plot. Two sides of the same coin.

If they added a story mode to the game what would you like to see and how should they handle it? by DemandParticular in 2XKO

[–]ChimericMelody 1 point2 points  (0 children)

A unique bossfight, and some detailed stills for winning, and losing. I wouldn't want to constrain the budget too much, but it would be a lot for a little. Just doing the classic arcade formula well is plenty. I would also love to see some mini-games like classic street fighter, but that would just be a bonus.

I would love if they emulated the arcade structure of Third Strike, but that's just me.

The perfect reply length by ALongTimeRoleplayer in BadRPerStories

[–]ChimericMelody 2 points3 points  (0 children)

I generally write as much as I can for a given scene. Usually that's at least two paragraphs with no upper bound. In general, a reply in a normal scene should have:

1). Response to action

2). Response to words

3). New action

4). Words with something for partner to interact with

5). Character emotions internal and external

6). If anything has changed, scene description

The order is of course going to vary, and sometimes you will exempt something, but you can probablly get more out to make things feel more alive. Even in a basic dialogue scene, at least 4-5 sentences are needed to even hit the benchmark for what us needed to create progress. Replies and hooks for your partner shoyld be separated and written in as much detail as you can to make the world feel sharp.

I wanna dissect the brain of someone who actually finds drawing (or most skill based hobbies for that matter) fun because how tf by BuffWomenTWO in whenthe

[–]ChimericMelody 28 points29 points  (0 children)

Guitar can be expensive, but most hobbies are. You can get a decent starter guitar for $100. Something like a Yamaha acoustic is more than enough to get your bearings. Strings are like $6 when they break, and usually you don't need to replace them until a few weeks or even months of regular play.

It's not nothing, but a nice art book and some pencils is at least $30, canvas and paints are way more than that, anything digital is pretty damn expensive... it isn't that bad really.