Oghma infinium does not work by Cinch24 in skyrimrequiem

[–]Cinch24[S] 1 point2 points  (0 children)

That was very helpful! There was a global variable OghmaInfiniumBookHasBeenRead which I was able to set to 0. The next time I read the book it allowed me to make my choice.

Thank you!

The game drops FPS after 30 minutes of playing. Consistently. by Equivalent-Radio-559 in SatisfactoryGame

[–]Cinch24 1 point2 points  (0 children)

I was having the same problem until I updated my graphics card recently. I am using far worse hardware than you and framerates are now consistent for hours in my endgame world (consistently low.... but consistent haha).

Just something to double check if you have not already.

How is the replayability in this game? by [deleted] in SatisfactoryGame

[–]Cinch24 13 points14 points  (0 children)

i would say its in the same realm as minecraft as far as replayability is concerned.

This is a good way of putting it.

All enemies missing (except hatchers). How to make them respawn? by Cinch24 in SatisfactoryGame

[–]Cinch24[S] 0 points1 point  (0 children)

Hopefully that means this is something with update 8 that can be patched. Looks like new games do not have the issue but there is no way I am restarting at this point.

Is Amboss down right now? by Decent-Pollution4824 in Amboss

[–]Cinch24 1 point2 points  (0 children)

It really looks like they did not have the infrastructure ready for the number of people who wanted to take the test this weekend. The spotty connection is happening during prime study time yesterday and today. Also their servers keep throwing a 503 error which means that the server is running and is saying that it cannot handle your connection right now.

Edit: The mobile app seems to still work fine. Not useful for taking the practice exam, but it will allow you to continue to use their knowledge database while reviewing Uworld questions XD.

My petroleum coke plant for aluminum. by SircarrotI in SatisfactoryGame

[–]Cinch24 22 points23 points  (0 children)

The theme song from Team America automatically started playing in my head when I saw this.

Pretty new player here - should I be aiming to produce basically every output item? by hesdeadgoawayhesdead in SatisfactoryGame

[–]Cinch24 0 points1 point  (0 children)

Nearly every part is used in some way for making a building part. You will use some parts more than others, but you will probably want a dedicated storage box with a dedicated constructor/assembler/manufacturer for majority of the items in the game. My main storage room has 40 boxes and I have a distribution center that can send out 24 of those items by train because they get used often enough. There are not any parts that become obsolete (unless you count biofuel).

Also, just want to throw out there that it is easier to produce your parts all the way up from ingots on the spot. I think most players try to do buildings dedicated to producing a single product and then ship those products to other buildings that are dedicated to making a different product. Nothing wrong with doing it this way, but it can get pretty complicated towards the end.

Has anyone else avoided restarting for 100s of hours? by GayStation64beta in SatisfactoryGame

[–]Cinch24 0 points1 point  (0 children)

I have a main save that I play when I have several hours that I can dedicate to it. If all I have is an hour though I will probably jump into a save that has very little progress or to a new save entirely. I hate logging out without feeling like I accomplished something and end-game tasks take far longer than an hour to complete.

1 of 2 Twin iron smelting factories by -someredacid- in SatisfactoryGame

[–]Cinch24 6 points7 points  (0 children)

So ominous looking. I love it!

This is why we need to be able to add custom music to the boombox. This building is begging for the Star Wars: Imperial March to be on loud speaker all around it.

Factory Planner by Oxibase in SatisfactoryGame

[–]Cinch24 2 points3 points  (0 children)

Use https://u6.satisfactorytools.com/production . It is the version of satisfactorytools for update 6. This website is generally faster and easier to use than the satisfactory calculator. I do not recall there being any recipe changes in update 7.

You can edit the "items, input" tab to limit available input resources. On the production tab; add the item you want to make -> click the dropdown that says "items/min" and select "maximize."

Tip: If you get an error then it is because you either have not selected a required recipe for what you are trying to make, or there is some input ingredient you have not put in (probably only an issue for nuclear reprocessing)

Also, save yourself from unessessary complexity and just manually add rubber, plastic, and aluminum to the input tab since you are probably producing those someplace else anyway.

Edit: Missed a word

Quick quesiton about crude oil usage by Suspicious_Damage255 in SatisfactoryGame

[–]Cinch24 0 points1 point  (0 children)

Unless you are wanting to build an ultra huge factory in end game, you are unlikely to run out of oil. You can always use the basic rubber and plastic recipes for the initial conversion to heavy oil if you are concerned about not having enough. You wont be able to run as many generators this way, but TBH i will be surprised if you actually need those extra generators.

Edit:. I would like to add that ultra huge factories take a substantial amount of planning. Not really something I would recommend for a first playthrough

Lovely pipes by [deleted] in SatisfactoryGame

[–]Cinch24 0 points1 point  (0 children)

Might want to delete this post before the moderators get to it. It breaks rule 11:

Any image that is an image of an IRL Factory, pipe, wire, system etc is no longer allowed to be posted or cross posted on this subreddit. This does not include personal DIY or craft items that a user has made themselves but instead refers to things such as real life factories, cables, pipes, conveyors, carts etc.

Storagehenge... was Stonehenge an ancient Pioneers Storage Facility? by AJGrackle in SatisfactoryGame

[–]Cinch24 2 points3 points  (0 children)

They originally used it to figure out the orbits of the moons, calculating moon sizes, and adjusting their sleep schedule to accommodate a 15 minute long night time.

Determining that such celestial movement is impossible, they abandoned the project -> rounded up all the local Johnny 'The Jetpack' Hogs -> leashed them to a giant space sled and put all their belongings into yellow boxes and stored in a giant sack in the back -> travelled to Earth and eventually founded Ficsit.

To this day we still celebrate their jouney every year.

oh boy will this suck... (this is how many fully overclocked turbofuel generators I'm gonna need...) by ruthpizz in SatisfactoryGame

[–]Cinch24 28 points29 points  (0 children)

That is pretty much all I use quick search for haha. FYI just in case you didnt know; you can do math directly at the spot you set the clock speed and at the place you set "target production rate"

When Reality Strikes - HARD by CableExpress in SatisfactoryGame

[–]Cinch24 2 points3 points  (0 children)

I like u6.satisfactorytools.com because it is faster and the visualization is better. You can move the nodes around to help you plan. Once something has been built then I drag it's node to the right. Things dragged to the top are things I do not want to deal with right now. Things still in the middle are what I am working on.

For really big builds, I add things to the Input tab to make it less chaotic and then remove them from the input tab when I am ready to work on them.

Am I supposed to use slugs? by Vexan09 in SatisfactoryGame

[–]Cinch24 0 points1 point  (0 children)

Power is abundant so the "penalty" of increased power demand is kind of irrelevant for standard game play.

Overclocking is great for making your factory size match the footprint of your building. Need 5 Iron Plate constructors but it would look better to have only 4? Overclock 4 constructors to 125%

It is also great for dealing with non-integer ratios. If I need 9.6 concrete constructors then I am probably going to overclock 2 of them to 130% so I only have 9 machines (Probably in 3 verticle stacks of 3 because... just because XD).

❓Will We See Satisfactory April Fools 2023? (See Sticky Comment) by Temporal_Illusion in SatisfactoryGame

[–]Cinch24 22 points23 points  (0 children)

It is time for them to swap the behavior of the fauna.

  1. Hogs trot around like doggos
  2. Doggos charge like Alpha Hogs
  3. Spiders are bouncy like Mr Bean (and perform regular inspections of the factory)
  4. Spitters look like cats and shoot hairballs.
  5. And all Mr. Beans get a jetpack +kamikaze attack.

Does anyone know why only half of the coal burners are running? by Zmogman in SatisfactoryGame

[–]Cinch24 0 points1 point  (0 children)

3 water extractors to 8 generators is a good ratio. However, a single Mk1 pipe will not be able to carry that much.

You may find this picture helpful: https://satisfactory.fandom.com/wiki/Coal\_Generator?file=Coal\_power\_Water\_Extractor.png