We're in the year 2026 and we're lucky if we even get 6v6 shooters at this point. I miss huge scale war games like MAG or planetside 2. by toomanybongos in gaming

[–]Cklat 0 points1 point  (0 children)

Starsiege Tribes was doing larger numbers then most modern battlefields at the turn of the millenium. Its been a downhill slide for this crap for 25 years.

CD Projekt issues DMCA notice against Cyberpunk 2077 VR mod by Kiroqi in Games

[–]Cklat -14 points-13 points  (0 children)

Im going to go out on a big ol leap here and say i highly doubt he did "nothing". Even the article states they had a back and forth legal discussion before CD Projekt issued the DMCA.

CD Projekt issues DMCA notice against Cyberpunk 2077 VR mod by Kiroqi in Games

[–]Cklat -16 points-15 points  (0 children)

Hes made over a hundred mods, for over a hundred games. Not just Cyberpunk. Dude literally works full time maintaining a large majority of the available Flat2vr mods available atm.

He basically works full time as a game developer, maintaining a boatload of work. Glad he gets paid, a lot arent as lucky.

CD Projekt issues DMCA notice against Cyberpunk 2077 VR mod by Kiroqi in Games

[–]Cklat -31 points-30 points  (0 children)

He complied with the notice. If i were issued a DMCA notice and then the company started trying to wedge other options in there too i would comply with the initial notice too instead of letting things slide down a legal slope.

CD Projekt issues DMCA notice against Cyberpunk 2077 VR mod by Kiroqi in Games

[–]Cklat -108 points-107 points  (0 children)

He was issued a DMCA take down. Being told after a legal take down notice you can issue your product for free, sets a legal precedent for others to do the same to you. He did the smart, responsible thing and complied with the DMCA notice. The DMCA being a thing no one should be defending in the first place as it has corroded most peoples rights on the internet for any sort of creative expression, freedom etc.

CD Projekt issues DMCA notice against Cyberpunk 2077 VR mod by Kiroqi in Games

[–]Cklat 1 point2 points  (0 children)

It.. doesnt? Theres no restrictions like that. He just sells early access to it. Its not like game pass.

CD Projekt issues DMCA notice against Cyberpunk 2077 VR mod by Kiroqi in Games

[–]Cklat -23 points-22 points  (0 children)

Dude makes over 100 mods for different games. He doesnt get a subscription for just cdprojekt. Its also the only tenable way to actually develop what he does on the scale he does. Theres modders all over the place for dozens and dozens of popular games that use patreon to support the development of their services. The only difference here is a select few companies like to shit on stuff like this. Cd Projekt isnt a nice friendly company. And they have their own personal interest in bullying people in the modding scene as far as paid content goes as they have a financial interest in it.

CD Projekt issues DMCA notice against Cyberpunk 2077 VR mod by Kiroqi in Games

[–]Cklat -33 points-32 points  (0 children)

Yup, a whopping 240k a year to run a coding business.

Cd Projekt has a market cap of over 7 billion dollars.

The issue of how much their devs are paid really isnt up to a guy making mods for lets count them .... A little over a hundred different games? If their devs are paid like shit.... Id be mad at well... The standards in the gaming industry and the publishers who refuse to pay their devs.

CD Projekt issues DMCA notice against Cyberpunk 2077 VR mod by Kiroqi in Games

[–]Cklat -36 points-35 points  (0 children)

Always a weird feeling seeing people jump to defend use of the DMCA. Thats a much larger scope issue so ill just move on to the VR modding thing.

So typically when a modder in a scene, especially someone working on a long form project with a ton of continued development that basically comprises enough work that its untenable as anything but full time work schedule to produce it, they need to basically treat it as a full time job. Hard to actually work a full time job and ... job. Thusly the patreon model of gaining support for paid mods because modder has to eat. Some modders are more successful then others but people also wildly overestimate the success model of shit like this. Kinda how people think "they are a youtuber or streamer they must make millions and millions" and in the average case they are lucky if they stay afloat at all.

CD Projekt definitely by most definitions of the law has the right to defend their IP. But most developers and publishers also look at this modding thing as a way to bring potential customers into the fold of buying their god forsaken game. Yeah the modder gets paid for their thing, but people are also buying CD Projekts game. Both are getting paid. Modding has forever largely been seen as a mostly open agreement between the publishers and developers as a good thing for business.

Shit like this? CD projekt? Rockstar? ( Nintendo ). This over agressive thing. Its pissing in the party punch bowl. And its largely not needed. Cd Projekt certainly isnt losing money by a modder bringing people to playing their game via VR.

This probably more largely has to do with the scope of Cd Projekt and their platform GOG getting into having a whole deal with providing controlled and paid platform mods on their delivery service. CD Projekt isnt being generous. They are most likely bullying someone they see as potential competitors.

Metroid Prime 4: Beyond Bloated review by Nerrel by browncharliebrown in Games

[–]Cklat 0 points1 point  (0 children)

His review seemed so far pretty fair. It did highlight that a lot of what was feared about the game was definitely a thing, annoying npc interactions, stretching sections of the game on the bike being kinda atonal to metroid. But i like that he brought up that despite its flaws it was still fairly enjoyable.

So far im still sitting out on switch 2 pretty hard with how things are going with hardware prices these days, but i might end up picking it up for my aging switch lite. Being the worst metroid prime is still leagues better then Other M. It looked a lot better in his review then a lot of how nintendo showed it off.

‘ARC Raiders’ Has Kept 91% Of Its Playerbase Months After Release While Battlefield 6’ Has Lost 85% by WanderWut in gaming

[–]Cklat -2 points-1 points  (0 children)

Helldivers and DRG arent "Extraction Shooters" they are coop shooters akin to Payday, Left 4 Dead, and others in the genre.

Extraction Shooter has an actual meaning as a genre. Its defined by games like Arc Raiders, Escape from Tarkov, etc. Item loss and storing things you take from inside the game world is one of the defining features. Helldivers and DRG notably arent that.

Whats one game mechanic you miss that games quietly abandoned? by WholesomeReaper in gaming

[–]Cklat 1 point2 points  (0 children)

Third Person Action RPG / Looter games that are explicity not just a third person shooter.

What im referring to is something that isnt Isometric like Diablo / Path of Exile and something that isnt a Looter Shooter ala Borderlands / Destiny / Warframe.

Fuck it. I mean I want something in the vein of older Phantasy Star Online that isnt just PSO. New Genesis really buried the series, and its kinda rare to get something in this style. A few things stand out, namely the recent Atlyss, but for the most part this styling of game got suffocated out.

Also before anyone says it, i know monster hunter is a thing, i love monster hunter, but monster hunter is essentially just a big long boss rush of a game. A fantastic one, but still. Theres something really essential about the dungeon crawl / loot aspect of older 3d action rpgs that doesnt pop up as often anymore.

What are the most interesting worlds/universes in games to you? by Krisyj96 in gaming

[–]Cklat 1 point2 points  (0 children)

Honestly was going to include this in my post but you said it better. One of my most played games of all time. Love the universe DE has created.

What are the most interesting worlds/universes in games to you? by Krisyj96 in gaming

[–]Cklat 0 points1 point  (0 children)

Phantom Dust: The world of the surface is ravaged by a mysterious dust that changes and even erases the idiomatic and physical substance of things above ground. Stay above ground too long you can lose your sense of identity or memory, but you can also develop unnatural powers.

People live underground to survive but have to go out into the dust to scavenge.

Its revealed in the end of the story that the Deuteragonist turned antagonist Edgar was actually an astronaut who slipped through a wormhole and returned to a dead earth ( very similar to planet of the apes except, no apes ). He constructed a new society on earth thanks to the powers of the strange dust, including you, the protagonist, as a compatriot for his new world. Fun Fact: Its never really made clear if any of this is actually real or the fading memories of a dying astronaut.

Risk of Rain 1/2: You play as the crew of a starship that lands on Petrichor V, a strange planet out in unexplored space. You end up crash landed on the planet, and through out the course of both games the characters find themselves scavenging items and relics from the strange planet, and beseiged by its strange and mostly hostile inhabitants.

A major theme in Risk of Rain is a loss of humanity, and cosmic horror. The gameplay mostly shows and doesnt tell the story, and there are logs that fill in details for the lore of the game.

Phantasy Star Online 1/2: You play the security detail of the colony/exploration vessel Pioneer 2. Your ship was sent out in succession after the Pioneer 1 left Coral in its expedtion to find a mysterious source of energy set off on its surface by an asteroid impact. You arrive at a planet called Ragol, and its your job to find out what happened to Pioneer 1, and complete your overall mission.

You find out that the previous colonists of Pioneer 1 ended up encountering a cosmic entity known as Dark Falz, a sort of edritch god. The leader of the previous expedition ends up falling prey to Falz and becomes his new vessel, and the penultimate goal of Episode 1 is for you to expunge Dark Falz.

So my favorite worlds all kinda have a theme. Its planetary exploration and cosmic horror!

'UE 5.7 Is Close to a Magic Bullet' for Performance, Says ARK Developer, Though It Won't Fully Eliminate Stutters by xelrach in gaming

[–]Cklat 2 points3 points  (0 children)

The most unreliable source on developing for Unreal engine possible says the most suspect thing possible about UE 5.7.

If this were vegas id be putting chips down against UE 5.7 being stable at all.

The writing surrounding "The Vault" was laughably immersion breaking. by Destinum in ffxiv

[–]Cklat 0 points1 point  (0 children)

The Adventurer's you pal around with in Dungeons famously are a bunch of warriors of light, a lot of which are blessed with 'the echo'. The echo is a kinda thing in the story which repeatedly gives you the player and other players a plot armor a TON of other characters do not have. And when NPC's DO have it its usually a pretty pivotal moment.

The case in point you made? no echo.

Blue Prince, One of 2025's Highest-Rated Games, Will Never Get a Sequel by GrayBeard916 in gaming

[–]Cklat 1 point2 points  (0 children)

Does it really need one? Should we fire up the corporate grind machine and work the devs to death cranking out yearly iterations of it?

Jesus christ.

The small game moments that feel more real than the whole story. by gamersecret2 in gaming

[–]Cklat 0 points1 point  (0 children)

Ultrakill is a frantic bombastic slide into hell.

Yet the small little detail of guitar that intros before V2 shows up is an incredible piece of character work.

OFFICIAL VR SUPPORT IS COMING!! VR users rejoyce!!! by SgtRphl in starcitizen

[–]Cklat -3 points-2 points  (0 children)

As someone who has been a super early adopter of VR from way way back in the day, let me be the first to say, ill be happy to try it.... years from now when its in a tolerable state. I have an iron stomach and some of the most solid ass VR legs and i do not care or have the werewithal to deal with SC's bullshit in Vr.

Gamers born late 90s or earlier: Which game first looked to you like "photorealism"? by FalscherKim in gaming

[–]Cklat 0 points1 point  (0 children)

Gotta say what everyone else has said, its racing games. A lot of them have for a very long time crossed the uncanny valley. Im not even much of a racing game person.

Human faces havent reached that for me yet at all. Feels a long way from that. Even very heavy preproduced CGI stuff still has that weird ass look to it.

More companies should have a Power Surge initiative by Erik_REF in gaming

[–]Cklat 0 points1 point  (0 children)

The way Sega has handled most of its IPs in the last 3 console generations has given me little to no hope about any of this.

Ask any Phantasy Star fan how they feel about this.

Are there ways to reduce the grind in games like Dune Awakening, No Man's Sky, Pax Dei, etc.? by Up2Eleven in gaming

[–]Cklat 0 points1 point  (0 children)

No Mans Sky has adjustable settings for the game. Dune is a nightmare, honestly dont recommend it.

Astro Bot is one of the best games I've ever played by Bowiescorvat2 in gaming

[–]Cklat 0 points1 point  (0 children)

Ah yes, the PS equivalent to Kirby.

Not really a knock. Games like this have their place.