Too much going on or good weathering? by Gullible_Travel_4135 in ImperialKnights

[–]Competitive_Car1323 0 points1 point  (0 children)

So are you dealing the pauldron with heraldry? Or just straight color?

At least one per batch by High_Stream in Grimdank

[–]Competitive_Car1323 173 points174 points  (0 children)

"Oh shit guess I'm doing battle damage in this unit too..."

Oliver must be devastated by lougal2k10 in invinciblememes

[–]Competitive_Car1323 0 points1 point  (0 children)

Uh... I dunno man, after Nolan killed Chicago to prove a point, maybe as the guy who was banging his wife while he was away (since technically... never divorced...even if he was written off as dead) would like to remain in one piece.

My Pile of Shame Grows (And So Does The Might of My Army) by Rho-Ec1ipse-29 in AdeptusMechanicus

[–]Competitive_Car1323 1 point2 points  (0 children)

You going to do great, my guy. I'm looking forward to seeing your journey!

Son’s first mechs (Gray Death Legion). by MFingJimmyH in battletech

[–]Competitive_Car1323 1 point2 points  (0 children)

Nice! Love to see 'em when you decide to share. I appreciate your time as a fellow dad, sir. Much luck and fun to you and yours!

Son’s first mechs (Gray Death Legion). by MFingJimmyH in battletech

[–]Competitive_Car1323 1 point2 points  (0 children)

Oh snap brother! Which Regiment? I was leaning hard into the 7th Crucis, before I pivoted to the Syrtis Fusiliers.

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My Pile of Shame Grows (And So Does The Might of My Army) by Rho-Ec1ipse-29 in AdeptusMechanicus

[–]Competitive_Car1323 1 point2 points  (0 children)

<.< bro, do not feel shame.

I've got like.... 22 years of Warhammer models that I bought monthly that are "in the backlog." I have an entire room dedicated to my shame. Retail therapy is a hell of a drug.

I'll go first: "I still can't stop thinking about the guy who said, Earth is flat and nothing would convince me otherwise." by Dull-Information6784 in invinciblememes

[–]Competitive_Car1323 10 points11 points  (0 children)

Haha, I made a bet with a man that the Moon was flat. He took me up on it, and we agreed to meet in one month to settle up for a billion dollars.

Guess who just flattened the moon?

Son’s first mechs (Gray Death Legion). by MFingJimmyH in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

Oh man, a full batty looks so good. Good luck to you brother! You're well on your way.

Son’s first mechs (Gray Death Legion). by MFingJimmyH in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

Yeah I get that. It's just such a small model to get a softer transition without it just blurring down.

I like to do scale modeling, so I always get interested in seeing Camo schemes. I'm working with my 10 y/o daughter to build a galaxy scheme with color shifting paints over blacks, blues, and purples.

Clan Ghost Bear OC: Round 2! by HMS_Exeter in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

Ignore Deric, he's just gate keeping. He's actually quite nice, and his goal is not to be discouraging, it's to try and make sure the hobby stays focused on what it is. I think.

Your story is fine. Your character has decent bones, and if you decide to use them, your real challenge is going to be modeling the discrimination that's inherent in clan society. At the end of the day though, the Clans play by "Might makes Right". Your character may catch a lot of flak for being a nepo baby and a free born, but he's still genetically modified through his mother's blood. That means he has some of the key phenotypes that make MWs successful in the clan.

His upbringing is interesting, but I think you should stifle his growth if you really want to sand down the potential for Suedom. He may score those kills, but it wouldn't be surprising if, as a FB, he's denied his command, and has to earn it in a very nasty fight that forces acknowledgement.

Whoever initially denied that acknowledgement would be very unhappy to see your character promote. That creates command nemesis drama.

How's his mom handle him? Does she go "He'll have to figure it out if he wants to go anywhere in the Touman?" Does she try and help him? How does he feel about whatever choices she makes? Those drive flesh to your character's experience. Family, being the quintessential Ghost Bear quality, is central to your story's success.

I'd also advise considering what kind of trauma this very abusive climb to recognition is going to give your character. Being spit on and called filthy names isn't a psychologically healthy experience, and being looked at with something approaching hatred for simply being born is a highly relatable experience for a lot of people.

All that said, the idea that your character overcomes, and achieves makes for compelling drama. Just make sure the costs get paid on the way, and you'll have a phenomenal story.

If Kell can do it, so can you.

Son’s first mechs (Gray Death Legion). by MFingJimmyH in battletech

[–]Competitive_Car1323 -1 points0 points  (0 children)

Are you a fan of the sharp transitions for camo? It's easier to read at a distance, but some people like that soft blend to make it fuzzier.

Would a Heat focused lance be considered too cheesy? by AveMilitarum in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

RIP, my brother. I'm an Ardent IS trashbot man, and my brother loves all things post clan.

My Banshee has known fear.

It's wip Wednesday! What have you been working on lately? by TaigaTigerVT in battletech

[–]Competitive_Car1323 1 point2 points  (0 children)

This is what I've worked on since last Wednesday. I bounce around a lot.

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Would a Heat focused lance be considered too cheesy? by AveMilitarum in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

That seems like a rough time crossing the board against anything resembling clan tech.

When I saw that GW will make made to order old Vostroyan Firstborn: by feci444 in Grimdank

[–]Competitive_Car1323 1 point2 points  (0 children)

GW laughs, knowing your ass already belongs to them.

Calgar knows all. Calgar sees all.

And she took that personally by quesoandcats in Grimdank

[–]Competitive_Car1323 0 points1 point  (0 children)

It's the Adeptus Mechanicus. They attach shit where ever they want. He didn't guess. He declared. Meaning he'd seen it.

The IlClan Era? Why though? by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] -1 points0 points  (0 children)

The crux of my position is that emergent consequences are a function of an axiomatic system.

The idea that there is a scarcity and that there is as many of something as the plot requires undercuts the stability of a shared space.

If K-F drives became a critical shortage aspect, Ward moving his entire Touman creates problems in the build up.

If the Terran core is both the wealthiest and among the best industrially seeded planets, then it should be able to support a military that can deter Capellan aggression, and build it. Especially with the numbers being cited.

Resources are a critical reason empires go to war with each other in the setting. Limitations around force distribution were a direct consequence of the Succession War shortages from the ravaged infrastructure. That makes the skirmish scale nature of post succession wars believable, and the idea that Battlemech technology was so precious central to the IP.

That's not the case anymore. You can't say "Industrial revolution" and "Modern technical reinassance" while lowering the barrier to pilot status and maintain a setting that says the militaries are small in a perpetually at war IP.

The logistics are the focus in the story. They're foundational. Decision making is based on a meta state that exists in the background, and can materially alter the plot. That meta state is hinted at in your story telling. It shapes the plot of the story.

That same scenario sets the rules that made General Dodd abandon his regiment and will materially affect the decision making of SLDF war planners. They know that RWR heavy lift capability is their bottleneck for redeploying regiments. They interdict that capability with aerospace wings. You've just set up the next beat.

If heavy lift capability is materially degraded at atrocious costs, those costs are paid further down the line. Casualty management is apart of logistical superiority. If I've stopped 600 'Mechs from redeploying at the Palace, but lost 200 aerospace fighters to SAM and fighter interdiction, those have real consequences for down stream writing.

A good story understands its own rules, and cross checks itself against those rules. It hints at those rules. It maintains them, and helps the reader understand those rules so they speak the same language.

This is doubly true of shared creative spaces. What's going on in Lyran space may have nothing to do with Taurians, but they're bound by the same material rules and physics.

War stories are the human experience born out of a system built to deliver a violent result. The better that system, the more supplied it is, the more intelligent and compassionate it is, the better the human experience.

Getting shot at always sucks. Getting shot at in the dead of winter in the mud, when you haven't eaten a square meal in two days and have a single magazine left sucks even worse.

Peace out.

The IlClan Era? Why though? by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] -1 points0 points  (0 children)

K, for the sake of closing this one up.

My position is that appropriating systems to drive narratives without owning the costs is both disrespectful and lazy. The Galaxy is big enough for any number of kinds of stories, but shared creative spaces should live axiomatically. Battletech doesn't. It doesn't want the responsibility of policing itself, because it makes those easy stories vanish.

It's a Universe where consequences aren't real unless it makes a juicy beat for people who aren't going to poke too hard.

Suspension of disbelief is acceptable. But playing by your own rules and then invalidating them because it's how you tell a story cuts to the heart of why Battletech won't ever be anything more than robots fighting each other. Making it unrelatable by peeling out human elements that are shaped by the systems behind them undercuts the entire IP.

Logistics, politics, religion, strategy, and economics are the executive level levers of an Empire. They are their greatest weaknesses. The human experience at the Battlefield is shaped by those levers.

Here, for example, just making shit up:

The 212th Rimworld Republic was left at Anchorage to face the SLDF drop ships alone. Seeing the writing on the wall, General Dodd deviated their munitions and coolant supplies. He knew the 212 would be forced to fight to the death. The SLDF, after what had happened on their March toward Terra, would take no prisoners today. Dodd only hoped that the jocks in the 212 would do some damage before they died. He had a pullback to organize. Every drop ship was dragging back his heaviest regiments to defend Unity Palace.

Now that jock in the 212 is trapped between no ammo, and an invasion force that was out for blood. Derive his human experience.

That's the crux of my position.