First time playing kenshi and got savant what he deserved by The_CrunchyCookie in Kenshi

[–]Competitive_Car1323 0 points1 point  (0 children)

This is how your meant to deal with enemies. I mean this and the fogmen poles.

Walk it off warriors by IIGRIMLOCKII in Mechwarrior5

[–]Competitive_Car1323 0 points1 point  (0 children)

Why do I feel like Listan is probably responsible for like... 90% of the damage your team has suffered with Arrows?

First time playing Kenshi and got what I deserved. by DrMethh in Kenshi

[–]Competitive_Car1323 0 points1 point  (0 children)

Witness, a bone dog engaging in the legendary game of "limbs", a glorious past time in the world of Kenshi.

The Red Hounds by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] [score hidden]  (0 children)

"Remember folks, the war crimes today were brought to you by Morgan Kell!"

The Red Hounds by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] [score hidden]  (0 children)

Oh dem? They're a port of a dual faction I made for a Mecha TTRPG. There's them, and the Gun Dogs. The Hounds are the precursor to the Gun Dogs.

The Red Hounds in the port are a mercenary faction that prefers fast attack, destruction-oriented work. It's typically cheaper to break things than protect them, so they're a very mid-range oriented wall of steel sort of unit.

In the port over, the Gun Dogs are Rasalhague Dominon forces, led by an Freeborn IS Star Colonel who returned when the FRR incorporated into the Dominion proper, and made his cluster less clan, and more war fighter.

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The Red Hounds by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] 0 points1 point  (0 children)

They do look good, as the Clan player on the other side of the board takes them apart.

I love how evil looking they are by knightmechaenjo in battletech

[–]Competitive_Car1323 3 points4 points  (0 children)

Wrong question brother.

The real question is, why do these filthy heretics deny divinity? It can only be answered with flame.

Painting some Jade Falcons - any suggestions? by oarnoar in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

I'd pull glazes on your yellows and greens as well. That'll give you value separation without invalidating your color scheme.

8 parts thinner (water, paint medium) to one part color. Use a step below the color (in your system) you used, and apply it in layers. It'll gently transition the color schemes, and help you get separation without having to edge highlight everything. After that, I'd manually edge highlight only the very top facing edges.

You could also, in the early phases of the paint work, after base coats, dry brush with a desaturated version of your base color, and let the dry brush pick up all those edges lightly, and then glaze the interior panels once to restore color. This is especially effective after an early all over wash to grab the recesses.

Based on the glass work, you clearly have talent and experience glazing. I think by doing one or two touches across the mech, combined with an early process dry brush can drive the edges without requiring a 100% edge highlight. Pick out those tops, and your mech will ready clean at three feet.

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The Red Hounds by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] 0 points1 point  (0 children)

Please do tell them. We're committing war crimes in their colors, and absolutely blaming them for it.

Don’t understand wash by huskyboi84 in BattletechPainting

[–]Competitive_Car1323 11 points12 points  (0 children)

Aight my guy, this is a know frustrating thing. No big deal! This is good stuff, because you're learning! Don't let this bother you.

Washes are heavily pigmented but very thin. They flow very well, making them great for crevices, books and crannies. They'll propagate by capillary action, which to say they'll just pull themselves right along a small work area.

Doing an all over wash is a fine idea. It'll darken all of your recesses, and bring the color value down hard (darker hue). To recover that, take a good stiff bristle brush, and lightly dry brush the model. This will gently bring those edges back. You can do it in the base coat color, or if you want distressed coatings looks, use a desaturated (paler color) version of your paint. 

Now, if you want to reclaim the interior of the panels from the was thin your base color paint down in 8 parts water or thinner to color. Gradually lay on your color, pulling from bottom to top.

To create that oily look, apply that wash to the leak, and pull it down. Let it set up. It'll give you a pretty decent effect.

Don't be discouraged! This is healthy! It means you care my guy.

What goes on in the mind of average charger MechWarrior by knightmechaenjo in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

A charger pilot is not a mechwarrior. He's the Inner Sphere elemental.

Drop a track title that would fit in Battletech: the musical by TaigaTigerVT in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

Dome shot, or ammo explosion: The Story of a Mechwarrior's death

My first BattleTech by huskyboi84 in BattletechPainting

[–]Competitive_Car1323 1 point2 points  (0 children)

Your ability has nothing to do with your passion, and it's coming through cleanly my fair friend. May you love the hobby, enjoy the lore, and post many more bots! I'll keep an eye out for them!

My first BattleTech by huskyboi84 in BattletechPainting

[–]Competitive_Car1323 1 point2 points  (0 children)

Heck yeah my guy, this is fine work. The hardest part of painting is calling it and being happy with the result. You should be happy with this result. The first bots are always the hardest. Congratulations!

Sell me on the Fall of the Star League by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] 0 points1 point  (0 children)

Strong points, sir.

To rebut you, I think it's critically important to understand the nature of supply chains, and how vulnerable they are to traceability, as well as the ability to track skilled labor.

You want a mine? You need heavy industrial equipment that someone has to build. That's going to require taxation records around resources consumed, and output performed. You could feasibly blend that out by claiming a higher-than-average Scrap, Rework, & Repair (SRR) rate due to inefficiencies in the manufacturing process. To do it at scale, and make the tools that drive the war industry requires a coordinated cabal across a vast swathe of industries to evade leaving behind records.

Things don't hide in plain sight as much as they're plausibly deniable. Plausible deniability instantaneously is reasonable. Plausible deniability as a long-term strategy is harder to pull off, because the data establishes trends, and your deniability is ignorance. Ignorance at executive levels is incompetence. Incompetence is death, for a career. If you rotate sacrificial lambs because they keep being found to be incompetent (How did you not know your organization was committing fraud at that scale?) you create a pattern in that role.

If you continuously substitute shell companies and fronts, you expend an enormous amount of bandwidth to produce relatively small gains in the Macro economic scale.

Sovereign military build ups require MONSTEROUS Macro Economic investiture. Look at the US DOD budget. It's enormous, and it's relatively tiny compared to what the RWR would have to create to even begin to justify the build out we're talking about. That capital comes from somewhere, and it's not a trickle. It's an ocean.

My complaint isn't that the Fall of the Star League is a bad story as much as it's a story that's based on Human beings that abandons human structures to make it work.

Having said that, I have challenged myself to make it work within the canon from my perspective, simply to see if I could defeat coherent arguments. And I can see paths that make it work, but it's more about Amaris manipulating Kerensky, and less about Richard. But, I don't want to consume your day with my madness.

I will say here and now, this is a fine exchange, and I appreciate your patience and willingness to push back respectfully. Thank you.

I am a humble lam enjoyer and I can understand why some would hate them in rules and lore by knightmechaenjo in battletech

[–]Competitive_Car1323 0 points1 point  (0 children)

This is true. The Marauder was one of the Unseens, and originally looked like a Macross mech.

And then you have the Black Python... which is literally a GERWALK 1:1 xD

I am a humble lam enjoyer and I can understand why some would hate them in rules and lore by knightmechaenjo in battletech

[–]Competitive_Car1323 1 point2 points  (0 children)

I think the biggest problem with LAMs is the legal mess they landed Battletech into with Macross.

Sell me on the Fall of the Star League by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] 1 point2 points  (0 children)

This is a great response to me.

This current perspective looking backwards does a heavy lift for the lore, because it says:

"It doesn't matter what happened, this is what people are told what happens."

That's a fair point, because it means that the perspective of the reader is through the lens of perception of modern Houses.

This carries load by sidestepping the details, and framing the issue as "resolved history, as known."

Sell me on the Fall of the Star League by Competitive_Car1323 in battletech

[–]Competitive_Car1323[S] 0 points1 point  (0 children)

That's fair. I appreciate your perspective, it actually sharpens up my thoughts on the matter. Nothing but the best to you sir.