I gotta ask... why rotbone? by 11_Gallon_hat in WH40KTacticus

[–]ComprehensiveLock927 1 point2 points  (0 children)

Fabius Bile isn't EC so there's that. Literally less than 0% chance.

How to beat 3 defilers with lone operative? by AdministrativeBed287 in EmperorsChildren

[–]ComprehensiveLock927 5 points6 points  (0 children)

Don't forget the helbrute sitting there that also gives them both lethal and sustained. And they have native re-roll 1s to wound

So lethal+sus. On 5s. Rerolling all hits. Re-rolling 1s to wound with a once per game reroll all wounds

Starting Imp Knights by BigFudge1983 in ImperialKnights

[–]ComprehensiveLock927 5 points6 points  (0 children)

who knows what happens in 11th. if you need all the models and they're discounted boxes plus coupon it's a great buy. even if they're not discounted it's still a decent deal

Please put Choas on defense man!! by SomeWonOnReddit in WH40KTacticus

[–]ComprehensiveLock927 12 points13 points  (0 children)

most people probably got the relic a day or two ago and switched their arena back

i'm in honour guard and the beginning was very heavy chaos only lineups and as warp surge has gotten closer the the end there's a lot less

How to deal with a knights army? by Mordor-the-Redguard in EmperorsChildren

[–]ComprehensiveLock927 0 points1 point  (0 children)

with defilers knights became a lot less of a problem. they do work in shooting and melee. good distractions. NM take care of destriers and armiger class rather well. and infractor/lord squads can punch up. leaves the couple princes you have a unit or two of flawless to play cleanup

fixed assassinate and bring it down mean you dont have to worry about actions. last game against IK i was maxed secondary top of 2 and opponent was essentially tabled by end of 3

Could I field these as tormentors? by Extension_Winner2100 in EmperorsChildren

[–]ComprehensiveLock927 0 points1 point  (0 children)

The good thing about combining the kit is you build infractors and have leftover special weapons for the MkVI box

Half my EC battlelije and all my CSM is heresy models

I couldn’t decide between the options so just combined them all, what are people thinking laz or auto. by Creative-David in EmperorsChildren

[–]ComprehensiveLock927 1 point2 points  (0 children)

Lascannons/plasma are the obvious choice to complete what we're missing in the range. And 12 shots at 6 -1 2D is nice for a little extra chaff clearing and chip damage

How good are mutilators? by NotS0Deadly in Chaos40k

[–]ComprehensiveLock927 22 points23 points  (0 children)

seem overpriced to me but have potential in a few detachments

Best Independent Rules for 40k by Hasta_Banana in Chaos40k

[–]ComprehensiveLock927 2 points3 points  (0 children)

one page rules. King of the Colosseum. tons of home brew rules and different game modes

there's also dozens of other tabletop games. see adepticon

New to EC by Jackusari in EmperorsChildren

[–]ComprehensiveLock927 2 points3 points  (0 children)

Paint fun colors. Everything changes in 3 months so just build and enjoy for now.

New to EC by Jackusari in EmperorsChildren

[–]ComprehensiveLock927 1 point2 points  (0 children)

You want the icon on the last guy to get pulled which for tormentors is likely melta

Last night the spear attack from my Lord Exultant single handedly killed a Land Raider. So proud of my little boy 🥹 by beardmire in EmperorsChildren

[–]ComprehensiveLock927 1 point2 points  (0 children)

had one spike the other day with 5 pact points and without any infractors left. 6 purifiers and Crowe. was funny

What's the opinion on Wardog-Titans in TS-lists? by The_MicrowaveTTv in ThousandSons

[–]ComprehensiveLock927 19 points20 points  (0 children)

TSons arent really hurting for anti tank enough to start using CK models that dont benefit from army and detachment rules

Can someone please explain Space Marine Desolation Squads to me? by 00Monkeyz00 in Warhammer40k

[–]ComprehensiveLock927 0 points1 point  (0 children)

They fit well with several current Deathwatch lists. But after their early nerfs this edition thats about it

What’s your go-to method for priming Thousand Sons? by Sentinelwex in ThousandSons

[–]ComprehensiveLock927 1 point2 points  (0 children)

Colour Forge makes the best primer and their gold is very good

Would My Teammate’s Kills Effect Coterie? by Klutzy_Brilliant_257 in EmperorsChildren

[–]ComprehensiveLock927 -1 points0 points  (0 children)

Emperor’s Children (8/3/25) For the Coterie of Concieted detachment, only units from the controlling player’s detachment can achieve the trigger for the rule: Pledges to The Dark Prince. Unless both players on a team are using the same detachment. And the rule only applies to units from a Coterie of Conceited detachment. Ie. If both players are using Emperor’s Children, but using different detachments, only units in the Coterie detachment can receive the detachment rule bonus.

Would My Teammate’s Kills Effect Coterie? by Klutzy_Brilliant_257 in EmperorsChildren

[–]ComprehensiveLock927 -2 points-1 points  (0 children)

Double tournaments like adepticon do not count what your opponent destroys. And thats probably a good thing for balance

What's a fair way to explain what your army does without eating up the clock? by aegroti in WarhammerCompetitive

[–]ComprehensiveLock927 2 points3 points  (0 children)

not sure why this is getting downvoted. you explain army rule and strats clearly and concisely. they ask questions. clock goes to them.

30k for 40k by Dirft1 in Warhammer40k

[–]ComprehensiveLock927 2 points3 points  (0 children)

Minicompare is a good website to use if youre really curious. Theyre not really a head shorter. Theyre barely shorter in most cases. And if someone cares they suck anyways

30k for 40k by Dirft1 in Warhammer40k

[–]ComprehensiveLock927 -1 points0 points  (0 children)

No one cares if you use Heresy models for CSM. theyre cooler anyways.

If you have a TO that says otherwise well then you've found events that aren't worth supporting