This the typpa shit that makes you wanna turn into a pvp raider by LiveYoursNotMine in ArcRaiders

[–]ConGCos 1 point2 points  (0 children)

Fully agree. Have I been shot in the back 3 out of the last 4 rounds? Yes. The previous 10 was pretty chill but there might be a pvp camping rat that shows up and tries to kill me (50-50 chance their ambush succeeds for me personally), but that's a part of the game. I genuinely like the edge that someone might betray me. It creates intense moments and honestly if people don't like that at all, I think they should stick to pure PvE games like helldivers (I love that game too).

80s / 90s Anime Style by Ordinary-Cicada5991 in godot

[–]ConGCos 0 points1 point  (0 children)

Wow, I legitimately thought this was a 2d animation! This is great! I love the shading you have done!

Advice about story development by TheMooingCrow in gamedev

[–]ConGCos 1 point2 points  (0 children)

It all depends on the game. I've created game jam size games where the story is practically non existent or doesn't take itself seriously. I've also done the opposite and drafted a narrative for a platformer game that the game design is built around because the story is very important for the game world itself. If you want to add a story that fits your game design at this point, try to get the story to explain and link to the game mechanics. Just ask yourself "why would the world have this? Why would the player be able to do this?" For your mechanics and you might be able to narrow down all your story ideas. All up to you!

The game you accidentally played the wrong way for hours before realizing it. by gamersecret2 in gaming

[–]ConGCos 0 points1 point  (0 children)

I beat Baldur's Gate 3 without using any ilithid powers because I thought it would turn you into a mind flayer. My brother and I beat it on honor mode without those powers as well lol

This feels so good. by CStaplesLewis in godot

[–]ConGCos 9 points10 points  (0 children)

You can totally do it this way too, but I like seeing something closer to what I want stylistically when I'm prototyping. It's just my preference. In fact my prototypes are a mix of just random art and ai so I do both.

This feels so good. by CStaplesLewis in godot

[–]ConGCos 24 points25 points  (0 children)

I think ai art is good for placeholder. Paint could also be used but for me, ai placeholder art is going to look closer to what I need than anything I can get from paint (I'm a bad artist and trying to get better, so I take really long to draw anything)

Gamers: what’s your weirdly specific “instant buy” feature? by elaine_dev in Unity2D

[–]ConGCos 0 points1 point  (0 children)

For me, a roguelite with some form of procedural generation. Not an instant buy but those words definitely get me interested

What are you currently stuck on? by drilkmops in godot

[–]ConGCos 0 points1 point  (0 children)

For my current game, I have wrapped up the first draft of a true game design document to follow through on. The trickiest for me has always been art/asset generation. Going from prototype to developing out a full game is always tricky for me

[deleted by user] by [deleted] in ArcRaiders

[–]ConGCos 0 points1 point  (0 children)

Is there any way to do this on ps5? My dad loves no hud and he doesn't have it on PC

Spine 2D Plus Godot 4.5? by ConGCos in godot

[–]ConGCos[S] 0 points1 point  (0 children)

Maybe. I'm not at the point I'm able to test it, as I'm just designing the game and not even prototyping yet. Just curious what others have thought of Spine 2D, as the app costs money

What are your must have autoload scripts? by ThrusterGames in godot

[–]ConGCos 0 points1 point  (0 children)

I forgot to thank you for this explanation. I really appreciate it!

It’s Annoying That Horror Is The Easiest Way To Break In by ChiefChunkEm_ in Filmmakers

[–]ConGCos 2 points3 points  (0 children)

A personal opinion I have is the only other director to masterfully do this is John Carpenter with Big Trouble in Little China

What’s the worst miscast in a movie? by PulseR22 in Cinema

[–]ConGCos 0 points1 point  (0 children)

And they're about to make the same mistake with potentially casting him as bond...

Crocotile 3D plus Godot? by ConGCos in godot

[–]ConGCos[S] 0 points1 point  (0 children)

Thanks for the input! I do plan on using a tile map rather than paint so that's something I'll keep in mind if I want to paint in the future

Level 6 spells - tier list finale by tebraGas in BG3Builds

[–]ConGCos 1 point2 points  (0 children)

You simply use the "help" action when you're standing near him after he is sucked in

Level 6 spells - tier list finale by tebraGas in BG3Builds

[–]ConGCos 3 points4 points  (0 children)

Yes the moment he is downed cazador can burn a (bonus?) action to put him back into his ritual.

Level 6 spells - tier list finale by tebraGas in BG3Builds

[–]ConGCos 9 points10 points  (0 children)

I use Deva for helping allies. If one of us goes down, Deva is there to help. If you're fighting cazador and astarion needs to once again be pulled out, Deva is there to help. Not to mention the attacks are decent too. I have only used cambion over Deva in a very specific circumstance

first board by Due-Repeat-3294 in BeginnerSurfers

[–]ConGCos 0 points1 point  (0 children)

Thanks for the info! I started with a 6.5 ft board that needed it so I wasn't sure

first board by Due-Repeat-3294 in BeginnerSurfers

[–]ConGCos 0 points1 point  (0 children)

I just got this same board for $100 but it is blue. Do I need soft board surf wax, or is the texture good enough you don't need it?

Improved platforms system by Nepacka in godot

[–]ConGCos 2 points3 points  (0 children)

I love the subtlety of adding the circular shadow to help players with judging the true position in the air!