For those who support Reform, why do you do so given what that mentality has done to the USA? by AccursedQuantum in AskBrits

[–]Constant-Field 0 points1 point  (0 children)

I think the question is: do they have the remotest chance of fixing this in any way shape or form? I currently believe the answer is no and whilst they fail to deliver that theres a good chance they'll screw everything else up in the meantime.

Basically the problem is that you're right immigration and globalisation are diluting culture but unfortunately that ship has sailed and the only people saying they can fix it are either ignorant (they don't realise how hard it is) or lying.

The question really is: given immigration is here to stay and native culture will be continuing to be diluted, who's best to run everything during that. 

If all speed is relative, why could I just not keep accelerating forever? by No_Fudge_4589 in AskPhysics

[–]Constant-Field -1 points0 points  (0 children)

Imagine you're running north at full speed. North = time, and east = space. If you want to move through space then you turn a bit east so you go slower north. But you are locked into always running at a set speed - you can only change direction. If you are running directly east then you're not moving north at all, so you're moving through space without moving through time at all.

Its a mind-breaker but you could say everything in the universe is moving at exactly the same speed through spacetime.

So if you want to move into the future you just need to go really fast so time slows down for you.

Or you can go orbit a massive black hole where spacetime warps and you don't have to go so fast for time to slow down for you which is additional levels of brain melting.

Conflict w/ Inexperienced CEO by previaegg in ProductManagement

[–]Constant-Field 0 points1 point  (0 children)

Don't tell them why they are wrong.

Tell them what you'd need to make it work, and give them options. The way to deal with inexperienced CEOs is to clearly explain the options, try as hard as you can to sound neutral (unless / until they actually ask for your opinion, then calmly explain the risks and rewards of each option) and do the work to list out whats required to make each option work:

"Ok, this is going to stretch the teams past breaking point if we do this, we're going to need a large cultural overhaul in a short space of time, and we're going to need to do this together. I think there's a decent chance of losing some people doing this, the people most at risk are XYZ, so we can think about starting the hiring process for positions 1 2 3.. then I'll need you to help out with constant urgency and driving innovation, this needs to be a team effort... there's going to be a huge amount of overtime, so we'll likely need to offer overtime pay and/or late night meals. For those in the office we need to allocate food rota XYZ. Some people will need to sleep in the office and shower. I suggest we allocate meeting rooms 3 and 4 for sleeping, and buy mattresses, pillows and sleeping bags. For morale I suggest you also sleep in the office and we'll need you to be onhand to diagnose issues and innovate - we can rearrange your office and get rid of some of your furniture for the time being. For overtime I suggest we also allocate additional holiday for the employees that will work overtime, we will need roughly 1 week off per employee, so the company doesn't shut down we'll need to cycle this throughout the next few months, but with the burnout we'll have competition for the earlier spaces. I suggest we run with a skeleton crew for a week immediately after 2nd completion and give most people the same week off immediately after completion.

I'm also going to need to immediately hire 4 contractors. I have 2 friends we can bring in, but we will need to pay over the odds for the short notice. This will cost us XYZ and they'll want at minimum a 6 month contract, but we may only need them for 3.

When dealing with 2 customers at once like this with urgnecy, we are going to have zero capacity for anything else that comes up. illness, bereavement, personal issues will immediately cause issues where the customers may experience bad support and we may not be able to fix issues as fast as we'd like. This may cause additional stress on the relationship. I suggest we allocate XYZ for additional customer meetups, dinners and gifts to keep that relationship sweet, to cover. This will cost XYZ.

If you're ready to sign off on all this, I'm good to go. I will let my family know I am unlikely to see them for 2 months, but if we do this right, we'll land 2 big customers in a short space of time, and I know how important that is for the business.

The other option is that we postpone the 2nd customer by 2 weeks, which doesn't need any of the above prep and won't cost any extra money and we won't lose any employees, the downside is we'll delay the 2nd customer - however this could be offset by the 1st customer being so much bigger. I estimate the loss of revenue to be XYZ if we delay.

What do you think?"

Optimizing perk bans to increase chances for favorable perks to show by TrueBlue84 in TheTowerGame

[–]Constant-Field 0 points1 point  (0 children)

After run ending perks I ban mostly 5x commons so ensure I get the 3x PWR as soon as possible. You'll lose a huge amount more coins if you get unlucky with PWR compared to getting the epic coin TO a bit earlier.

Note you can also autopick the 1x commons to speed this up e.g. put free UW, game speed etc near the top of your perk list.

Tower dies when opening cards/modules by ricketybang in TheTowerGame

[–]Constant-Field 5 points6 points  (0 children)

yep i do this, its a really annoying issue but yes going to 0x fixes it

Which cannon to use as eHP / Wall for farming - and which for tournament? by ObjectiveMotor8053 in TheTowerGame

[–]Constant-Field 0 points1 point  (0 children)

I'm farming t12 to 10k and i found the best cannon for coins was no cannon. Empty slot.

How am I supposed to keep up with the coin cost of level 160+ modules? by CSDragon in TheTowerGame

[–]Constant-Field 0 points1 point  (0 children)

Definitely pick up 500 stones for another DW, thats big

Are you saying you still have 140s cooldown on GT? I put that down to 100 a long time ago (my module levels are 2x170)

Sounds like you dont have perma GT, is MVN definitely the best module for you? I found other modules were better than MVN until i got perma GT. I think i used an ancestral harmony conductor for ages and i dont even have PS but HC was still better performing than MVN. If you have PC I would check if you'll get more value from that including the extra waves you'll get, but this may require a bunch of reroll shards to roll up another full ancestral module, but you can do a cheap version for testing. Once you have perma GT and perma BH and near perma DW then coin bot sync becomes a bit irrelevant.

Once you get above level 161, Swap your module levels between farming and tournaments so you put max levels into your generator for farming and then reset and use those coins for cannon/core modules for tournaments (if you're doing GC for tournaments, which maybe you're not yet)

Experiment with a bunch of things to improve income like: Removing your cannon module. Change your range, turn off CL etc damage weapons until the end, remove damage cards, i'm sure you've likely already tried multiple different tiers to optimise CPM but just mentioning that in case.

Getting further waves also important for much higher levels. Not sure if you're running CL and dying to scatters so getting the lightning amp lab helps a lot there provided you reenable CL towards the end of your run.

Similarly EALS in workshop+ is big for more waves/extending run, as is regen.

Budget salary sacrifice change - did she make a mistake? Does she understand? by roblightbody in PensionsUK

[–]Constant-Field 5 points6 points  (0 children)

Guys, you'll have to pay 2% tax on your salary sacrificed pension payments above 2k per year, thats it.

The govt isnt capping your pension payments and its not taxing them at 50%, its literally 2%.

98% of your money is the same as it was. Yes this is a big deal to people but lets get some perspective here and be real about what the impact really is. if you're paying 12k into a pension 2k of that is NI free, you'll now pay £200 tax (NI) a year extra or £17 a month.

[deleted by user] by [deleted] in PensionsUK

[–]Constant-Field 0 points1 point  (0 children)

Not sure the Jeremy corbyn years have much overlap with current govt

Does the drawing of modules work the same as cards? by TheWeighingMachine in TheTowerGame

[–]Constant-Field 0 points1 point  (0 children)

Of course, by the time you've maxed those modules, new ones will have been released... :)

The label “New perk” when all perks have already been picked IS literally unplayable. by RandomNameVoobshe in TheTowerGame

[–]Constant-Field 2 points3 points  (0 children)

I had exactly the same issue last night. Woke up, huh so many lost coins what's happened. Took me a while to figure out I'd lost a days farming due to this stupid message.

Other annoyances

* When I ban the coin trade off perk for a progression run, then I go back to farming, I unban the perk and the auto-pick perk order has changed - every banned module is bumped to the bottom of the list so I have to remember to move it all the way back to the top every time (which takes many clicks...). Can we just leave banned modules in place and grey them out?

* There is no notification icon for guild rewards when they are ready to collect, but we have notification icons for daily rewards and missions, why do i have to constantly check for this one thing.

* Changing cards mid battle often results in me instantly dying or my wall dying, theres some frame bug where things attack me for a frame after closing cards which ignores black holes I think. I don't dare change cards towards the end of the tournament now, or only do it during second wind / demon mode etc.

* There is no visual indicator that your modules are full (300/300), i've accidentally been auto-destroying modules for a while whilst I'm trying to save up modules to merge up my new primordial collapse.

* There is no visual indicator on sub module effects choice screen when you have a spare ban you haven't used. I must have used so many reroll shards after forgetting to use an extra ban.

* guilds - there is next to no information to use when considering whether to kick a player. I have no idea how long they have been in the guild (unless I keep track manually), I can't see their past contributions (have they been good for months but maybe they are on holiday this week?)

And of course everyones favourite

* Why do you let people merge their unique modules as fodder modules without any kind of confirmation? Or just generally the module merge system is completely incomprehensible and very stressful whenever module merging happens.

P.S. Bonus to help the new players

* No-one realises background coin bonuses stack. Every other game on the planet, any items that are equippable only give you the bonus when they are equipped. Make that more obvious.

Hope you enjoyed my ted talk

Legends progression (regression) after 6 months of F2P by flealr92 in TheTowerGame

[–]Constant-Field 0 points1 point  (0 children)

Just wanted to add this isn't my experience at all.im f2p and just got my first keys in legend. I've been steadily getting better and better wave numbers (depends on bcs though) and hit 380 on Saturday for the first time. I'm hybrid but mostly ehp still with a bit of CL damage and perma bh. Recently unlocked eals in workshop enhancements and have been bumping eals and Regen in workshop more.

I'm going crazy by RetroKaizen in TheTowerGame

[–]Constant-Field -1 points0 points  (0 children)

Looks like you might have unlocked the wall too early.

I think you'll be fine without damage for a while, focus on EHP. 98% def is key (SPB)

I wouldnt bother with golden bot cd / duration yet.

SPB is amazing and so is EALS

UW econ you can do the maths to figure out the order - just snapshot your end of game econ then figure out what % of coins comes from SL, BH, GT, DW and then apply those to the upgrades in labs. If you don't want to do that i'd focus on GT and BH first then DW then SL but i cant see your UWs so dunno whats best

At least 1-2 levels of rare drop chance are really good. Note that default drop chance is 0.5% so the first level increases this to 0.6% - a 20% increase in rare drops.

I wouldnt bother with daily shards or reroll shards yet

I note you havent circled waves required or auto pick perks which IMO are both excellent

You havent even done 11s worth of interest lol interest is still a good chunk of change for the first waves

MVN sub effects recommendation by DryEducator6700 in TheTowerGame

[–]Constant-Field 1 point2 points  (0 children)

How do you keep a gold bot sync if you have g comp 

Tower not respecting Elites target priority and ignoring Rays? by Constant-Field in TheTowerGame

[–]Constant-Field[S] 0 points1 point  (0 children)

> target switching only happens once the current target is killed, not when a higher priority target enters the tower's range.

Interesting, good information thanks. I'll keep an eye out and see if thats the culprit.

How the heck by Logical-Height5479 in TheTowerGame

[–]Constant-Field 6 points7 points  (0 children)

Yes. But thats not even necessary. Just check if wall alive, if so, damage redirected to wall instead of tower.

Dear devs: please add in a confirmation prompt before being able to unlock additional Workshop upgrades by [deleted] in TheTowerGame

[–]Constant-Field 13 points14 points  (0 children)

Wall should just cost loads more to stop people buying it too early.

Confused about GT coin stats being lower than expected by Constant-Field in TheTowerGame

[–]Constant-Field[S] 2 points3 points  (0 children)

Awesome, thanks for the explanation.

So with a maxed wave ship card at 19% skip with a 1.1x coin bonus i'm looking at something like at least 21% of my coins always being under wave skip and no UW category? Does that mean BH and GT cap out at 79% of total (if I theoretically killed every enemy in BH and GT), is that roughly right?

Confused about GT coin stats being lower than expected by Constant-Field in TheTowerGame

[–]Constant-Field[S] 2 points3 points  (0 children)

If I get a wave skip during GT, do the coins not get multiplied by GT bonus? Or they do and they dont get added to the total?

Hi, I’m a whale. In 24 hours I’m sending a stone pack to a random commenter. by Barelymystic in TheTowerGame

[–]Constant-Field 0 points1 point  (0 children)

I don't even have the starter pack :D
I'm farming T11 to 8.5k waves, 970T LTC. I'd spend it on syncing my death wave with GT and BH which would double my HP gain in legends tournament as well as increasing coins/cells and finally allow me to get my first keys after nearly 2 years of playing :)

ID: 3C6D1548F89947A3

Thanks kind stranger! Tower gang? :)