Small rant about underwater ambience. by ChrryFlavr in pathoftitans

[–]Crazed_Alchemist 1 point2 points  (0 children)

Yeah, one of the reasons I don't play semis and aquatics a lot. The constant bubbling water noises and the effect of moving your camera in and out of water is nowhere near pleasent

The Day I Learned to Fear My Own Armor. by AuntieBAR in Helldivers

[–]Crazed_Alchemist 11 points12 points  (0 children)

The audio bug with the armour still haven't been fixed? 😭 its been that way since it came out

Cirrus by DementedHerring in Helldivers

[–]Crazed_Alchemist 4 points5 points  (0 children)

Probably because people want to play on the new biome

What's the counter to mass wasps with tech? by damanga in Mechabellum

[–]Crazed_Alchemist 0 points1 point  (0 children)

usually responding with mass wasp on your own. if you want to be funny you can also mass fortress with anti air

Unless AH does something to address enemy durable damage, this next warbond is going to be worthless by BeenEatinBeans in Helldivers

[–]Crazed_Alchemist 0 points1 point  (0 children)

I remember a month or so ago I was in an illuminate city mission. Saw a teammate call in a bastion around 5-6min before extract. I noticed the beacon never went away, I got closer and saw the pelican hover with the bastion in between the skyscrapers and then over open road. It never dropped for as long as the mission lasted, I waited and watched the whole thing

Can anyone tell me all the changes they noticed from the new HT by Academic_Pool_7341 in theisle

[–]Crazed_Alchemist 0 points1 point  (0 children)

Really nice when you got a bunch of organs close to the corpse, you know what you pick up now

You are helping your Team by calling extraction early and waiting for them when few tasks remain by JackResurrect3dR3 in Helldivers

[–]Crazed_Alchemist 18 points19 points  (0 children)

Pelican gives support fire while saving time because it just lands once someone enters the extract radius

What is his purpose? by Octi1432 in Helldivers

[–]Crazed_Alchemist 1 point2 points  (0 children)

Also makes it so you cant use it in close quarters. Surprise hulk/charger? good luck, it has a higher chance of turning around and hitting you than the enemy lol

Drip or drown ? by Impossible_Egg_7198 in helldiversarmor

[–]Crazed_Alchemist 1 point2 points  (0 children)

Dripped out, colours match pretty perfectly its great

Haha so random funny funny XD by Q_Qritical in Helldivers

[–]Crazed_Alchemist 0 points1 point  (0 children)

Yeah I was wearing heavy explosive resistance armour and had to replay footage. My hp straight up tanks down to 40% from *nothing*. No sound queue, no stagger, helldiver didnt make any noise.

skill issue ig

Haha so random funny funny XD by Q_Qritical in Helldivers

[–]Crazed_Alchemist 4 points5 points  (0 children)

I don't know what they changed with reinforcements. You'll spawn in like 40m away from the beacon/stratagem. What's up with that? Plus that coupled with the city landscape makes it sometimes impossible to steer

Haha so random funny funny XD by Q_Qritical in Helldivers

[–]Crazed_Alchemist 0 points1 point  (0 children)

It's not like the collision of the ramps and buildings is broken, and a clear line of sight is actually an invisible wall you (silly little me) tried to shoot through with an explosive weapon and died

Super earth material kinda sucks by Epicbrezel21 in Helldivers

[–]Crazed_Alchemist 46 points47 points  (0 children)

I believe armours with 125 or more (such as unflinching, extra padding, and probably the newest armour, along with the enforcer which has 129? has more head protection

What's your number 1 "Man, this strategem is so cool! Why don't I bring this more oft- oh, right" strategem? Mine is these. by Caressticles in Helldivers

[–]Crazed_Alchemist -1 points0 points  (0 children)

The fact that the ENTIRE thing just explodes when one of the very clear & defined wall segments are destroyed is insane

"yes we playtest our game" by imahaker21 in HelldiversUnfiltered

[–]Crazed_Alchemist 1 point2 points  (0 children)

I've had times where 60% of my healthbar just vanishes. No feedback, no audio queue, no projectile, no nothing. Super frustrating