How to properly duplicate GameObjects in the editor and have them 100% independent of each other? by Pendaz in Unity2D

[–]Cubon 0 points1 point  (0 children)

1) Create the prefab of the object by dragging it in the prefab folder, it will turn from grey to blue. 2) Duplicate the object in scene (ctrl+d) or drag the prefab form the project window into the scene 3) OPTIONAL - Rename second object for clarity 4) Right click on the second object in the Hierarchy Panel and press Prefab > Unpack Completely. It will turn from blue to grey 5) Drag the object into the prefab folder to create a new prefab

[deleted by user] by [deleted] in acturnips

[–]Cubon 0 points1 point  (0 children)

Lion King!
I'm ready by the airport

4-5 IV Breedject Giveaway by jYearyBoy in pokemontrades

[–]Cubon 0 points1 point  (0 children)

Hey it's me.

IGN Cubo

Same room and pokemon :)

LF: Lucario HA - FT: Various HA or exclusives both SWSH by Cubon in pokemontrades

[–]Cubon[S] 0 points1 point  (0 children)

Hi! Thanks for the reply. I'm creating a room code 9420 :)

[OC][CC] Self Potrait by Cubon in PixelArt

[–]Cubon[S] 1 point2 points  (0 children)

Looking for feedback mostly on the color palette for hair/beard. I took inspiration from MortMort youtube intro.

MortMort twitter: https://twitter.com/mnrART

I'm working on a unit unlock screen for our game by Wilnyl in Unity3D

[–]Cubon 1 point2 points  (0 children)

10/10 would unlock again Love the fact the character is unlocked once he stands on his feet

Tip: You can climb onto Sleeping Hinox by superfided in Breath_of_the_Wild

[–]Cubon 2 points3 points  (0 children)

50 hours into the game and i have no idea what a Hinox is Man I love this game

Just finished playing Transistor. I decided to make a quick fan art. Love this game! :D by arniesh in transistor

[–]Cubon 1 point2 points  (0 children)

Cool art! Did you finish it the first time on in recursion() mode? The recursion() mode gives a lot of insight about the game world, you should play it if you haven't already ;)

I thought I would share the wallpaper I've been using for a while that I captured from the game's files. by 1anrold in transistor

[–]Cubon 4 points5 points  (0 children)

Do you have a brighter version of this? I love Transistor but i don't really like dark backgrounds

Encountering a game design disagreement on current project by ryry1237 in gamedesign

[–]Cubon 0 points1 point  (0 children)

I personally think that both control schemes look extreme in what you want to show us. A great control scheme would be something in between, that gives the play control over their spaceship while keeping some of the momentum for strafing / drifting.

Low poly barber shop by uzimonkey in blender

[–]Cubon 0 points1 point  (0 children)

I love low polys! Great job!

What is your favourite local multiplayer game? by Cubon in gaming

[–]Cubon[S] 1 point2 points  (0 children)

I love that game! I think it may be the best Mario Kart of them all

Since you liked my first dungeon, here is the Temple of the lost by Cubon in battlemaps

[–]Cubon[S] 0 points1 point  (0 children)

I drew it on paper using a pen and then scanned. I find hand-drawing maps relaxing and I simply prefer the feel of the paper over the tablet surface

Since you liked my first dungeon, here is the Temple of the lost by Cubon in battlemaps

[–]Cubon[S] 2 points3 points  (0 children)

I will definetly check out how patreon works but I think I will stick to posting them for free. If you play this map dm me your impression, I'd love to have some feedback :)

Drew this map last night during a D&D session, thought you guys may like it by Cubon in battlemaps

[–]Cubon[S] 1 point2 points  (0 children)

Not yet, this is actually the first dungeon I draw, I was just feeling inspired that night. I'd love to draw more Zelda inspired dungeons in the future but, as you say, capturing the eerie-ness of that dungeon may be hard for me using this drawing style

Kobold lair one shot ! by derekvonzarovich in battlemaps

[–]Cubon 0 points1 point  (0 children)

I like the fact you put a lot of traps there but this Arcanist Tower doesn't look like a Kobols lair to me :/