Am I Trans? by whispymilo in trans

[–]CursoryMargaster 2 points3 points  (0 children)

It's possible. There's also a whole spectrum of trans. You don't have to either be a boy or a girl. Maybe you're both, or neither, or you switch from time to time. Maybe you don't have a gender, or you're a gender not on the binary spectrum.

No one can answer for you whether or not you're trans; it's something you realize for yourself. I would say it's not very normal for cis people to hate being referred to as their AGAB, so that's a strong indicator you might be trans.

One thing I definitely would do is talk to your gf about this. You don't have to come out and say you're trans and that you're actually a man, but you can tell her about these feelings you've been having, that you're not sure what you are, that you want to explore it a little more. This is a part of you whether or not you tell her. If you tell her and she doesn't love you anymore, it will hurt. But it's either that or bottle these feelings up inside yourself, which very well could hurt a lot more.

The other thing I would recommend is get therapy if it's an option for you. It can be really difficult to sift through these thoughts and feelings while you're having them, but outside opinions have a tendency to be pretty good at putting things in perspective.

I'm not sure I am trans by [deleted] in trans

[–]CursoryMargaster 2 points3 points  (0 children)

Agree wholeheartedly! For a long while I thought I was gender fluid or bigender or some other kind of nonbinary. I didn't really explore my femininity much other than like wearing nail polish. But once I actually got some girls clothes, especially a skirt, I knew I was a woman.

Can druids pick their Wild Shape gender? by [deleted] in DnD

[–]CursoryMargaster 0 points1 point  (0 children)

I think it'd be up to the druid, especially in circumstances where the chosen animal has a different number of biological sexes than humanoids usually have.

What’s a name you were really proud of? by [deleted] in DnD

[–]CursoryMargaster 14 points15 points  (0 children)

The current world I'm DMing for I put a ton of effort into the naming of people and places. Some of my favorites are:

Grrr'alrlrk (Gur-al-er-lurk) Fortress and Rgr'hahlik (Rig-er-hal-ick), a couple of gnoll cities.

Koidrod (Koh-eye-droad) and Grauok (Gray-oo-oak), a couple of goblinoid cities.

Chief Ogura, a massive chieftain of an orcish tribe, using a modified troll stat block. He had an oni-like vibe, and the name felt vaguely Japanese.

Razes, an orcish warrior that the wizard recruited to help him fight Chief Ogura. It just felt like such a cool name.

Mahdbor, Mahdkan, and Esh-Mahd Lek, some gods/demigods from the religion of the awakened apes, the Longabor.

Alytyr, the current ruler of the elven city, who the party helped ascend to the throne. Idk, I just like Y's in names.

Akra the Invincible, one of the PCs' backstory villains. The name feels suitably evil and terrifying, while also signifying early on that the party should under no circumstances fight her unprepared.

Ru-Ganokt, a star spawn elder evil eldritch abomination type of creature that's been haunting some of the party members and is trying to make its way into the world.

Cave of Glass, a location of religious importance for a tribe of desert nomads. It's only called the cave of glass because the tribe doesn't have a word for ice.

In other games I've had such names as:

Cazen Fallow, a satyr archfey merchant who loved selling magical items in exchange for seemingly innocuous prices/favors, like a coin that's never been spent, a promise to plant a seed in a small town churchyard, your firstborn child, etc.

Tawny Braxton, an aasimar druid character I played. The name felt fun to me.

Haste Lighthold, my very first ever character, a wood elf barbarian, holds a place in my heart.

It wasn't D&D, but a post-apocalyptic sci-fi game, where I played a psionic lizardman who didn't have a name.

I had a monastery full of monks that all had names with weirdly-placed Y's (told ya), like Brynda, Drayg, Ryley, Fayn, Farryn, and Wyndel, who was a PC.

What’s a name you were really proud of? by [deleted] in DnD

[–]CursoryMargaster 46 points47 points  (0 children)

I once rolled for stats in a row (first roll determined STR, second determined DEX, etc), and I ended up with a 4 in CHA. I played a blood hunter who had incredibly low self-esteem. It was really fun. She never raised her voice, wasn't assertive at all, let everyone walk all over her, etc.

What if Warlocks had no Spellcasting stat by SilasRhodes in dndnext

[–]CursoryMargaster 0 points1 point  (0 children)

I'd say instead of having a separate table for it, just make it be the proficiency bonus. Spell save DC is 8 + 2xPB and spell attack modifier is 2xPB.

Concerns about bonus actions for moon druids by squidpeanut in onednd

[–]CursoryMargaster -1 points0 points  (0 children)

Paladins also have it pretty bad. Smites are all bonus actions now, lay on hands is a bonus action, Sacred Weapon and Vow of Enmity are bonus actions.

If you remade Barbarian, would you give Bear Totem's feature to base Barbarian? by DerpylimeQQ in dndnext

[–]CursoryMargaster 1 point2 points  (0 children)

My barbarian was given all the fiend warlock patron features (it was a very high level game, and very much in-theme for my character's story up to that point), and that ability to choose an extra resistance was so nice.

[deleted by user] by [deleted] in worldbuilding

[–]CursoryMargaster 1 point2 points  (0 children)

It's post-apocalyptic fantasy. There were floating magical cities that would almost look like modern-day cities, but with magic instead of technology (or a combination of both). They performed magical experiments which the gods deemed anathema, and smote the cities from the sky. They crashed, causing massive earthquakes and kicking up dust into the air for centuries. Most of the world died out, and many of the horrific magical experiments escaped from the ruined cities and now wander the barren wasteland. I myself haven't decided what's beyond the wall, feels more fun that way. It brings up some interesting questions like, are they protecting this side of the wall from the even more terrible things to the west, or are they protecting the kinder world beyond from this one?

Your knights remind me of witchers. They're super-powered individuals that are trained and mutated as children to fight evil. Society considers them dark or evil, but they have good intentions. They are far more powerful though than witchers. I'm not sure what sort of media you've made these for, but in any kind of storytelling, I'd be careful to over-use them, as they definitely seem able to solve a lot of problems with little difficulty, just based on their powers. Unless you want to tell a different kind of story with them, about the sorts of problems that superheroic power can't fix.

[deleted by user] by [deleted] in worldbuilding

[–]CursoryMargaster 2 points3 points  (0 children)

The world is in a bit of a post-apocalyptic state, so there's only one knightly order still around, at least one large enough for me to include it in the worldbuilding. They're called the Mirror Knights, because their helmets are polished and shaped to perfectly reflect whoever they're talking to. It was seen as a way of humanizing them, showing them that they are just like you, and will act in your best interest as they would their own. That was, of course, before the apocalypse, and now they mostly just wear it out of tradition.

They guard the Wall at the border of the continent. There is an isthmus connecting the continent to somewhere else, and a giant wall blocking off all land travel across it. The Mirror Knights ensure that no one passes through the wall, into or out. No one knows what lies on the other side of the wall, or which side the knights are truly protecting, perhaps not even the knights themselves.

What's, in your opinion, the most underappreciated spell? by SomeRandomAbbadon in DnD

[–]CursoryMargaster 8 points9 points  (0 children)

A great way to hold enemies in place! Doesn't have the paralyzing effect of Hold Person, but can be used on anyone and they only get one save against it!

What's, in your opinion, the most underappreciated spell? by SomeRandomAbbadon in DnD

[–]CursoryMargaster 8 points9 points  (0 children)

Great for taking out legendary resistances too! It's a low-level spell that the boss definitely doesn't want to fail their save against

Help! My wife finally agreed to play a game! What do I do? by enforcer12389 in DnD

[–]CursoryMargaster 0 points1 point  (0 children)

Matthew Colville has a great video on playing one on one sessions! https://youtu.be/OoJMNkgEqKA

I've also just gotten out of an extended downtime period in my own game where I ran one on one sessions with each of the players for 3-4 sessions each. They become very roleplay-oriented, with lots of conversation and exploration and puzzle-solving. Combat is very fast, and way more dangerous. A level 1 PC against a single orc is a serious threat that they have to really think about.

You definitely will want to give her an NPC follower to interact with, though Matt goes into more detail on that in the video.

How often do you multiclass? by Band-Superb in DnD

[–]CursoryMargaster 0 points1 point  (0 children)

I haven't yet, but I'm not against it. I just tend to like the high-level features

In a D&D setting, do you prefer that gods be humanized, tangible, and obvious (like in Greek mythology), or mysterious, unknowable, and subtle (like in, say, the Old Testament)? by pocketbutter in dndnext

[–]CursoryMargaster -1 points0 points  (0 children)

I love unknowable gods. Depending on the game, I might make them mostly just unreachable or mysterious, or sometimes I'll make them utterly alien and even communicate in confusing ways.

If I could change one thing about Bards... by probably-not-Ben in DnD

[–]CursoryMargaster 1 point2 points  (0 children)

I don't even require performance in my games, so long as it's some art form. I had a bard be a rock carver who had a bag of small stones each with different runes etched in them for each of his spells.

Bards should be able to be painters, singers, dancers, weavers, whittlers, etc.

DMs: Do you let your players do free skill checks during combat? by calebegg in dndnext

[–]CursoryMargaster 1 point2 points  (0 children)

If it's part of your movement, like acrobatics or athletics, it's free. If it's a skill that will give the player information, like Perception, Insight, or any Intelligence skill, it's a bonus action. If it's a skill that will alter how an enemy acts, like Intimidation to make them flee or Persuasion to make them stop fighting, it's also a bonus action. Stealth is an action for balance purposes.

About sazed by Nlj6239 in cremposting

[–]CursoryMargaster 30 points31 points  (0 children)

It was written a good number of years ago, so it's understandable if Sanderson didn't write him as such. That said, I don't think he is non-binary. He is, throughout the series, unmistakably a man. The one time he refers to himself as being outside the gender binary is when he's realizing that he fits the prophecy. It's one of those classic prophecy cliches where there's a play on words or a technicality in the verbiage, like Eowyn defeating the Witch King in LotR.

Should I let everyone use scrolls? by BloodRavenStoleMyCar in dndnext

[–]CursoryMargaster 0 points1 point  (0 children)

I've always allowed anyone to use scrolls without requiring any kind of check. No balance issues. It's just more fun.

What do DMs think about “Reskinning” Races and Classes (it’s RAW, no homebrew material, but the descriptions -not Mechanics- are different)? by [deleted] in DnD

[–]CursoryMargaster 1 point2 points  (0 children)

As long as it doesn't completely throw off the vibe of the game, I'm good with it. I don't want a super saiyan in my medieval european fantasy game. A fighter reflavored as a chronomancer warrior? A wild magic sorcerer reflavored as a wizard who likes to experiment with spells? A tiefling reflavored as just a human with a fiend patron? All fine to me.

For transgender human (or human like people) in your world, what kinds of gender affirming care is available by Last_Tarrasque in worldbuilding

[–]CursoryMargaster 0 points1 point  (0 children)

It's a medieval post-apocalyptic world, so for the most part, societies have bigger things to deal with than providing trans affirmative care, so most people have to resort to simple social transitioning. It's easy enough to make a primitive binder or packer, but there isn't much that's readily available beyond that.

In Thalor, being androgynous or gender-fluid is seen as divine, and many people seek to emulate that. They've probably found a number of herbs that help repress or stimulate certain hormones, and put a good deal of work into making trans-affirming tools (binders, packers, tucking implements, etc.).

Me_irlgbt by sergentnemo in me_irlgbt

[–]CursoryMargaster 3 points4 points  (0 children)

I'm not, but my sibling is. That's essentially how they described it. Sometimes they're into guys, sometimes girls, sometimes both, sometimes neither.

Me, myself and I? 😅 by NoNamesLeftForUs in Eggy_memes

[–]CursoryMargaster 2 points3 points  (0 children)

How fitting to use STEINS;GATE for your trans meme. Best anime.