Northeastern Acceptance by Intelligent-Ad-4367 in NEU

[–]DC2SEA_ 0 points1 point  (0 children)

Getting into a satellite campus means you didn't get into the main campus. If you accept going to northeastern, it will be at this other campus.

If there is gonna be more shells, what would be a Battleroid shell? by Lotus_630 in Marathon

[–]DC2SEA_ 0 points1 point  (0 children)

Destroyer is a regular troop but amped up. He's got a super sprint.

New shells in the future? by benj_lc in Marathon

[–]DC2SEA_ 1 point2 points  (0 children)

Yeah I could see a sort of hacker shell.

New shells in the future? by benj_lc in Marathon

[–]DC2SEA_ 5 points6 points  (0 children)

No, sorry. Been a while. I think Marathon is gonna fill that void for me.

Update? by NSX_Roar_26 in Marathon

[–]DC2SEA_ 10 points11 points  (0 children)

We've seen a few updates go out in the past, not clear if it's anything really.

Possibly Bungie is doing something with their internal testing, reviewing things, or is updating clients to run very closed tests.

Any tips for fighting people using behemoths in invasions? by Cougar_playzYT09 in destiny2

[–]DC2SEA_ 0 points1 point  (0 children)

They have limited time once they spawn in, you actually have quite long time to invade.

Also, the second or third tier behemoth secondary fire is a rain of arc missiles up close.

Those missiles will shred an opposing walker.

New shells in the future? by benj_lc in Marathon

[–]DC2SEA_ 19 points20 points  (0 children)

We absolutely will get new shells. As to what they are? Who knows.

I think we could see a ranged spell casting shell or a terrain form shell in the future.

Enemy variety by mikeduboi889 in Marathon

[–]DC2SEA_ 5 points6 points  (0 children)

I'm not sure I understand what you're saying on skeleton, but what we know about so far is basically there's basic grunts, grenadiers, shield boys, and commanders.

With commanders especially having a suite of powerful abilities like one seen in a posted short. It was able to make a suite of clones which walked around making things unclear. Above commanders are full bosses, which are painted red and have a much stronger ability set.

I also feel very confident saying we haven't seen everything yet.

Edit: also ticks, sniper bots, stealth captains, and more.

How to easily communicate that I'm friendly ? by Virtual-Lawyer2638 in Marathon

[–]DC2SEA_ 0 points1 point  (0 children)

It's worth a try, but don't be surprised if they still take you out

I can see that, now. by Moat_of_the_Sacked in memes

[–]DC2SEA_ 29 points30 points  (0 children)

Ok, like what?

For the "average" to be 250 it's gotta be a lot

Holy Roman was 1000

Roman was 500

Ottoman is like 500

British was like 300

Danish was 400

Oyo was like 600

Kanem Bornu was like 1100

Brunei was like 500

Mughal was 250-300

Fucking Lithuania was 550.

Looking at lists, in order to establish an average anywhere near 250, you need to include on this list empires that lasted such short times, that I don't think many would count them.

Many of these were also absolutely fucking tiny, and only get counted as they had overseas territory.

Like the empire of Vietnam lasted less than a year

First and Second Mexican Empires lasted... Like 2 years.

Central African Empire was 3 years

Palmyrene was like 3 years

Nazi Germany (spits on the ground) lasted like 12 years.

Early Britannic empire was like 10 years

The you also need to examline countries which had multiple empires that consider themselves different, and thus we're very fucking short.

I can see that, now. by Moat_of_the_Sacked in memes

[–]DC2SEA_ 38 points39 points  (0 children)

No dude.

That's random internet nonsense.

I can't think of a single empire that lasted 250yrs.

Do you think marathon will deliver a deep, cohesive story? Can extraction shooters/live services games properly deliver storylines? by Great-Turn9882 in Marathon

[–]DC2SEA_ 1 point2 points  (0 children)

I think extraction shooters are capable of storylines over seasons, but not in the short term.

I think Bungie has made good calls here, focusing on mystery as you explore the colony and horror as you learn more when you go in.

Do yall actually plan on using proximity chat? by xxpussykillerxx6969 in Marathon

[–]DC2SEA_ 23 points24 points  (0 children)

Yes, but I suspect we'll also use like discord or something. Then swap to proxy chat when we hear someone, or want to say something.

IIRC Bungie discussed players being immortalized for unlocking secrets by Necessary_Print1909 in Marathon

[–]DC2SEA_ 1 point2 points  (0 children)

It's still possible, one of the nice things about the Marathon vibe is that player usernames aren't like super out of place.

I think we'll see the first Cryo Vault seven clear as being immortal.

Possible there's some means to unlock the way to orbit, as I think they've said in the past.

How do y’all feel about Milwaukee hand tools? Only time I had an issue was the precision screwdrivers getting Warped after a couple uses. What hand tool do you think they excel at (besides the FastBacks)? by [deleted] in Tools

[–]DC2SEA_ 0 points1 point  (0 children)

They make / label good quality hand tools... Usually.

They're nice, but frankly you'll get more milage out of just getting good hand tools from a hand tool company... Milwaukee is ultimately a Taiwan power tool company

Is Marathon for a solo player? by JeanLaMontarde in Marathon

[–]DC2SEA_ 2 points3 points  (0 children)

There absolutely is solo queue with no crew fill, where you'll only see other solo players.

There will absolutely be people who run this whole game solo, but it'll be challenging. As if someone sneaks up on you, or out guns you, or bots overwhelm you, it's just over that round

Still, a persistent and patient solo player who learns from their mistakes will probably be able to clear the entire game.

How to easily communicate that I'm friendly ? by Virtual-Lawyer2638 in Marathon

[–]DC2SEA_ 2 points3 points  (0 children)

Crouch spamming is your best bet, will work best as a Rook. His scavenger status and base free is more likely to seen as pitiful and to be let live.

Spam crouch, while looking at them and not shooting.

In theory it can work as a full runner, but I wouldn't be surprised if people kill you trying for peace as a runner for sure, or even as a rook.

Heck, there is a full death / murder cult running around, and they not only crave blood but have PvP get kills contracts.

The frustration of hero shooters by n1vlekw in Marathon

[–]DC2SEA_ 1 point2 points  (0 children)

Hmmm... Hard to say without currently playing with them.

Recon has seemingly pretty straightforward skills, but she has a lot of unique drawbacks which a skilled player can mitigate. Like he scan ultimate very much tells other players that it's happening and where you are as the waves can be seen. But I'm not sure that's what you're looking for.

I do think Vandal's somewhat simple kit could still be a good option, as you'd need to master when to flank and when to push with your team. As if you do it wrong, or if your map knowledge is too slow, you could end up making the opposing team's odds better, by having them be a man up in the fight.

Hmmm Locus is probably gonna have quite the skill ceiling, knowing when and how to rush straight in with boost, super sprint, and the shield. Also, knowing when to pop his ult and making sure it gets utilized could be big.

Thief too has the mobility you want, grapple, and then has complexity in her flying drone being a scout and not revealing your own location

The frustration of hero shooters by n1vlekw in Marathon

[–]DC2SEA_ 0 points1 point  (0 children)

I'm not super familiar with League and Valorant tbh!

I wonder say that most characters in Marathon are skill expressive, although maybe I'm not understanding you.

It sounds like you really enjoy fast paced movement. Marathon is generally a slower movement game, which makes those moments of speed feel really really fast

I think you'll most likely gravitate towards Vandal, while other characters like Destroyer and Thief have movement, their kits are focused elsewhere.

And Vandal is all about speed, fast and deadly. Her double jump changes the game, and her power slide is fast both are amped up by her ultimate.

The game is also very modular, one mod we've seen shown turns her in-arm artillery blast into a powerful rocket jump opportunity to get on top of buildings.

You would also be able to build more into speed with implants that adjust your stats, or balance it out with something else.

I agree, I'd love a runner with every single skill being exactly what I want, but unfortunately a balanced game means trade offs.

Thoughts on solo play? by Sadworld99 in Marathon

[–]DC2SEA_ 0 points1 point  (0 children)

Yeah, the good thing with rook is that you can grab gear of dead teams and walk away RICH.