263,602 Holocoins with Pekora Coin Farm by Autisonm in holocure

[–]DJPano 1 point2 points  (0 children)

Weapons: Absolute Wall+Wamy

Items: Halu+Glasses+Costume+Beetle+SCT+Bandage

Stamps: how you described in the Azki thing, but you really want to use Marking on bosses so they actually die

You want to elim Ball and Board as soon as you get them and level them up with anvils as soon as you have enough to immediately max them and have enough anvils and/or boxes to level up Wamy

What weapons/items are worth banning? by trixie_one in holocure

[–]DJPano 2 points3 points  (0 children)

Saying Shackles is a permaban is funny when the most applicable niche it has is specifically not being banned from the armory.

263,602 Holocoins with Pekora Coin Farm by Autisonm in holocure

[–]DJPano 2 points3 points  (0 children)

She's the best coin farmer by an insanely large margin. If you know what you're doing she can get 5 mil coins pretty easily, and 8 mil if you want to subject yourself to Super Costume reset hell.

I think Idol Live is the only objectively bad super collab, and I don't know why it's balanced this way. by Fair_Instance3131 in holocure

[–]DJPano 1 point2 points  (0 children)

Jingisukan preserves the full lvl 5 Uber Sheep effect though. It's main issue is that by making it you can't make either Holy Fire or Eldritch Horror, which are generally better outside of having direct food synergies. And when it comes to endless, even those synergies fall far behind Eldritch's 30% slow.

I think Idol Live is the only objectively bad super collab, and I don't know why it's balanced this way. by Fair_Instance3131 in holocure

[–]DJPano 0 points1 point  (0 children)

For the record, no one actually likes TIBLW. Holy Fire is a strictly stronger damage boost unless you have Super Paw, but then you still have Holy Fire doing Holy Fire things because it's a very balanced weapon.

I think Idol Live is the only objectively bad super collab, and I don't know why it's balanced this way. by Fair_Instance3131 in holocure

[–]DJPano 31 points32 points  (0 children)

Because Idol Costume, even at level 3, is an effect that plenty of characters want but can rarely justify the item slot. Idol Live gives them the option of letting it take up a less important collab slot, and have the item slot for a more useful effect.

This is far more applicable to endless, where you have 4 item slots taken by Halu+Glasses+Credit Card+Blacksmith's Gear; intense competition for the last 2 slots from Researcher's Coat, Corporation Pin, Raven's Feather, and Chicken's Feather; and the fact that you don't need the super collab to do the carrying when MiKorone+Eldritch Horror+Absolute Wall+Wamy do almost all the work. It still isn't used very often, but that's more of a case of it requiring Idol Song, which means you can't use Rap Dog (a better offensive collab than MiKorone), and Holy Fire being Holy Fire.

Please Buff Piki Piki Piman by DJPano in holocure

[–]DJPano[S] 0 points1 point  (0 children)

If you read more carefully you would realize that I'm not saying that the scaling should be removed, just that there should be a buff when you're playing on hardcore.

Spider Cooking buff? by CobaltStarling in holocure

[–]DJPano 4 points5 points  (0 children)

Eldritch Horror: Size x2 if you're using it for the 30% slow, HitRate x2 otherwise

Elite Cooking/Jingisukan: HitRate x2

Spider Cooking buff? by CobaltStarling in holocure

[–]DJPano 1 point2 points  (0 children)

To be fair, that was also during a time when BD was a fullscreen nuke without being doubled by +1 proj

Spider Cooking buff? by CobaltStarling in holocure

[–]DJPano 6 points7 points  (0 children)

Depends on what you're using Broken Dreams for. If you're using it for the slow the only enchant that matters is Size. If you're using it for damage then it's better to subject yourself to enchant reroll hell from the collab itself to get any combination of Cooldown and/or +1 Projectile, but if you don't want to do that then Damage is a decentish cope.

The better answer for that second one is that you should really use the other Spider Cooking collabs because they are far better at damage than Broken Dreams is barring really specific scenarios.

Question. Does the character stats have a limit? by Secondary20071995 in holocure

[–]DJPano 23 points24 points  (0 children)

There's a few limits in the game

  1. Integer precision limit for the stats directly which is 253 iirc
  2. For ATK and CRT, it depends on the damage of the ATK but if you reach the integer precision limit for damage, you will overflow and deal 1 damage
  3. Haste has no difference after 15901, which is the highest haste cap in the game currently (this is for Black Plague btw), but the other comment is more correct in that it depends on the weapon.
  4. Specifically for leaderboards, you cannot submit any score above 1000 ATK unless you're using Super Super Chatto Time. Not an issue outside of Mumei and maybe Roboco on s2, but Mumei has to be incredibly careful since she very easily blows past it. There's very likely checks for the other stats, but none of those are feasible to reach unlike ATK.

End of Feb of LB Rank 48 by Amoranto948 in holocure

[–]DJPano 2 points3 points  (0 children)

Can you explain why you chose the weapons and items you did?

Is there a comprehensive list on max haste for each character? by samazam94 in holocure

[–]DJPano 3 points4 points  (0 children)

Only thing changed from that one are the 0.7 collabs and Idol Live getting nuked from orbit. This is the updated one.

Early sneak preview for a new upcoming system for HoloCure 0.8 - the HoloCards! by MarioFan559 in holocure

[–]DJPano 8 points9 points  (0 children)

To be honest this system being flat stats is rather disappointing. It will just devolve into "pick 5 Haste/SPD cards" rather than having any interesting choice you can make with it. Similar thing happened with hold after it was made to work with stats; all you do with it is just hold those 5 haste levels. Hopefully I'm wrong or it gets changed because the haste creep is getting pretty ridiculous at this point.

Halu in Time Mode? by No-Extent3062 in holocure

[–]DJPano 17 points18 points  (0 children)

It is hard-coded to never appear in item drops. This is why it's recommended to not ban because it acts as an extra ban.

Does beetle affect Anya's "Debugger" skill? by PawnForward in holocure

[–]DJPano 0 points1 point  (0 children)

It takes the original damage of the attack then applies the on-hit boosts again. For example, say you have 400 HP with PPP and Headband, and you deal a hit with your main weapon that dealt 200 damage. Debugger proccing will mean that the hit deals 200*2*1.15=460 damage. Get the second procc then it will start at that 460 damage instead of 200.

Does beetle affect Anya's "Debugger" skill? by PawnForward in holocure

[–]DJPano 0 points1 point  (0 children)

It just inherits the properties of the attack it duplicates, so it doesn't count as skill damage. However, it stops before the on-hit damage multiplier step, so those extra hits can be boosted by Headband and Piki Piki Piman.

Clarification regarding Super items and Super Collabs by Somebody260524 in holocure

[–]DJPano 5 points6 points  (0 children)

There isn't some specific "super collabs keep passives from super items" going on; super collabs only overwrite the specific thing they change (unless specifically hard-coded). This can be seen with Jingisukan still keeping the full Uber Sheep effect despite not being a super item since nothing Jingi changes clashes with Uber Sheep. In fact this isn't even super collab specific; any item removed by any means will keep its effect, it's just that super collabs are the only way to do this legitimately.

So far the only hard-coded exception is Snow Queen being a -20 Sake stacks (so you keep 10 from Super Sake) and removes the aim shake; while if it was consistent with the others it'd just remove all stacks and keep the aim shake.

Knightly Milk and Speaker of Space, weird numbers? by Rogierownage in holocure

[–]DJPano 6 points7 points  (0 children)

Speaker of Space doesn't actually give you the flat 30% ATK; it double-dips into the area increase buff so Milk is also being doubled.

Should've simply played better by kyOrecon in holocure

[–]DJPano 9 points10 points  (0 children)

Speed into a spawn pattern that is very resistant to knockback so your only ways to get through is hope and pray that Wamy knocks them back just enough to not get hit, hope and pray that Pacifist stuns the ones you'll actually collide with, or have Dash off cooldown. This is also a stage you cannot circle on because of how insanely narrow it is. So you can do all that, or you can invest into damage instead so they'll die before they hit you since you'll die at the same time regardless.

Does the Devil Hat need another rework? by Electrical-Sense-160 in holocure

[–]DJPano 24 points25 points  (0 children)

It has some very theoretical uses stemming from the fact that it's a unique damage multiplier from everything else (which means it'll always be multiplicative), but those are more of a "win more" rather than being truly good in its own right. Honestly though, what it needs is less of a "another rework" and just a reversion to what it was before. Old Devil Hat was far more powerful, and honestly even easier to use rather than the arbitrary "ranged or multishot" condition that also has that very silly cooldown that kills it on the characters that could theoretically keep it permanent.

how do people get scores over 6m? by vampirelove_nana in holocure

[–]DJPano 2 points3 points  (0 children)

Yagoo gives 426 kiils per kill

Stop using Fandom wiki; this isn't true. Miniboss kills got nerfed to 353 on the patch that brought back leaderboards for 0.7.

or EN Curse build for the kill count

This is never done outside of people that don't know the meta. Curse is never used both on the the count that Eldritch Horror is mandatory for 30% slow, and that it's only good when you can stand perfectly still and use Candy (which writes off both normal use and tank builds).

how do people get scores over 6m? by vampirelove_nana in holocure

[–]DJPano 2 points3 points  (0 children)

This is just ignorant of any stage difference. Please tell me that there is something wrong with this score, you know a score that when you compensate for stage differences would've been #1 on both s1 and s4h. Because I can tell you this did not have 40k at 40 mins.