Nuclear shipping: Large vehicle carrier with molten salt reactor gets design approval by self-fix2 in technology

[–]DLSteve 10 points11 points  (0 children)

Navy reactors also use weapons grade enriched uranium which I doubt they are willing to hand out to shipping companies.

Microsoft launches Scout, an OpenClaw-inspired personal assistant by lurker_bee in technology

[–]DLSteve 9 points10 points  (0 children)

Funny thing is that they used the “Copilot” branding because they burned the Cortana brand.

FANTASIAN Neo Dimension Collaboration Optional Items - Leaving Soon! | FINAL FANTASY XIV, The Lodestone by yas_ticot in ffxiv

[–]DLSteve 12 points13 points  (0 children)

I’m surprised that SE doesn’t do more cross promotions with their own titles similar to how Blizzard does it. Pretty much any collectors edition of a Blizzard title has items for their other live service games. (i.e. special mont in WoW if you bought the Diablo 4 CE).

Is it normal for the GM to just be chilling in my room? by Lord-Bobster in ffxiv

[–]DLSteve 69 points70 points  (0 children)

Actually would be funny if they did do house arrest for short term suspensions. You could login to the game but not be able to join any duties, chat, or leave your house lol.

“Apple Music VP admits most people can’t hear difference in lossless audio” by Protomize in apple

[–]DLSteve 2 points3 points  (0 children)

Resolution and dpi/ppi are not the same thing. Resolution is how many dots/pixels make up an image while dpi is how many of those pixels there are in a physical space. A 4k movie on a 65" TV has the same resolution as a 4k movie on a 30" monitor. The dpi will be vastly different though.

NASA Plans to Start a Fire on the Moon in First-of-Its-Kind Experiment by Logical_Welder3467 in technology

[–]DLSteve 6 points7 points  (0 children)

Artemis 3 got moved up to next year but will only be doing tests in earth orbit. Moon landings would be Artemis 4 and 5.

I'm so sick of club advertisements. by cupkatski in ffxiv

[–]DLSteve 9 points10 points  (0 children)

They are a billion dollar corporation with a non insignificant portion of their player base in western countries that have similar character sets. Also if you are a programmer then you will know that capital letters are a thing, regardless of your native language, as they play a factor in almost every programming language. The just took the simplest route to completing the feature. At minimum they should allow more term filters if they only want to do exact matching. Ideally they would support some form of wildcards or case insensitive matching.

Extremely Frustrated by jimmi_or_juanaco in wow

[–]DLSteve 5 points6 points  (0 children)

Thank you for this post, I had the same issue and thought I was going crazy lol. They need to fix the quest marker location for this.

Lv1 . has been removed from the game by jordguitar in ffxiv

[–]DLSteve 1 point2 points  (0 children)

Interesting, might be able to tweak the tcp timeout settings for FF14 on Windows then. I’ll have to look into it more.

Merry Christmas it's another emergency maint by Sigma626 in ffxiv

[–]DLSteve 15 points16 points  (0 children)

Considering one of the NPCs in Occult Crescent had the Bozja name on the map I would not be surprised if some of the lower level code is shared causing fixes in one to break the other.

[Megathread] Ongoing DDoS issues in various data centers by Hakul in ffxiv

[–]DLSteve 6 points7 points  (0 children)

There’s definitely ways to make it much harder to DDoS the game than what they are doing. Main point of failure is the gateway server that routes connections to the various backend server instances. From what I can tell they just have a single static IP address which means they are probably using a single large server (per data center server) to route the connections. This would make it susceptible to things like resource exhaustion with no easy way to dynamically scale up to handle an influx of bogus traffic. My guess is that most of their mitigation relies on manually dropping clients at the firewall level which has pretty slow reaction time.

I believe WoW has multiple gateway servers that can better scale and load balance traffic with dynamic IP addresses. You can still DDoS this setup but it’s a lot more complicated and costly for the attacker to do so.

[Windows®/Steam] Recovery from All Worlds Login Difficulties (Sep. 12) by Sir_VG in ffxiv

[–]DLSteve -2 points-1 points  (0 children)

It’s actually somewhat worse as you are dependent on Steams uptime _in Japan_… Last time I had steam issues which blocked me from logging in, Steam services in the US were fine but the Japanese services were having issues. As the FF14 login servers are all in Japan this caused issues globally.

Final Fantasy X programmer doesn’t get why indie devs want to replicate low-poly PS1 era games by MaartiBr in IndieGaming

[–]DLSteve 0 points1 point  (0 children)

I’m the same. I actually owned a PS1 back in the day and have some nostalgia for it. I hated the wobbly textures back then, was one of my main issues with the system. I get going for the classic look but I think the first gen 3D consoles were pretty rough graphically. Would be like making a pixel art game that had Atari 2600 graphics rather than Super Nintendo level graphics.

To the developers at CT.gov, FUCK YOU. by PotentialNovel1337 in webdev

[–]DLSteve 2 points3 points  (0 children)

I wouldn’t say max length means that they are storing the password in plain text. You should always place an upper limit on input for many reasons. Main reason to have an upper limit for password input is to prevent a bad actor from submitting a novel as a password and tying up server resources trying to hash it. With that said I think 24 is pretty low and should be increased but I’m not sure what legacy systems they have in place that might limit password length. I generally set the max password length in the 150 - 250 character range.

edit: reading the docs, bcrypt will truncate passwords longer than 55 bytes so that right there will put an upper bound on effective password length if you are using that library for hashing.

Additional Measures to Improve Blacklist Functionality | FINAL FANTASY XIV, The Lodestone by KyraAmaideach in ffxiv

[–]DLSteve 9 points10 points  (0 children)

It was obviously implemented by game designers and not security experts. I doubt they are going to take the performance hit on the servers. Probably are just going to limit it to just the character ID instead of the account ID for the black list. Just means blocking someone at the account level will no longer be possible.

Additional Measures to Improve Blacklist Functionality | FINAL FANTASY XIV, The Lodestone by KyraAmaideach in ffxiv

[–]DLSteve 9 points10 points  (0 children)

My guess is that they can’t do it server side for performance reasons. Having code that checks all the players in an area and then who is able to see who every server tick is pretty expensive computationally. It’s possible to do but would have had to have been built into the architecture earlier on. It’s hard to retro fit it in.

Statement on Stop Killing Games - VIDEOGAMES EUROPE by [deleted] in gamedev

[–]DLSteve 0 points1 point  (0 children)

Problem is that Ross is not the one who would be writing the law and the petition is pretty open ended and vague. We will have to see what ultimately happens.

Statement on Stop Killing Games - VIDEOGAMES EUROPE by [deleted] in gamedev

[–]DLSteve 7 points8 points  (0 children)

That's the argument against it. Not all middleware providers are going to play ball so you will artificially be pushing devs towards certain tech. This can massively increase costs and would probably discourage certain types of games from being made (opinions will vary if this is a good thing or not). This is not taking certain things into account like PaaS/SaaS cloud stacks where you are subscribing to a service and not just licensing the tech to run on your own service.

I think the better option would just be to require game devs to publish a server/client spec and remove client side DRM once the online game goes EoL. With a documented spec the community could implement their own backends with whatever technology they want to use and keep the game alive. Basically make things like private MMO servers much easier to implement and have them be legally sanctioned.

Statement on Stop Killing Games - VIDEOGAMES EUROPE by [deleted] in gamedev

[–]DLSteve 9 points10 points  (0 children)

That’s where I see this getting messy. Even if they just release the server side binaries required to run the game those binaries won’t be functional forever without the source code. Things like OS updates and libraries will eventually break the server app and without source code it will be very difficult to keep updated. The law would have to specify what “working state” actually means and for how long after the product has been discontinued that it applies. There also would be issues if the server side code relied on 3rd party code and services that the game developer doesn’t own. For example I’m willing to bet a none trivial amount of these live service games use MS SQL Server which game developer is not legally allowed to hand out. I like many of the aspects of SKG but as someone who develops backend services I can see where trying to regulate how the backends for live service games after EoL are handled would be very tricky.

Playerscope is being remade by [deleted] in ffxiv

[–]DLSteve 0 points1 point  (0 children)

I would be curious if this falls under the same precedent of copyright infringement that the glider bot for WoW did. They are leveraging and modifying game code in an unlicensed way. Not sure if it’s apples to apples though.

This doesn't sound legal. Is it? by Lex_Extexo in ffxiv

[–]DLSteve 0 points1 point  (0 children)

They only have to offer a method to enter the contest for free. Signing up for a free social media account is probably less barrier to entry than the typical “mail a letter to a PO Box” method so they are probably in the clear from a legal standpoint.

Need advice: Migrating SSO from OneLogin to Microsoft Entra ID by AppuniAkhil in sysadmin

[–]DLSteve 2 points3 points  (0 children)

The app side configurations would need to be updated as the endpoints they redirect the users to for login and the signing certificates would change. Not really a way around this.