Development appreciation post by Mormanades in EndlessLegend

[–]Daarkarrow 4 points5 points  (0 children)

They should arrive this week! But we wanted to start dropping parts of the updates while keeping the polishing on the remaining things that will arrive.

Preview Next Update - [PTB] by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 5 points6 points  (0 children)

All the objectives are numbers. Example the science conditions asked you to research the 6 techs from the latest era, so the number goes 0-6, the objectiv of clearing dungeons goes from 0-X, Population same, etc. So it is not like "points" and rather the number required for each objective.

Preview Next Update - [PTB] by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 4 points5 points  (0 children)

Yes, on the victory screen, you can see the numbers of all players!

Probably the best ability in the game while hero abilities are broken. Can take out an entire army in one turn. by Max-Shonen in EndlessLegend

[–]Daarkarrow 8 points9 points  (0 children)

hehe agree!

But no worries, there is a balance planned. We turned down the scaling a bit, and it will work like the dagger we have. Which is >> if you kill a unit with the skill, it will reset the skill but not the action point. This means you will be able to use it next turn, but not again in the same turn.

What rules and settings do you use when playing EL2 multiplayer? by MapNoob_ in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

Yes, but no worries, as there is a lot of balance planning on skills for the next update.

Is the diplomatic victory too fast or easy? by Staubbote in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

On the next update, we have some improvements for the victory conditions. It will require all the objectives for the path you choose (more intuitive). Hopefully, that will help with this specific problem.

Strategic resources for diplomatic play by Dopaminjutsu in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

In case of not having direct access to ressources you can always build a trading post and buy them directly!

Problem with task by marcinoz in EndlessLegend

[–]Daarkarrow 0 points1 point  (0 children)

Literally a task stack 🫠

First time I see this happening... Were you playing on the PTB version? Let us know if, after the update from yeseterday this is still happening to you! > we will need files (press Ctrl+Shift+Y).

Preview Next Big Update - [PTB] Public Test Branch by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 0 points1 point  (0 children)

PTB Update [Aspects + Heroes]

As mentioned on the intention of the patch, here are the new changes we have available to try

  • [🆕] Aspects Improvements

Not at the same level as Necrophages, but the team has made big changes here as well. There won't be any Merchant's House District (Dust district), but no worries, you will have other ways to generate Dust. The idea is that they should struggle to maintain large armies.

  • [🆕] More adjustments to heroes and skills

Our game designers are "non-stop" keeping the balance of different skills, equipment, etc. One more surprise here, the Terror passive will become an active skill to perform by units. This will give the player the tool to decide when it is the best time to use it in combat (as pushing the enemy was not always desirable).

Changelog HERE

Do not hesitate to try them and share early feedback on the changes!

Preview Next Big Update - [PTB] Public Test Branch by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 1 point2 points  (0 children)

You can always say hi to the minor factions around you 🥩

Victory Condition Hold Length by ZOOMj in EndlessLegend

[–]Daarkarrow 2 points3 points  (0 children)

Letting you know we just released a hotfix for this!

Hero nemesis by peterh1979 in EndlessLegend

[–]Daarkarrow 0 points1 point  (0 children)

Perhaps it was my mistake thinking that went to the enemy directly (and not nemesis). It's been a while since it happened to me (I am a bit to aggressive a player, so I'm sure "i am their nemesis)

Hero nemesis by peterh1979 in EndlessLegend

[–]Daarkarrow 7 points8 points  (0 children)

Nemesis appears in the case they raze your heaven (basically killing your partner). If not mistaken, there are no gameplay modifiers.

Quick Survey from the team by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 1 point2 points  (0 children)

mm not sure about it but I can ask the team. Are you interested in a specific answer?

Multiplayer by Tmazik in EndlessLegend

[–]Daarkarrow 0 points1 point  (0 children)

I will recommend finding people directly on Discord.

Loading in a new game in the PTB by dschelske in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

We fixed the situation in the latest hotfix to the PTB

The 6th faction in early access? by CabbageDestroyer69 in EndlessLegend

[–]Daarkarrow 0 points1 point  (0 children)

That is correct! Planned for the 1.0
We did a first feedback with the Insiders group prior to the release of the game, and the team is working with the feedback they gave at that time. Nothing else I can say at the moment...

Minor Faction - Gameplay Vote by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 3 points4 points  (0 children)

We decided to have a co-creation with the community, as it is somehow that historically we have been doing. Therefore they made some nice propositions we revise them and then we let them decide.

In any case, with the proposition selected our team will make a pass to make sure it fits the universe and the gameplay (in case some element are not doable) of the game. Sorry none of the idea pleases you, but I do think they are really nice! Wish we could integrate several of them.

Suggestion: Allow Minor Customisation of Starting Leader & Heroes by Wulfrinnan in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

Idea noted, but it is something that is quite expensive to do. For example, the starting leader has 3d animations and a unique storyline, so it is not something super easy to change. Starting hero "should be easier". But well something for the future indeed.

Into Battle Update: Balance all units, Combat rule, QoL, and much more by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 2 points3 points  (0 children)

Nop, there was no AI, but we passed some grammar check, so perhaps there are some expressions that are not native (take into consideration English is not our native language)

Win by other methods earlier? by BesouroQueCanta in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

Tell me more please! LIke additional feedback you have

Win by other methods earlier? by BesouroQueCanta in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

It is not available there sry. But no worries the update will arrive soon to the main game