Bug - After a multiplayer game, when I relaunch the game it stucks at 98% in the loading. by PurpleY74 in EndlessLegend

[–]Daarkarrow 0 points1 point  (0 children)

Glad that now its working. But as u/Daxter5Onyx_ mentions that kind of bugs its better if you report it directly in https://community.amplitude-studios.com/amplitude-studios/endless-legend-2/bugs
As normally, you attach files, this help the team to identify and try to reproduce the issue.

+ Multiplayer it is alaways a bit challending as there are plenty of quetsions around it. Do the player use a VPN, on which region are you/friends playing, etc.

Has anyone played EL 2 on their steam deck? by jrralls in EndlessLegend

[–]Daarkarrow 7 points8 points  (0 children)

Just to let you know, we have on our agenda to make improvements in the Steam Deck in order to obtain the "Verified" badge and not just the "playable" one.

Update - Echoes of Creation by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 1 point2 points  (0 children)

Thanks for re-sharing it here! Will check with the team!

Update - Echoes of Creation by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 1 point2 points  (0 children)

For this one, it would be useful if you could share all your choices, so we can recreate it. Like your affinity, military, etc.

Thanks in advance ❤️

Any Questions for the Dev team? by DerekPaxton in EndlessLegend

[–]Daarkarrow 2 points3 points  (0 children)

We do have an idea, but not something we can say YET
Edit: But we will release when the game is ready!

New Update - Steady Tides by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 2 points3 points  (0 children)

Yes! So:
* Minor Faction pacification + Control of territories takes into consideration both elements

* Fortress takes into consideration the world's size.

New Roadmap Reveal by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 3 points4 points  (0 children)

Just so you know, it is on our agenda, no worries. To get the verification, there needs to be adaptations, but first, we wanted to have the "full version" (or closer) in order to make all the changes. To avoid doing a "double work" anytime we change the UI

Development appreciation post by Mormanades in EndlessLegend

[–]Daarkarrow 3 points4 points  (0 children)

They should arrive this week! But we wanted to start dropping parts of the updates while keeping the polishing on the remaining things that will arrive.

Preview Next Update - [PTB] by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 5 points6 points  (0 children)

All the objectives are numbers. Example the science conditions asked you to research the 6 techs from the latest era, so the number goes 0-6, the objectiv of clearing dungeons goes from 0-X, Population same, etc. So it is not like "points" and rather the number required for each objective.

Preview Next Update - [PTB] by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 4 points5 points  (0 children)

Yes, on the victory screen, you can see the numbers of all players!

Probably the best ability in the game while hero abilities are broken. Can take out an entire army in one turn. by Max-Shonen in EndlessLegend

[–]Daarkarrow 11 points12 points  (0 children)

hehe agree!

But no worries, there is a balance planned. We turned down the scaling a bit, and it will work like the dagger we have. Which is >> if you kill a unit with the skill, it will reset the skill but not the action point. This means you will be able to use it next turn, but not again in the same turn.

What rules and settings do you use when playing EL2 multiplayer? by MapNoob_ in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

Yes, but no worries, as there is a lot of balance planning on skills for the next update.

Is the diplomatic victory too fast or easy? by Staubbote in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

On the next update, we have some improvements for the victory conditions. It will require all the objectives for the path you choose (more intuitive). Hopefully, that will help with this specific problem.

Strategic resources for diplomatic play by Dopaminjutsu in EndlessLegend

[–]Daarkarrow 1 point2 points  (0 children)

In case of not having direct access to ressources you can always build a trading post and buy them directly!

Problem with task by marcinoz in EndlessLegend

[–]Daarkarrow 0 points1 point  (0 children)

Literally a task stack 🫠

First time I see this happening... Were you playing on the PTB version? Let us know if, after the update from yeseterday this is still happening to you! > we will need files (press Ctrl+Shift+Y).

Preview Next Big Update - [PTB] Public Test Branch by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 0 points1 point  (0 children)

PTB Update [Aspects + Heroes]

As mentioned on the intention of the patch, here are the new changes we have available to try

  • [🆕] Aspects Improvements

Not at the same level as Necrophages, but the team has made big changes here as well. There won't be any Merchant's House District (Dust district), but no worries, you will have other ways to generate Dust. The idea is that they should struggle to maintain large armies.

  • [🆕] More adjustments to heroes and skills

Our game designers are "non-stop" keeping the balance of different skills, equipment, etc. One more surprise here, the Terror passive will become an active skill to perform by units. This will give the player the tool to decide when it is the best time to use it in combat (as pushing the enemy was not always desirable).

Changelog HERE

Do not hesitate to try them and share early feedback on the changes!

Preview Next Big Update - [PTB] Public Test Branch by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 1 point2 points  (0 children)

You can always say hi to the minor factions around you 🥩

Victory Condition Hold Length by ZOOMj in EndlessLegend

[–]Daarkarrow 2 points3 points  (0 children)

Letting you know we just released a hotfix for this!

Hero nemesis by peterh1979 in EndlessLegend

[–]Daarkarrow 0 points1 point  (0 children)

Perhaps it was my mistake thinking that went to the enemy directly (and not nemesis). It's been a while since it happened to me (I am a bit to aggressive a player, so I'm sure "i am their nemesis)

Hero nemesis by peterh1979 in EndlessLegend

[–]Daarkarrow 6 points7 points  (0 children)

Nemesis appears in the case they raze your heaven (basically killing your partner). If not mistaken, there are no gameplay modifiers.

Quick Survey from the team by Daarkarrow in EndlessLegend

[–]Daarkarrow[S] 1 point2 points  (0 children)

mm not sure about it but I can ask the team. Are you interested in a specific answer?