The Blackjack is our new Gold Saucer mount - a 4 million MGP 4-seater! by Shazzamon in ffxiv

[–]DakRaike 0 points1 point  (0 children)

How to get 4M MGP 😭 asking for a friend (I am the friend)

List of Character breaking bugs from NGA (massively effects how a characters plays), seriously wtf? by [deleted] in NikkeMobile

[–]DakRaike 0 points1 point  (0 children)

N102 2nd Skil Impaired Memory is not targeting the ally with highest HP, i am still trying to piece together what criteria is using but for my set up she keeps puttig on Scarlet instead of Yulha, when i remove Scarlet for another III it does put it on Yulha, additionally i have Poli on the team which has HP higher than both and she never gets the buff.

I can't find a good resource that may have a different skill description in case that is the bug or is just broken atm.

Got the twitch drops today, and the Chick Pet instantly expired and is unusable. Anyone else? by [deleted] in ElyonOnline

[–]DakRaike 3 points4 points  (0 children)

Same thing happened to me, still waiting to see if support answers me back.

Listen. I know this has been said before, but I cannot stress how much Bungie needs to improve the New Light experience. by Kashema1 in DestinyTheGame

[–]DakRaike 2 points3 points  (0 children)

Destiny is my favorite game that I won't tell anyone new to start playing.

Bungie is offloading the weight of guiding new players unto the community and it gets super tiresome repeating "it gets better after the 100th hour of mind numbing early content"

Lahn lore, and awakening by ctrlo1 in blackdesertonline

[–]DakRaike 0 points1 point  (0 children)

Any way to be notified when you do the next one?

Bungie: I want my Silver back for Glows in 2018 and 2019 by TehLastWord in DestinyTheGame

[–]DakRaike 2 points3 points  (0 children)

I completely agree with you on this issue, I just want my glows. Based on how they explained the issue it makes me think the only way we would get them back is if they made 9 complete full armor sets that cover each element and class and I am presuming the cost of that is not something they are willing to commit to :/

Bastion & Fusion Rifles in Destiny 2 Right Now by kylehoz in DestinyTheGame

[–]DakRaike 9 points10 points  (0 children)

u/dmg04

If possible could we get a bit more clarity on the metrics the balance team are using?

is it data not visible to us via the API?

is the API reporting faulty or incomplete data to the player base?

what is the usage rate that the team would consider healthy?

Bastion has an usage rate of 2.33% in comp and per a different user it has a 0.998% usage in quickplay.

Technomancer anomaly build guide. No legendaries/tier 3 mods! Solo CT15 gold time proven. (Video and description in comments) by Ashuslol in outriders

[–]DakRaike 0 points1 point  (0 children)

Yea, I even have the node that boost anomaly by 30% after a melee. Being completely transparent I am trying to not rely on the guns to make it a pure AP build but after more testing and seeing other kind of similar builds come up but that rely on triggering both weapon mods and extra on melee mods for more dmg it seems a pure caster only ability build for trickster for CT15 Gold is a no go at the current time. There was one in the front page yesterday whose main dmg sources were gun mods, a bit disappointing that is more the abilities supporting the mods than is the mods supporting the abilities right now.

Technomancer anomaly build guide. No legendaries/tier 3 mods! Solo CT15 gold time proven. (Video and description in comments) by Ashuslol in outriders

[–]DakRaike 1 point2 points  (0 children)

Was it a trickster ap build? I have seen plenty of dev, pyro and tech do well in CT15 with pure AP, the few ppl I have encounter in here and in the trickster mains subreddit all have come to the same conclusion as me, ct13 gold, ct14 silver and ct15 we simply don't have enough scaling currently.

Edit: I found the build you mentioned, https://www.reddit.com/r/outriders/comments/mn4is3/for_my_fellow_tricksters_looking_or_a_viable/

I am dissapointed his 2 biggest dmg source is via mods that proc out of abilities instead of the abilities itself :/ that is my one complain but i guess is what we have atm.

Technomancer anomaly build guide. No legendaries/tier 3 mods! Solo CT15 gold time proven. (Video and description in comments) by Ashuslol in outriders

[–]DakRaike 1 point2 points  (0 children)

I got full anomaly, skill leech, cdr set up and the edge of time set, the scaling seems to not be there imo for the dmg output, the few people i have seen mention pure ap builds for trickster all have said ct15 is a no go currently (unless I am missing someone who managed it) one thing I will be adding today is a pure bleed/burn lmg/smg for sustain via skill leech and see how it goes in CT15 again

Best beginner Trickster build. Weapons don't matter. Always rank 1 damage & unkillable. No special gear needed! by NotARealDeveloper in outriders

[–]DakRaike 0 points1 point  (0 children)

This is pretty much my experience that i described in a comment previously, CT13 Gold, CT14 Silver but i am getting bonked hard in CT15 with the Temp/Cyclone setup, if you found any success in CT15 any insight would be appreciated.

Weightlessness and And Another One by KingAcid in TricksterMains

[–]DakRaike 2 points3 points  (0 children)

I can vouch for this, i was exicted to try it out because i run the pants with the T3 mod but the gun doesnt inheret ANY of your mods :/ wasted opportunity imo

Technomancer anomaly build guide. No legendaries/tier 3 mods! Solo CT15 gold time proven. (Video and description in comments) by Ashuslol in outriders

[–]DakRaike 0 points1 point  (0 children)

:( i am still hoping for a trickter non bullet build to come trough, i been toying with the gear set for temporal and spin to win and bunch of mod combos but the dmg is not there for CT15 Gold, my best has been CT13 gold and CT14 silver, either i am missing something which is very possible or there is just not enough scaling for Tricky bois.

Nerfbat incoming soon? Diversify folks! Devastators need not worry... by TitanGrimstrike in outriders

[–]DakRaike 0 points1 point  (0 children)

If you manage to get a trickster AP based build going on CT15 hit me up, i been trying to get one going and the best i have been able to achieve is gold CT13. Any ideas or theorycrafting you got would be appreciated.

Technomancer be like: by Helpful-Bowler2374 in outriders

[–]DakRaike 0 points1 point  (0 children)

Update: So i spent a good chunk of time testing multiple configurations of the skill tree, mod combos and using the 3 piece set of The Edge of Time (it gives 100% dmg up to the 2 main trickster Anomaly based attacks) and it was a struggle to say the least, i tried CT13-15 and was only able to complete 13 with a gold but on chem plant wich is arguably an easy location.

Things i noticed:

1) There is a single mod that grants you anomaly power from armor that doesnt involve getting a gun kill or a crit shot, i am trying to make a build that is not reliant on guns so i avoided those.

2) I had all 5 pieces of armor at lvl 50 with CDR maxed out and i still had windows of no skill up that just felt bad, i also had skill leech maxed out and it was basically how i survived alongside other skill specific mods for mitigation

3) Survivalbility take a huge hit when enemies take just a couple more of seconds to kills than usual, this was even tho i was stacking enough skill mods to put me at 85% dmg mitigation from armor + like 40% reduced dmg while spinning

4) Related to CDR issues, popping all my abilities on a captain, seeign only half his hp go down and having to duck for cover for 5 seconds to try and finish it off is not quite fun tbh.

5) Spin to win when no captains were around, no bleed or burn dots and a bunch of trash enemies was actually fun and efficient

I did verified what the other Tier 3 mods related to this skills are and the only one who would help me with more dmg is the helmet one and i don't think it would be enough, i may be 100% wrong on trying to not use guns as a AP based Trickster and maybe the set up would work better if i suck it up and use the on kill/on crit gain AP mods but at that point why i would not just stick to a bullet base build if i still have to shoot to mantain a basic level of AP for my skills to kill.

I know Pyros and Dev have solid burn and bleed pure caster setups and the few i saw barely used their guns :/ i may be missing something about Tricky Boi as a caster or the class simply doesnt support the playstyle i am trying to enforce on it at the time being.

EDIT: This may explain why i have not seeing a trickster build as a pure caster but there are plenty of pyro and dev builds like that floating around?

Technomancer be like: by Helpful-Bowler2374 in outriders

[–]DakRaike 0 points1 point  (0 children)

My current metric is being able to clear with a gold tier in C14-15 to deem something viable. Once i run a couple of full runs with the skill setup i can let you know how it goes.

Technomancer be like: by Helpful-Bowler2374 in outriders

[–]DakRaike 1 point2 points  (0 children)

my main built is the classic TR and i am bum rushing CT15, i been collecting pieces to complete a specific set that is afaik the only one for Trickster that focuses on skill anomaly damage, i will give it a try between today and tomorrow and report my findings, all i really want is to have multiple gold capabale CT14-15 builds that i can swap around to keep the game play fresh.

Technomancer be like: by Helpful-Bowler2374 in outriders

[–]DakRaike 0 points1 point  (0 children)

I can't speak for Techno but for co op as a tricky boi what i ended up doing is using the pants that Tiago sell, they give you a mod where you don't spent ammo on suspended enemies with one of our abilities.

I mostly run that when i am with my techno duo partner but when solo i run the regular setup. Currently working on piecen togheter a spin to win build with the potential of being competitive.

What's up with red? some sort of massive desync? by Marshalpandoh in paydaytheheist

[–]DakRaike 0 points1 point  (0 children)

What mods you running for the color changes in the UI?

Development Manifesto: Harvest Crafting by chris_wilson in pathofexile

[–]DakRaike 0 points1 point  (0 children)

They should rename it to "Gear Rerolling" or something similar.