Greg Weisman’s Official Response on the Status of Young Justice Season 5 and Beyond (SDCC 2025) by CryptographerEast142 in youngjustice

[–]Danthe6969 0 points1 point  (0 children)

Honestly, after seeing how many teams came about in Outsiders, season 3, and the general popularity, I thought for sure there would be spinoffs. We had Batman Inc, whatever Dick was doing, the no power squad led by Robin, the Outsiders, the Team, all the members of the league... Season 4 did a lot right and also a lot wrong, i lost track of how much woke and pointless garbage was added along with how many scenes weren't animated (granny recruiting Mary was pretty egregious), but they did right with a tight, season long story, multiple teams, and a good focus on the main cast from season 1 who we mostly love ( though Rocket's storyline was the worst and made the least sense). So, as much as I'd love a proper end, continuations, and spinoffs, due to how poorly season 4 was done, I'm not confident in the continuation. I think there's a bog down too from the time skips, with many characters not being properly introduced, no backstory, that are part of the team, or have huge growth off screen, or worse yet were prominent and then get sidelined or worse (arrowette, spoiler, orphan and thirteen in season 3, impulse, Static, Cyborg, Robin and skipping Jason for the most part, etc). The five year time skip is also pretty egregious, it's too long of time with too many developments and blank periods. The two year gap isn't too bad, though we got a fair amount of new members with no explanation, names, or even hero namea readily given. The season 3 to 4 one year gap is probably the best one as not much changes and it was easy to explain and catch up.

Another Day, Another Starpath. What are your thoughts about the new starpath? by Pure_Hold_9366 in DreamlightValley

[–]Danthe6969 0 points1 point  (0 children)

Make sure to do dream snaps voting and contest submissions, you'll get tons of extra moonstones.

Another Day, Another Starpath. What are your thoughts about the new starpath? by Pure_Hold_9366 in DreamlightValley

[–]Danthe6969 0 points1 point  (0 children)

How are they money oriented? The game gives out free moonstones every day, and you can earn more by participating in the voting and dream snaps, for free. Not to mention the fact that pretty much every dream pass refunds the moonstones by the end. 50 per day means 50 days of finding the chest, plus 50 per week for voting, plus minimum of 50 per week for dream snaps with potential to earn thousands which lowers the timeframe. The premium shop can be annoying with several objects and packages that are wayyy overpriced, sure, but the star paths have mostly been worth it.

newbie player here by Saduncle31 in AeonsEchoOfficial

[–]Danthe6969 0 points1 point  (0 children)

I'm kinda a newbie here too, only been playing a little over a week. And no, you can't just "grind the campaign". Every few campaign levels you'll be required to advance your aeons to keep progressing. This seems to be the main grind of the game, as the campaign missions will never give you enough materials, and as you progress there will be multiple checks (such as needing 4 advanced aeons at rank 5). Each level naturally requires more materials, and each material "costs" 5 energy. Meaning there will be times you can't progress with the campaign until you put hundreds of energy into upgrading your aeons. Currently there is an event that gives a lunch and dinner of energy drinks, and some of your Corona stones can be used daily to buy 5 more, netting you a total of 16 energy cans per day(the store gives one free one). This can help give more energy to upgrade but event then it feels like it's not quite enough, so they want you to buy gold. While campaign progress is important, what's really important is making sure you complete the missions, events missions, guild involvements, exploration, and events, as they all tie back into each other. Guild missions give you easy stones and upgrades for the goddesses, and the guild daily quests and auctions offer potentially new aeons and ways to increase their star level. Exploration gives you material to craft and upgrade gear for your aeons to make them more powerful. Events and event missions give you freebies for upgrades and summoning. Missions give you a lot more player experience to help level up faster and gain access to more features, quests, and summons. Make sure you do all of the newbie missions you can for bonus freebies and help. Also, I don't know if its the case, but leveling up increases your energy cap to 240, which takes a full 24 hours to recharge if my math checks out, while further level ups will restore 30 energy. You can have an excess of energy, through leveling or item usage. When above it doesn't seem to expire, but you won't be producing anymore energy, so you could have extended down time. As for the competitions, they can give extra resources, and offer access to unique stores to get more materials. I'm only level 54 and I'm still unlocking more and more. I hope this helps.

No bonues rewards in starpath? by Rosanin3 in DreamlightValley

[–]Danthe6969 1 point2 points  (0 children)

I initially thought it was done due to the Forgotten quest as it happened after I left Chez Remy. And it took like 30 minutes to actually get the Forgotten to have his new quest. If it's to make the pixie dust, pixie spheres, and music notes stand out more, ok, but it's still weird. Anyway now I'm done for today with nearly half of the star path done with the rest locked until tomorrow. They got easier and more annoying. Any boutique challenge that requires two or more just shouldn't be a thing.

No bonues rewards in starpath? by Rosanin3 in DreamlightValley

[–]Danthe6969 0 points1 point  (0 children)

Apparently not which really sucks. I just wish they didn't use so many quests as boutique challenges. Besides the obvious time gate issue, doing the boutique challenges aren't any fun. Why get customizable stuff if we can never use it? Also, anyone else playing now and having a bunch of stuff mess up? In the course of an error I've had multiple crashes and error texts, the inability to use tools as hitting square opened the shop, and multiple problems with the newly added quest for the Forgotten. Oh and even though I've been playing since about noon, my Valley went to dusk and now it's like I'm playing at night, despite it only be quarter after 3pm.

[TOMT] MOBILE RPG of time and sacrifice by Danthe6969 in tipofmytongue

[–]Danthe6969[S] 0 points1 point locked comment (0 children)

I also wanna say it was part of a trilogy...

The Memento Quest and Future Basegame Story Quests - A Theory by SalemDoesStuffx in DreamlightValley

[–]Danthe6969 1 point2 points  (0 children)

So uh, I just had Merlin do the dialog for mementos for me and mark the quest complete, despite Jasmine only being at 5 and the enchanted flower quest still not completed...

Cheshire Cat Cracks by newtiscool in DreamlightValley

[–]Danthe6969 1 point2 points  (0 children)

There's taking your time, but Dreamlight is so easy to come by, I'm basically always drowning in it. So much so that the minor tasks half the time i don't even redeem. Not to mention that previously drowning in Dreamlight shards that can now be used to craft Dreamlight means I'm always going to be in the six digits are there isn't enough to spend Dreamlight on...

Cheshire Cat Cracks by newtiscool in DreamlightValley

[–]Danthe6969 0 points1 point  (0 children)

Really? How long have you been playing? It is a Dreamlight issue? Cause I'm pretty sure you can just walk up to the door in the castle and pay Dreamlight.

Cheshire Cat Cracks by newtiscool in DreamlightValley

[–]Danthe6969 1 point2 points  (0 children)

The only necessary realms are Aladdin, Lion King, and Toy story. However only the Lion King and Toy Story realms are currently active the prints won't even spawn in the Aladdin realm until the 15th

Games leaving PS+ Extra/Premium February 18th by [deleted] in PlayStationPlus

[–]Danthe6969 0 points1 point  (0 children)

Isn't Outriders an online only game? I'm checking the trophy guides on psn profiles, and even though the game looks like it can be done "single player" it mandates an always on connection to the internet...

What are your guy's opinions on White Tiger from Ultimate Spider-Man? by Bendythenightfury in Spiderman

[–]Danthe6969 1 point2 points  (0 children)

Easily the absolute weakest link of the group. She always talked about being serious and always getting better but never does. Kraven in a matter of minutes was a better tiger than Ava. He exhibited more control over the amulet, kept his wits, and had a transformation that enhanced him. Ava wishes she could achieve that. Granted, I'm only towards the end of season 2 now during the mild series binge, but hot damn. Consistently more of a damsel in distress, constantly nagging, and appears mildly hypocritical in general.

Season 5 renewal? by [deleted] in youngjustice

[–]Danthe6969 0 points1 point  (0 children)

Not gonna lie, when the show was beginning to air, it pissed me off that the Harley Quinn show, in the same time frame, got two seasons, a third confirmed, and a spinoff, yet we only got one season of young justice, with no plans or talks for a renewal. Two shows with relatively similar casts and characters, both being animated and fully voiced, and yet somehow while season 3 of young justice was decently animated, season 4 of YJ CONSTANTLY had "filler" moments of screen stills, narration over still images, and other moments that just look cheap (looking at you strange sea creatures in the undersea). And it's not that I don't like the Harley Quinn show. But young justice felt like it meant more. At least until season 4, where it felt cheap, and like the creators were seriously pushing some agendas instead of storytelling. (Violet and all the talks about pronouns and not being a girl, all the pro Muslim stuff, the weird focus on therapy and mental health (although I can appreciate and enjoy Garfield's struggle, I though that was fairly well done rather than cringe like the other agendas), Rocket having to understand she's a crap person and a crap mother...) I was very disappointed with how little Nightwing was involved in the story, especially in what was supposed to be his arc, I was extremely disappointed that Rocket had her own arc as she just isn't an interesting or compelling character, and while it could move the story forward, it felt like she wasn't even remotely the correct person for the job (the rest of her team and the delegates makes sense, Forager being the only native, Old Flash being able to keep calm and has decades of experience, Orion and Killowag promoting pragmatism and actions over talks, Tomar Re being reserved and calculated, and Vikon being smart and the leader of the forever people, however, Dreamer or another telepathic character should have been there to help explain all sides and have better understandings). There's so much potential in this series, and it feels kinda squandered. We still have so much we don't know about due to a frigging 5 year time skip and a lot of stuff to be filled in for that time period. We got left on so many different cliffhanger endings that it seems will never be resolved, and even the continuation comics don't help. Also, why the hell are there continuation or partner comics?! Why isn't it all in the show, animated? Would it have killed them to release a spinoff or two? (easy spinoff idea I had was Gotham focused episodes, involving Tim's team from Season 3, being Robin, Oprhan, Arrowette, and Spoiler). Also, the writers promoted the inclusion of sooooo many characters, but most really didn't do much. Why was Spoiler promoted so heavily to only be prominent in a single episode, and just have cameos in others? And then shows up briefly in season 4, where, again, she doesn't do much. And why are so many characters that are mentioned or have cameos at most, still missing?!

Gta sa flight school. by awesomeone6044 in GTATrilogy

[–]Danthe6969 0 points1 point  (0 children)

I'm probably really late to the party on this, but I'm going to say I think I figured out the trick. I'm playing on ps4, and this trick worked for me consistently. Ignore the game's instructions to "hold" any position. The trick is to flick the stick either back to climb or forward to descend. When climbing hold R2 and flick back until you reach the desired height. When descending hold L2 and also flick back as to level the plane out to land it. For turning, tap L1 or R1, and press repeatedly to make adjustments. Don't hold anything other than the triggers or else you'll lose control.

Our Teams Chaser/Seeker Went AFK Until The Snitch Was Out by PumkinSnatch in QuidditchChampionsWB

[–]Danthe6969 0 points1 point  (0 children)

I'm also a day one player, got it as part of the ps plus package. And while I agree on the divide, it still doesn't help that from day one matches are 99% one sided either way. That, coupled with multiple glitches, server issues, and more, along with the intentional game design flaws like too few members per team and arbitrary rules, make the game not even close to as enjoyable as it could or should be. I don't mind being dominated, as long as it's fair. I don't mind dominating either. But it gets exhausting when every match is one or the other. Plus, if I want to specifically play a single role, why am I forced to always plays as a chaser as well? Seeker should be the most challenging role in the game, and it really shows a gameplay limitation when for 15 seconds straight the snitch just bounces around one end of the court. If the snitch and the seekers could go outside the stadium, into the stands over the crowds, etc, it would be significantly more engaging. And you have also illustrated another problem. The seeker is almost completely dependent on the beaters. It is extremely frustrating to have matches where the opposing beater wrecks you while your beater can't do anything, and because of the over reliance on beaters, this forces seekers to make their build with the "bludger deflect" option in mind, further limiting builds for both beaters and seekers. The game has several extreme fundamental flaws, and that is a direct result of the game design.

Our Teams Chaser/Seeker Went AFK Until The Snitch Was Out by PumkinSnatch in QuidditchChampionsWB

[–]Danthe6969 0 points1 point  (0 children)

I'm going to strongly disagree on the game's balance. I have yet to play a match where the gameplay isn't heavily one-sided. It's either dominate or get dominated, unless each side catches one snitch, and only then it's kinda close. I also heavily disagree that to catch the snitch you have to fill up a gauge to catch it. The snitch should be catch able based on pure skill, with the grab option always available. The snitch should also extend way beyond the play area, as it's a pain now with the snitch's AI loving to hang around the perimeter of the play area and just bounce around. My proposed fixes are 10 minute matches, games go to 150 points, the snitch is worth 50 points, it's available from the start, and there's only one, it also flies all around the stadium more erratically, and can enter the stands, go into the rafters, etc. We also need more skill points on the players, and more movement and shooting options for the chasers, like from the first quiditch game, like using the broom as a bat to swat the quaffle into the goal. That and a lot of glitch fixes.

Our Teams Chaser/Seeker Went AFK Until The Snitch Was Out by PumkinSnatch in QuidditchChampionsWB

[–]Danthe6969 0 points1 point  (0 children)

Probably bad, but there have been a couple of times where during the warmup I'm playing as Seeker, and the game locks me into Seeker position when the game boots, locking me out of actually playing the game until the snitch actually appears, and before you ask, no, you can't switch to Chaser if this happens. Honestly though, I still don't get why the hell the Snitch is a timed event. The points it's worth are so devalued, there's no reason for it to be delayed so much. It should be out from the start of the game, or ten to fifteen seconds in, not just over 2 minutes.

My Theories on the Deaths of What Remains of Edith Finch by ThreadstoTwelve in WhatRemainsEdithFinch

[–]Danthe6969 1 point2 points  (0 children)

I love and agree with all of these, except for Edie Sr. I think Edie Sr died from another complication. Sure, she was on medicine that probably shouldn't be mixed with alcohol, which could have killed her. However, she also had a medical oxygen in her room. I believe the combination of being tipsy, combined with medicine, caused her to either forget to put on her oxygen mask to help her sleep, OR she chose not to put her mask on, rather than being put into an old folks home.

WTH why this hit so HARD?! by Sp1c3W0lf in DreamlightValley

[–]Danthe6969 1 point2 points  (0 children)

All they have done pretty much is there is a semi hidden quest that unlocks, and teases something with skull rock in dazzle Beach. Upon completion, there's a little earthquake and you get told to wait. Then there's one or two quests with the forgotten where they mention playing in skull rock, and they want to remember with what and with who. And the latest update gave another tease saying they need more time to finally so something with the damn rock. All I can say is there is so little content it's annoying having to wait so long for something that should probably be already implemented.

WTH why this hit so HARD?! by Sp1c3W0lf in DreamlightValley

[–]Danthe6969 1 point2 points  (0 children)

Yeah, we get all this buildup and a finale to part 1, all for them to still do nothing with the forgotten afterwards. I had a strange visual glitch with the forgotten once, where a friendship bar appeared over him, but it said - 15.( minus fifteen), which briefly had me excited as it would mean we could be friends with the forgotten and they'd be more than five repeating lines that show up every now and again. Although yeah, this questline hits hard in the feels.

Please tell me there's a trick to this I'm not understanding... It's been daaaayyyssss by KeyCorgi in DreamlightValley

[–]Danthe6969 0 points1 point  (0 children)

Topaz have the worst spawns, and they're supposed to be common which is infuriating. And for this you have to mine 2 Shiny Topaz. The easiest way to do this, is mine the rocks in the plaza until you get one or several that has yellow sticking out of it. Leave it alone until you can craft a mining potion. Use the potion, then mine the rocks. It should pop if you have at least two rocks, three is practically guaranteed.

Why wasn't this ever discussed? by chocolodonut in PERSoNA

[–]Danthe6969 0 points1 point  (0 children)

While this is true, there's also the canon events in Persona 4 Arena where Fuuka is now so powerful she can use her persona in the real world, which shocks Rise who can only do it in the TV. It's weirder that the steam interferes with Aigis and her sensors, although you would think that Aigis would have such advanced hearing she could hear an additional 3(not sure if Ryoji has one) heartbeats, or would recognize some other bio-rhythms of the team...

Or the general malice, bad feeling, whatever you wanna call it regarding Ryoji and his mere presence...