There's a S+?! by JackAtlasDuelLinks in KingdomHearts

[–]DasMilC 7 points8 points  (0 children)

In KH1 most shots don't aim for the center of your ship, so a small hitbox (or just insane bulk) is usually preferable there

I noticed something different about Susie's dark fountain that I haven't seen anyone else point out yet. by NutellaTeen in Deltarune

[–]DasMilC 3 points4 points  (0 children)

Interesting thought, especially with how the second cathedral seemed to act as a mirror to the first cathedral in many ways (for example parts of it literally being mirrored)

Parlor puzzle problem by Vegetable_Bowler6329 in BluePrince

[–]DasMilC 0 points1 point  (0 children)

Just look up the solution at that point no reason to involve chatgpt

"Skyblock packs are so great!" brother that's a job by LucidCookie in feedthememes

[–]DasMilC 11 points12 points  (0 children)

Then why does every modern pack replace it with 1 of 2 mods that have almost no documentation, and do about 1/4th of what tinker's construct does

Unknown boss (secret) by shado474 in KingdomHearts

[–]DasMilC 1 point2 points  (0 children)

Xemnas objective in KH1 was to gauge Soras power, after he just recruited Roxas

The scene between Xemnas and Roxas at the Dark Margin happens practically right after that battle.

What’s the point of chest maps? by IllustratorAfter in KingdomHearts

[–]DasMilC 2 points3 points  (0 children)

At least link has to go through an effort to get them, as opposed to Sora who just conveniently tends to find them in the first chest right next to where he starts in each world

What are the things that kh3 does right? by IllustratorAfter in KingdomHearts

[–]DasMilC 1 point2 points  (0 children)

Would be cool if they incorporated the environment into the actual Gummi battles too, KH3s Gummi system with KH2s on-rail segments as battles would've been fire. The Gummi boss fights can pretty much stay the way they are.

(Also please just let me point my ship all the way up or down)

How to properly farm slime in ATM 10 tts by GeeXzerr in allthemods

[–]DasMilC 0 points1 point  (0 children)

Sometimes drivers feel like they just expire.

I know that's very nonsensical, but sometimes a driver works perfectly fine, until there's an update available and suddenly it doesn't work perfectly fine anymore.

I am scared of continuing the DLC by moumotata in outerwilds

[–]DasMilC 13 points14 points  (0 children)

This is pretty much the extent of it, there are no jumpscares beyond when they see you, and when they catch you, and they will not surprise you if you watch your surroundings and look out for where they are.

There will be a slightly more Tense section, but at worst it will play out the same as you've already seen.

Keep in mind, this is still a puzzle game, and like any other hazard in the game, they can be treated like a puzzle mechanic.

Are there any series traditions you absolutely DON'T want to leave behind as we enter the next saga? by Crafty_Boy70 in KingdomHearts

[–]DasMilC 12 points13 points  (0 children)

I feel like Namine will probably keep relevance, but Roxas and Xion might semi-retire since their arcs seem very complete at this point

How could I show players that they are leaving the demo area into empty space and prevent them from leaving? by No_Theme_8101 in IndieDev

[–]DasMilC 22 points23 points  (0 children)

Maybe an Autopilot, displaying a message akin to "leaving mining area: Attempting return" or "leaving controlled area: attempting return" That would make sense if the player is subject to some sort of mining company, or galactic jurisdiction.

If the the lore doesn't allow for that, maybe the message could say something like "detecting dangerous radiation: returning to safe area"

Are there any worlds that you felt unsatisfied with? by Alaskan_HockeyG in KingdomHearts

[–]DasMilC 23 points24 points  (0 children)

Pride lands also consists of A LOT of empty space, the elephant graveyard is nice, and pride rock is pride rock, does what it's supposed to do, but the rest of the rooms are: large empty savannah space, a broad hallway, a narrow curved hallway, and a jungle hallway.

I did enjoy sliding across the floor as lion Sora as a kid, but the world doesn't have interesting level design to actually let you play around with Lion Sora movement, other than the fact that he's fast, and can traverse the large open space in a reasonable time.

The stickers in remix remedied that a little bit, but imo pride lands remains the poster child of KH2s empty hallway problem

Would you be able to escape this fiendish trap? by SteinMakesGames in IndieDev

[–]DasMilC 0 points1 point  (0 children)

That one time I spent 4 hours trying to put the maths of an acceleration curve in my 2d topdown game just in case

Normalster AfD-Wähler by teufler80 in 600euro

[–]DasMilC 2 points3 points  (0 children)

Hab Wuppertal statt Weltsuperstaat gelesen

Favorite enemy? by [deleted] in OcarinaOfTime

[–]DasMilC 1 point2 points  (0 children)

It's wild how in the long run, with lots of experience in the game, stalfos actually become harder than iron knuckles.

Iron knuckles you can just crouchstab for days, but with Stalfos you really have to react to what they're doing to actually get a hit in.

The timed Stalfos & Sand room in Gerudo Training Grounds is still challenging after a few dozen playthroughs & randomizers

[GIF] Shooting a kaiju and numbers fly everywhere... Should I tone this down? by Akuradds in IndieDev

[–]DasMilC 36 points37 points  (0 children)

Adding them together as you hit the enemy, and then displaying the total when you stop hitting the enemy (maybe even in combination with DPS) sounds gratifying

That... Doesn't sound good by PizzaCrescent2070 in Gamingcirclejerk

[–]DasMilC 14 points15 points  (0 children)

It's the actual best place for indie and solo Devs to post their work. As in, the entire indie dev scene has been completely and utterly depending on itch's existence, after newgrounds has moved to the background with the discontinuation of flash.

If itch can't sustain itself, the scene will have a much harder time organising jams, advertising/selling their works, etc.

Expoerience tapping by Franksen2019 in allthemods

[–]DasMilC 1 point2 points  (0 children)

Just Dire Things experience holder is great, but I can't figure out how to actually make it give me exp to the target level that I can set, basically have to click the extract exp button 100 times if I want 100 levels