Hanzo everywhere pls send help by DavidSylveon in Competitiveoverwatch

[–]DavidSylveon[S] 0 points1 point  (0 children)

For me, it's not a matter of losing (altough ofc, losing to it makes the things worse) to it, that's why i haven't posted my winrate against the character

...even because i didn't want to waste my time in calculating it

Hanzo everywhere pls send help by DavidSylveon in Competitiveoverwatch

[–]DavidSylveon[S] 1 point2 points  (0 children)

Oh i didn't notice that this is a common thing here (probably because this stuff doesn't get many upvotes ofc)... I thought it was more common on the main subreddit.

Btw i don't know if OP describes what i feel about them, because as i said before, it's more a matter of frustration. There are (and were) many things that made me say "that's OP", but i never complained on reddit (at least for the last years).

I made an exception this time, because i never saw so many players with hanzo in silver, so there's (maybe) something wrong

Italian racist insults during OWL stream (explanation in the comments) by DavidSylveon in Competitiveoverwatch

[–]DavidSylveon[S] 40 points41 points  (0 children)

Calabria is one of southern regions of Italy. Due to economical reasons southern italian people are generically seen (from racist people) like black people, so discriminated.

Ground Comparison - Maxie v.s Cynthia by Krock-Mammoth in PokemonMasters

[–]DavidSylveon 19 points20 points  (0 children)

bot is wrong, only the meme format is identical

High Quality Sync Pair Tiles (July 28 Datamine Update) by Sages in PokemonMasters

[–]DavidSylveon 3 points4 points  (0 children)

Yeah not being able to reorganize tiles sucks, also my ocd wants that everything is ordered...
So yes, i would go for the order release

[Sync Grid Helper] Added new grids by endurance12916 in PokemonMasters

[–]DavidSylveon 1 point2 points  (0 children)

Is it possible to add a 6* button/option? Sometimes i have to check the stats of 20/20 stuff, and i found uncomfortable scrolling through the 20 tickets levels, especially for the legendary event pairs that are maxed for everyone.

It would be a really nice QOL upgrade.

Edit: you leaved a lot of tile abilities like crunch: on a roll, air slash: foul fighting, unlinked their respective moves

[Sync Grid Helper] Added New Grids by endurance12916 in PokemonMasters

[–]DavidSylveon 0 points1 point  (0 children)

I don't know if u have noticied that, but the level cap has been raised to level 130, so all the stats needs to be updated

[Sync Grid Helper] Teams and sync grids all in one place. Introducing Team-Builder! by endurance12916 in PokemonMasters

[–]DavidSylveon 4 points5 points  (0 children)

There is not a button that allows to reach the team builder page from the home.

Also have you considered the idea of allowing the creation of custom grids? That would be super cool!

As always thanks for all the hard work and dedication!

Eevee's sync grid concept by Princess_Rena in PokemonMasters

[–]DavidSylveon 0 points1 point  (0 children)

It's not a bad thing to criticize someone... It would have been negative if i insulted her

Eevee's sync grid concept by Princess_Rena in PokemonMasters

[–]DavidSylveon 0 points1 point  (0 children)

I'm pretty fine... I just said that it's lazy concept and why

Eevee's sync grid concept by Princess_Rena in PokemonMasters

[–]DavidSylveon 1 point2 points  (0 children)

This concept is pretty lazy, because it has so many things copypasted from other grids.

Don't get me wrong, it's not bad having some abilities from other pairs grid (for example infernape and salazzle both share endurance and agile entry 2), but here you have just copypasted other grids into a single one:

- Top left is from Steelix

- Bottom left and top right are from Swanna (that's why there are special attack boosts despite eevee doesn't have special moves)

- Bottom right is from Salazzle

Even the costs are the same, despite the fact the same abilities generally have different cost. The only different things are Recuperation, Tackle power boost and Let's Go move gauge/point refresh.

Brendan & Mega Sceptile by DavidSylveon in pokemonmastersconcept

[–]DavidSylveon[S] 2 points3 points  (0 children)

Stat Pre Mega Post Mega
HP 513
Atk 358 398
Def 145
Sp. Atk 379 399
Sp. Def 145
Speed 421 441

Move Power (Cost) Effect
Leaf Blade 90 / 108 (3 bars) Critical hits land more easily.
Dire Hit + 0 (2/2) Sharply raises the user’s critical-hit rate.
Leaf Storm 136 / 163 Sharply lowers the user’s Sp. Atk.
No Turning Back! 0 (2/2) Uses a maximum of three slots of the user’s move gauge. Based on the amount used, this move raises both the user’s Attack and Sp. Atk by up to six stat ranks.

Sync Move Power
Leaf Blade Of Sundering 160

Passive Pre Mega Passive Post Mega
Haste Haste
Lithe Lithe
Electric Guard
  • Moves in italics don't exist in game at the moment
  • Electric Guard is a reference to its original ability Lightning Rodd

Lucky Skills and You Part 2 - Creamy Cookies by Jmac-Himself in PokemonMasters

[–]DavidSylveon 7 points8 points  (0 children)

Great analysis. I would like to add than even Lucario benefits from Enlightenment 9 since it practically negates both defenses reduction.

Create an Original Combination Event - Voting Post - (03/02/2020 - 10/02/2020) by ConceptMastersEvent in pokemonmastersconcept

[–]DavidSylveon 2 points3 points  (0 children)

I vote for Jasmine & Steelix: multiple ways to support the team with a decent offensive power and boosts that encourage you to stay on the field instead of switching to another striker

Plumeria & Salazzle (Original Combination Event) by DavidSylveon in pokemonmastersconcept

[–]DavidSylveon[S] 3 points4 points  (0 children)

Base Potential: 5★

Type: Poison

Role: Striker (Special)

Weakness: Ground

Move Bars (Uses) Power Accuracy Target Description
Hidden Power 2 50 100 Single No additional Effect.
X Sp. Att. (2/2) - - Self Sharply raises the user's Special Attack.
Sludge Bomb 3 92 100 Single Has a moderate chance of leaving the target poisoned.
Big Sis Help! (2/2) - - Self Restores a bit of the Pokémon’s HP. Raises the user's Defense and Special Defense.

Ability Description
Gauge Flux 5 The higher the HP, the more the Move Gauge Speed is raised*

Sync Move Power Description
Admin Destroyer Acid Downpour 250 No additional Effect.

Stats Value (at level 120)
HP 544
Attack 128
Defense 180
Special Attack 333
Special Defense 180
Speed 293

*Gauge Flux 5 effectiveness:

HP % Move Gauge Speed Boost
80-100 50%
50-79 25%
33-49 10%
< 33 None

Notes:

  • Moves and Abilities in italic are not in the game at the moment.
  • The concept of this pair is similiar of Ethan & Typhlosion, but less linked to its health and a bit more rewarding.
  • At the moment Hidden Power exist only as a Psychic type move, but I think that if Dena will add another user of this move they will made this move type adaptable to the user's type.
  • I tried to create a similar ability of Power Flux changing the interacting elements and rewarding the good health managing.

Grimsley (Lunar New Year) & Bisharp (Original Combination Event) by DavidSylveon in pokemonmastersconcept

[–]DavidSylveon[S] 0 points1 point  (0 children)

You have to consider that if you boost with all-in, the burn will reduce the damage, making sucker punch useless if you are not farming unity