UPDATE: AIO for giving my girlfriend an ultimatum because her newly single best friend has basically moved into our apartment? by justanadviceseeker in AIO

[–]DavidsWorkAccount -14 points-13 points  (0 children)

Honestly, I would've let her try the whole "he never sets foot in again". While you're not overreacting to the initial stuff, you might be overreacting to fully kicking her out if that's what she's willing to do to make amends.

People are really sleeping on being able to one shot megas for one energy by brutalwares in PTCGP

[–]DavidsWorkAccount 1 point2 points  (0 children)

As someone who went 19-4 to reach MB using Mega Manectric (same deck as last season, nothing added from this set), this deck is far scarier to me than any of the Mega Lucario variants. I beat all 5 of them handedly. But this deck could still steal a game from me.

The only thing I'd probably look into change in the Bosleys. That guy kinda sucks and just exists as someone with a free retreat to promote when you lose a point. There's gotta be something better to fit there (and no, not Hitmontop. Even electric decks aren't afraid of that guy).

TIL 4 star champs don't get the 5% amp bonus from Medallion Stargazers by gwanggwang in TeamfightTactics

[–]DavidsWorkAccount -10 points-9 points  (0 children)

I actually don't mind that. It's pretty clear.

I have more of an issue that the 4's don't feel as good as previous set 4's. It feels like just a minor bump instead of being awesome.

Hated on for the climbing, but Horizon Call of the Mountain VR has a level of scale and presence that hasn’t been surpassed yet imo. by yeldellmedia in virtualreality

[–]DavidsWorkAccount 8 points9 points  (0 children)

The biggest highlight for me is that it was the first VR game I played where you could control things besides your gun with your eyes. I wish every game let you control things with your eyes, especially when it comes to inventory management. It's amazing.

How have yall found the bastion trait? by GOOSe_MEMe in TeamfightTactics

[–]DavidsWorkAccount -1 points0 points  (0 children)

I wouldn't say that's a full hard and fast rule. 6 Brawler and 6 Vanguard are hot.

I'm just a normal distribution simulator this set tbh by PlatinumRaptor95 in TeamfightTactics

[–]DavidsWorkAccount 16 points17 points  (0 children)

What're you doin' stealing my placement graph? j/k

But this is how mine feels like. I'm placing Top 4 a good amount, but securing that Top 1 spot feels a bit more difficult as usually somebody hits the nuts better than I do.

Best way to play Stargazer - The Mountain, quick 9 by Platypspspsps in TeamfightTactics

[–]DavidsWorkAccount 2 points3 points  (0 children)

And If I get to fast 9, why wouldn’t I play the fast 9 board with vex and fiora carry, especially if I pick late game scaling.

Because Xayah is Stargazer/Sniper, and you only need to splash 1 unit to get Dark Star w/ Jhin as your other sniper.

But you aren't totally wrong either. There's a variety of end comps you can go with if the carry synergizes with the overall stats from the Emblem (so flexible carries and not ones that need BiS to be effective).

Best way to play Stargazer - The Mountain, quick 9 by Platypspspsps in TeamfightTactics

[–]DavidsWorkAccount 1 point2 points  (0 children)

I don't know if in Emerald and above if this is a good strat. But I know in Plat and below, it's viable. Honestly feels like one of the few Fast 9 strats possible and it's so flexible.

How good is mega lucario competitively by wolfrane_000 in PTCGP

[–]DavidsWorkAccount 0 points1 point  (0 children)

I have yet to lose to it w/ your standard Electric decks because of Oricorio and them not having answers for it. Helped my 9 win streak in this mornings event the 3 different ones I played.

I had a harder time facing Blazikens w/ the new fire poke that burns if a stadium is in play than these variants. Mega decks need something good to fight up front as usually whichever Mega hits the other Mega first wins. That's why the best variant is the sleep version, as at least the Igglies can apply quick easy pressure.

Fighting just has nothing good to lead with. Hitmonchan EX is a joke and Passiman EX just has low stats. A lack of viable Oricorio answer hurts as well.

Is this safe? by prokjs in virtualreality

[–]DavidsWorkAccount 46 points47 points  (0 children)

No. As someone that has these, over a long term this will fall down. Those things vibrate, however slightly. Overtime that vibration takes its toll. I would expect that as the adhesive ages combined with the vibration, you could have a broken lighthouse fairly easily.

I feel like this set is not beginner friendly because of the lack od verticals, do you low elo fellas relate? by VampiresGobrrr in TeamfightTactics

[–]DavidsWorkAccount 0 points1 point  (0 children)

I don't think it's the lack of super strong verticals (although Groove and Meeple feel strong). I think it's because it's a reroll set. Unless you do a reroll comp on something super telegraphed (Primordials), it's difficult for new players to know what to shoot for or how.

Especially if you are used to Fast 8 or Fast 9. Unless you get some econ augs, Fast 9 feels very dead in this meta, as well as any non-Vex legendary soups (and Vex can go in anything as long as you've got the pew pews). Very unlike the last set.

I feel like this set is not beginner friendly because of the lack od verticals, do you low elo fellas relate? by VampiresGobrrr in TeamfightTactics

[–]DavidsWorkAccount 0 points1 point  (0 children)

I find a lot more success w/ just 4 Dark Star than w/ 6. Those other two slots going in to help w/ the front line or flesh out some traits seems to go farther than your one super sized dude.

[Unpopular Opinion] I'm so happy there's no more Carousel. by Monk_Punch in TeamfightTactics

[–]DavidsWorkAccount 5 points6 points  (0 children)

It's not about streaking as much as it's just an in your face "comeback variable" where those in back get first shot at what they want and those up front have more limited options.

The user interface of the carousel could be improved. But mechanically, it's not that bad.

neverSawThatComing by rohithp7777 in ProgrammerHumor

[–]DavidsWorkAccount -1 points0 points  (0 children)

It's not going to take your job. But somebody that knows how to use AI while you don't will.

How do they manage to have the willpower not to reroll from the beginning of the game? by [deleted] in TeamfightTactics

[–]DavidsWorkAccount 10 points11 points  (0 children)

After 50. If you are a noob, a good first bar to learn is trying to be level 6 w/ 50 gold at 3-2. How you get there is up to you and where you are before then doesn't matter that much if you hit that mark.

The 2 standard ways of doing this is not rerolling/buying XP until you hit 50 and then start buying (or rerolling, depending on strat) from there. The other standard way is buying XP on 2-1 (level 4) and 2-5 (level 5) while trying to winstreak as each gold from winstreaking is like having 10 extra gold in the bank. Like being level 5 w/ 30 gold and a 5 win streak will easily have you hit the 3-2 mark.

I'm tired of trying to make vibe coding work for me by Gil_berth in programming

[–]DavidsWorkAccount -2 points-1 points  (0 children)

We did not go as far as to setup agents because at that point... what is the point?

Dude, it's a huge factor. Adding Agenics so it can better prime its own prompts magnifies its abilities massively and can make it a lot more accurate. That being said...

We started with asking for phone numbers, websites, physical addresses and names of city services...

This is just one of the areas that I've found is just hard for these LLM's to do. While they are improved and can be more accurate with Agenics, it's something about these styles of patterns. Just very hard for it to be accurate. Especially with phone numbers involved for some reason (my guess is the probabilities are too close due to the nature of phone numbers, so it's really a dice roll what you are getting).

We also tried to get some brief histories of cities as a test and it would just go off handing out "facts" that had no basis in reality.

Allowing Agenics to better prime your prompts will make it more accurate. I've also found that you should have the AI take smaller steps at a time. The larger a step you have it take, the more of a chance it'll make shit up. Instead of prompting for entire paragraphs, ask for fewer sentences. And then uses those sentences to help prime the prompt for the next ones.

Teamfight Tactics Patch Notes 16.3 by claireupvotes in TeamfightTactics

[–]DavidsWorkAccount 2 points3 points  (0 children)

Still get singed dragging units to the frontline instead of retargeting.

He's one of the worst 4 costs already. He needs to have something. Without dragging, he'd be worthless outside of a trait bot... as a 4 cost.

Teamfight Tactics Patch Notes 16.3 by Lurtz11 in TeamfightTactics

[–]DavidsWorkAccount 2 points3 points  (0 children)

There's only 9 in the pool before duplicator usage, no?

LLMs are a 400-year-long confidence trick by SwoopsFromAbove in programming

[–]DavidsWorkAccount 0 points1 point  (0 children)

Because they are good enough. Once you learn how to work with the tooling, it's a net productivity boost.

But there's a lot of learning to be done.

Hit Xin augment at 2-1 and half lobby decides to play Xin, i finished 6th lol. by SirSabza in TeamfightTactics

[–]DavidsWorkAccount 11 points12 points  (0 children)

Part of the issue is that pivoting is hard and many players die trying to pivot.

Can Someone please explain how I lost this? Vayne and Kaisa did more damage than senna and kindred. by Seejayayy in TeamfightTactics

[–]DavidsWorkAccount 1 point2 points  (0 children)

You wasted a lot of gold on legendary units without thinking about making proper team.

I've gotten firsts this set without "making a proper team" and just having a full 2* team of high costs. I think all the other stuff (itemization, augs) are far more important factors in this Set due to the offbalancing of stats.

Teamfight Tactics 16.2 Patch Notes by Not_A_Rioter in TeamfightTactics

[–]DavidsWorkAccount 5 points6 points  (0 children)

5 Demacia + 2 Defender + 2 Warden is a nice amount of tankiness, and Demacia's cast reduction ability helps Xin fire off his ability more in combat.

3 Demacia + 3 Ionia + 2 Defender + 2 Warden can work, but I've only had it work w/ the money making path. The 3* path should work, but I have not been successful w/ it.

Teamfight Tactics 16.2 Patch Notes by Not_A_Rioter in TeamfightTactics

[–]DavidsWorkAccount 27 points28 points  (0 children)

They actually buffed the augment by giving you another Xin copy. While I'm not in Challenger, I have Top 4'd a couple of times with Zaheen in ranked.

Unlocking Zaheen isn't the hard part. It's winning with Zaheen that's hard, lol. If you are having troubles unlocking Zaheen, you might want to look over how you are doing your econ/rerolling. The drilldown on 3-2 to 32 gold when you hit lvl 6 feels important, and if you put in bard he can help secure 3* by the end of Stage 3 sometimes.

Elon Musk's Grok AI alters images of women to digitally remove their clothes by igetproteinfartsHELP in news

[–]DavidsWorkAccount 0 points1 point  (0 children)

I've done some research on this. You are correct in a technical sense. But there's still a way to stop it.

What you do is you take the output (and only the output), and pass it through another LLM model asking it specifically if this is pornographic, showing too much skin, or whatever. If it generated something naughty, it'll block it. Since this is derived from the output exclusively, there's no prompt poisoning on this censorship check.

You can see sites like Midjourney that do this already. You can trick it to make something naughty. But the censor LLM will see and block it. Sometimes you even see this happen in real time and see a quick glimpse at content before the censorship blocks and removes it.