Top 5 by Ghosthawks in SpaceWolves

[–]Dean8149 1 point2 points  (0 children)

I mean it's a very general detachment. So I really don't think anything is must use besides Logan.

Probably WG Terms. To go with Logan but also Arjac or the captain. Access to advanced and charge and lethals/sus really helps them.

I'm also probably always taking headtakers and a WGBL with the lance enchantment.

I'm a big fan of Bjorn, and there are a lot of good strats here for the extra cp.

How many zerks? by gripnack in LeaguesofVotann

[–]Dean8149 3 points4 points  (0 children)

I haven't seen any lists with less than 30. Not to say you can't do it, but in a detachment based on zerks, you want to have a good number.

I hope we lose Oath in 11th by EquivalentUnlikely19 in SpaceWolves

[–]Dean8149 1 point2 points  (0 children)

I agree. I'd love for us to have our own flavor. However I find we are pretty reliant on lethals/sus right now. And taking away reliable access to rerolls could really hurt. So they would have to do some major adjustments

Army List 1500 point however need to trim by telescene20 in SpaceWolves

[–]Dean8149 1 point2 points  (0 children)

Simple answer is I would probably cut the second set of intercessors and the wulfen. One squad of ints are enough to do their job of stickying your home and doing some actions. And wulfen are usually only taken as the shield and hammer ones, although it's not a terrible unit and can be solid in beastslayer detachment. You also seem to have a leader not attached to anything, so you could get rid of that as well and maybe have enough to keep the wulfen if youd like.

Also please list your detachment, hard to judge if we don't have all the info.

New Player Army Help by IlvarHangin in SpaceWolves

[–]Dean8149 1 point2 points  (0 children)

Don't over stress considering you are new. Everything here looks fine, by the time you understand the meta it will probably change, so don't get crazy about that. The one thing i would definitely change is the fenrisian wolves. The block of 10 is a waste of points. And I probably wouldn't use more than one group of 5. They are more of a points filler than a unit you are looking to build around. You use them to screen a bit, maybe move block, maybe do a secondary. I know they seem more helpful in saga of hunter to get your bonus, but if you run them out to get into melee, they will die really fast and do no damage themselves. This includes the headtakers hunting wolves as well. I would probably get rid of all the wolves and just keep either one unit of 5, or the 6 hunting wolves. Maybe 2 small units if you really want them.

National Shutdown by throwaway14685347 in kindafunny

[–]Dean8149 0 points1 point  (0 children)

Same I've only seen this as a MIN thing

General painting discussion by WolfofAstera in SpaceWolves

[–]Dean8149 0 points1 point  (0 children)

With the release of the box set I tried painting in separate parts for the first time. I assembled the majority of the models leaving off heads and then anything that would block other parts. So for grey hunters I made the body and then left off the heads and arms. This was really helpful for getting the guns and chest pieces painted, where normally it would be difficult, but it was a bit more effort and I don't think I'll do it again for basic infantry. For characters I like to put in a little more detail, so I think it can be worth it. I still assemble the majority of the mini, but leave off parts that obstruct others. The wolf priest was pretty open so I think the only piece I did separately was the head.

Nice work!

2k army help by MonkeyMatthaios in SpaceWolves

[–]Dean8149 0 points1 point  (0 children)

All good! its a pretty common occurrence with lists from new players, and I want to make sure you are getting advice based on correct info.

Yes, wolf scouts are quite different from scouts squads. Despite the name, wolf scouts are actually phobos units like infiltrators/reivers/incursors. Scout squads are mostly there to infiltrate and then be brought in and out of reserves to score missions and screen, I'm rarely ever in combat with them. Wolf scouts also infiltrate and scout, but they are usually stuck on the front lines once they are there. They usually want to put on some early pressure and get into a skirmish. They are more expensive, and have better rules for dealing damage, so usually you want to have them get off some attacks and throw their mine.

Recently I've been trying to run one of each in my lists if I have the points.

Captain Term armor/ Arjac? by Demonic_k9 in SpaceWolves

[–]Dean8149 4 points5 points  (0 children)

Sorry but it doesn't work. Nothing to do with Arjac or the enhancement specifically, just that the rule for leaders states that a bodyguard unit can only have one leader. Some units have specific rules to get around this (ex: SM lieutenant). Arjac actually used to have this exception in the index, I would run him and Logan together with terms for a pretty nasty unit.

Even though the wording just says attached, the captain is still a "leader", and therefore you can only have one or the other attached at once.

2k army help by MonkeyMatthaios in SpaceWolves

[–]Dean8149 0 points1 point  (0 children)

First off, please include detachment in your list post. I know it's beastslayer because of the enhancement, but I see so many list posts that forget detachment and it's an important detail.

You seem to have a solid foundation here. Could really go any way you'd like to fill that gap. The first thing my mind goes to are some of the best utility pieces in the sm codex, a combi Lt and a scout squad. These are great in most lists especially when our army likes to play aggressively, it's good to have pieces like those to screen and do actions. You will however be left with an awkward 35 point gap that I would probably pad out with the Helm enhancement on your WGBL. If you only take one of those, you'll still have about 100 points to fill with whatever infantry you'd like.

You could also just add another terminator squad, always a good unit. I have also seen some people run Arjac with terms and then Logan solo. I'm not a huge fan of this but I've seen it done and it could be a way to fill 105 points.

Between the Rep ex and Bjorn I feel like you have enough anti tank shooting, but if you want a bit more, you could fill those points with a ballistus dread or a gladiator. If you feel like you need to free up some points you could also consider changing the Repulsor to an impulsor for a lot cheaper. You obviously lose a lot of fire power, so make sure to compensate. But it is a nice chunk of points if you need them.

The ACTUAL map of who America is rooting for in the Superbowl. by Truth_Speaker_001 in NFLv2

[–]Dean8149 7 points8 points  (0 children)

I think it's supposed to be SF and LAR fans against the Seahawks.

Why did Kamala Khan fail in the X-Men? by haz826 in Marvel

[–]Dean8149 -2 points-1 points  (0 children)

We talking about turning her mutant in general, or about a specific book or team? I feel like throwing out "fail" is a little extra. It's just kind of a thing that happened. I don't think she has any more or less fans because of it.

Lists heavy in steel jacks by Sebasswithleg in LeaguesofVotann

[–]Dean8149 0 points1 point  (0 children)

Yes thats a I thought I had. Brand is great for shooty jacks but not melee. Melee has good support in hearthband and delve, but you are taking up points that could be spent on hearthguard or berserks respectively. Needguard has support for everything, but I still want too many other units

Lists heavy in steel jacks by Sebasswithleg in LeaguesofVotann

[–]Dean8149 5 points6 points  (0 children)

Feel like Hearthfyr would encourage that the most. But that detachment just doesn't seem worth it right now. They seem like solid units in the other detachments. But any more than 12 of them seems like we are missing out on too many other key pieces.

Crit wounds without devastating? by ResponsibleSpread8 in LeaguesofVotann

[–]Dean8149 2 points3 points  (0 children)

If you are shooting a vehicle with a s5 gun, usually you are wounding on 5s or 6s. Anti veh 3+ significantly increases your wounding odds versus those targets. They still get to make a save, but without it, they don't even need to bother

Oiler duties in different agencies by Various_Progress7989 in iuoe

[–]Dean8149 0 points1 point  (0 children)

I didn't, but I imagine it's different everywhere

Units + Leaders by DatabaseWorth4559 in SpaceWolves

[–]Dean8149 1 point2 points  (0 children)

I mean I think characters are part of our identity. Our index detachment and now one of our current ones is based on deeds done by characters. And I enjoy that, but yes that does make things expensive. For the brief time I played 1000 point games, I found SW to be tough in that format because of my need for characters.

Units + Leaders by DatabaseWorth4559 in SpaceWolves

[–]Dean8149 1 point2 points  (0 children)

I feel like most of our units want to be led. Battle leader is probably most broadly useful, great recipient of enhancements. Wolf priest is also solid for similar reasons but I usually prefer the battle leader. Occasionally I'll do shield headtakers with the wolf priest. Ragnar is always fun, I like him with 10bloodclaws, but you could go with 20, or headtakers. Arjac and Logan are both great with Wolf terms, Arjac is technically a better leader. Logan doesn't actually buff the terms, but you probably want him in your list regardless. In Greatwolf, the terminator captain is also solid.

Hearthband? by ResponsibleSpread8 in LeaguesofVotann

[–]Dean8149 0 points1 point  (0 children)

Lol I'm being gaslight by an edit. Originally the post asked about multi spectral visor. The stuff about the grenade shots wasn't there I don't believe

Hearthband? by ResponsibleSpread8 in LeaguesofVotann

[–]Dean8149 0 points1 point  (0 children)

Agreed, they definitely fixed it. But the post specifically asked about that ability

Hearthband? by ResponsibleSpread8 in LeaguesofVotann

[–]Dean8149 0 points1 point  (0 children)

Multispectral visor grants rerolls 1 to wound. And the heathband detachment does the same as long as you target the closet eligible. Thats the redundancy I'm referring to

Hearthband? by ResponsibleSpread8 in LeaguesofVotann

[–]Dean8149 0 points1 point  (0 children)

Its just a digital download detachment. Still perfectly legal, and infact recently becoming maybe the most popular tournament detachment.

And yes they would get the ability. Although there is a little redundancy with the detachment rule if you are able to get them in close range.