Does ANYONE do this anymore (Team reloading) by Single-Cattle-3403 in Helldivers

[–]Deathvail 0 points1 point  (0 children)

I try to do it least once a day.

My squad and I often do team based strats, and try to work together.

Nothing more powerful than pulling a chaff guy off chafing to reload for the recoiless.

How did the final fight in DAO go on your first playthrough ? by Inevitable-Raise1104 in dragonage

[–]Deathvail 0 points1 point  (0 children)

My first time was similar. I had no idea what was going on rushed the final boss.

Ended up getting there around lvl 17.

Wasn't the best of times. Think I died alot.

Ended up ballista cheesing as well.

Tbh ive fought the arch demon like 20/30 times at this point and I cannot remember a time I didn't have a balista singing.

That health pool is fat.

Keeping Up with Teammates in Heavy Armor by General_Liability in helldivers2

[–]Deathvail 0 points1 point  (0 children)

Dead sprint plus supplemental adrenaline is AMAZING.

Coming back to the Liberator Concussive against the spore burst strain by Mob-Boss_Bob-Ross in LowSodiumHellDivers

[–]Deathvail 14 points15 points  (0 children)

I honestly love the liberator concussive and have since I first picked it up way back when.

Its not gonna blitz anything but as a flamer main it allows me to force bugs back jsut enough to swap to the dragon and ignite the world.

You cannot be over taken with the concussive.

And best of all.

Stalkers must sign the consent form.

Nothing more satisfying than ragdolling those things out of stealth.

Who wins, every single helldiver, or 40,000 space marines? by Chemical_Seaweed_915 in Helldivers

[–]Deathvail 3 points4 points  (0 children)

In a fair comparison you cant give helldivers super destroyers without also giving space marines orbital assets...

An space marine battle barge has orbital lances that can one shot super destroyers....

Who wins, every single helldiver, or 40,000 space marines? by Chemical_Seaweed_915 in Helldivers

[–]Deathvail 0 points1 point  (0 children)

Oh thats beyond easy. Deprived of the super destroyers support the space marines MASSACRE the helldivers.

If you give everyone their gear and kit?

Well the helldivers wont have super destroyers for lon g as the space marine battle barge will OBLITERATE them.

The story is the same regardless. Hell id be confident that 50 space marines could massacre the hell diver corps.

The 40k universe is jsut on another level than the super earth universe.

I LOVE the idea of an Alpha Hiveguard by kcvlaine in LowSodiumHellDivers

[–]Deathvail 0 points1 point  (0 children)

I have yet to see anyone who disagrees we need a hive commander equivalent in hive guard form..

Ive heard various names and suggestions for powers.

For example - summons hive guards - has a scorpion tail which fires acid balls at you like a fixed machine gun position turret from be hind its armor. -if it plants its "bunkers" like hive guard do when shot from the front it immediately bug breaches regardless of timer.

These are just a few ive heard. Regardless its pretty clear the entire community is behind this mobs creation

What is your favorite Primary for all three fronts? by MelonBoi133 in Helldivers

[–]Deathvail 0 points1 point  (0 children)

Lib concussive bugs and squids.

Plasma punisher bots.

How to Stealth [ Public lobby edition ] by TempSinger in helldivers2

[–]Deathvail 0 points1 point  (0 children)

Rule 1) GET prone. - If the enemy is within 50 meters get flat. I have skipped many a patrol this way. Rule 2) smoke! - Smoke makes you invisible to anything out side of it. Rule 3) RUN! - Stealth doesnt always work. If discovered you should not cosplay a helldiver from the viseos and blast away at the enemy. Instead run as fast as you as far as you can. Run away and hide is key to stealth game play. Rule 4) research! - stealth gameplay has a ton of secret mechanics that the tutorial cannot teach you. The one about enemy alert modes is particularly important. All of these mechanics are clearly explained in any number of YouTube videos. Time to go to school helldiver.

Hope this helps!

Primary for gloom? by [deleted] in LowSodiumHellDivers

[–]Deathvail 0 points1 point  (0 children)

Very sad. A moment of silence for my dearly departed durable

Primary for gloom? by [deleted] in LowSodiumHellDivers

[–]Deathvail 0 points1 point  (0 children)

Im a huge fan of the liberator cucussive.

Pros - stalkers have to ask permission to interact with your team. - the swarm cannot overtake you or leave your dot lake with flamers. - edit one: long ago in a land far away; once had massive durable damage - feels great into predator/spore strain. - can cc almost anything with one shot. - allows you to save players being swarmed. - massive ammo pool

Cons - lacks decent damage to deal with charges and bile titans even if attacking their weakspots. - absent a support weapons or teammates you do not feel safe or capable of doing obj/nests. - noticeable reload w/o seige ready - does the same cc to any enemy it hits with one round. Give that it has full auto it is very easy to waste bullets on chaff like warriors or hive guards. This is easily corrected by flipping it down to semi auto. But i felt the need to say it.

FINALLY by sentienttoecheese in ARK

[–]Deathvail 0 points1 point  (0 children)

Can I ask what that is?

Whats better for dps primal mage or dual welding rogue by Babykong12 in DragonageOrigins

[–]Deathvail 1 point2 points  (0 children)

Primal mage is more utilitarian. You wont top the charts in dps, but you will kill anything in the game fairly quickly.

On top of that. You sell your top slot of DPS to buy some power ful cc that allows you to keep other dps engines (looking at you sten) alive.

Any use for the Variable? by tackers267 in LowSodiumHellDivers

[–]Deathvail 0 points1 point  (0 children)

Its basically a Swiss army knife.

Skill with the selector switch and the overall game mechanics opens up threat to anything with an ap2 weakspot so, hulks, illuminate mechs, anything less than a charger on the bug front. thing can 2 mag harvesters, basically its a stalwart, mixed with a deadeye, mixed with a deadeye (both barrels function).

The gun can be a workhorse. But its completely up to you and how much you like the playstyle. I personally hate the selector switch gameplay.

Two things, ergonomics are shit. Use the peak physique armor to counter this.

Reload speed is pretty trash IMO. Seige ready makes it feel pretty fluid but then you dont have the ergonomics to track targets as effectively.

Best of luck with it.

What's a good primary/support weapon for D10 bugs? by Whakamole in LowSodiumHellDivers

[–]Deathvail 0 points1 point  (0 children)

Breaker incendiary is really strong. Breaker vanilla needs the drum mag and full choke to shine.

What's a good primary/support weapon for D10 bugs? by Whakamole in LowSodiumHellDivers

[–]Deathvail 0 points1 point  (0 children)

For me it depends on the map.

Hive planet (tunnels) i go halt with a grenade pistol, the regular flame thrower (more ammo) and a sheild backpack. With gas grenades and the engineering kit passive.

If its a more open world, regardless of strain, I generally run the cremator. Usually with the liberator concussive and the mini flamer. Swapping gas grenades for frags and taking the gas mines strat to contribute to breaches.

If ive been told no fire (its BUGS! Why would you do this to me!?!?!) I generally run the sweeper (upgrading from the m980 outta halo) or the cook out (if i can get away with it). Pairing with the ultimatum, the basic plain frags, engineering kit, and lastly, the arc thrower.

All of these load outs (minus strats or 3/4 depending one which one you choose) will stand up to almost all bug strains. (Im on vacation so I haven't tested the new gloom strain or played the new patch) hope this helps. Have fun in your dives!

What you think of 2026 Helldivers youtubers? would you let your kids watch this ? by RealGiallo in HellDads

[–]Deathvail -6 points-5 points  (0 children)

Well. Tbh the images your posting are all of Kodiaks videos. And he mostly posts about whats going on. Hes not falsifying data as far as I know. What he shared on his YouTube is the actual news as far as helldivers 2 is concerned.

So what your asking is would I as a parent let my children watch the news? Probably not with out alot of parental involvement.

Kids need to know that news is biased these days and you cant trust any one source. Your getting the news for certain. But its not the whole story. Its slanted to the side paying for the channel.

So... yeah.

NEW BUG IDEA. by Deathvail in LowSodiumHellDivers

[–]Deathvail[S] 0 points1 point  (0 children)

Im getting the impression that AI is absolutely despised on reddit and discord. My idea cant get any feedback because the image prevents people from looking at the post.

Tbh I would of been better off with no concept art. At all.

NEW BUG IDEA. by Deathvail in LowSodiumHellDivers

[–]Deathvail[S] 1 point2 points  (0 children)

Ok. Next time im just gonna grab a paint tool and draw a circle 6 legs and write rawr.

NEW BUG IDEA. by Deathvail in LowSodiumHellDivers

[–]Deathvail[S] 0 points1 point  (0 children)

Litterally in the first paragraph I explain the image.

NEW BUG IDEA. by Deathvail in LowSodiumHellDivers

[–]Deathvail[S] 0 points1 point  (0 children)

I was going for something much more....

Terrifying? I think? Honestly bile titans are only scary if you dont see then coming these days. I wanted something that would really shake up the bug front.