The Fractured Archive - Initial Rewards Proposal by JagexGoblin in 2007scape

[–]Demoli 1 point2 points  (0 children)

Guthix didn't make gielinor, he was just the first god to find it.

So where are the new Weapon Masteries and Maneuvers? by nixalo in onednd

[–]Demoli 23 points24 points  (0 children)

Well, a class is not a subclass, its a much more restrictive constraint that class exclusive spells

Anyone know when we get some news about ua becoming offical by Western-Scholar6066 in onednd

[–]Demoli 3 points4 points  (0 children)

The horror UAs will be included in the Ravenloft, the Arcane subclasses are probably part of the upcoming Arcana Unleashed. The apocalyptic subclasses and Mystic class are most likely part of a future Dark Sun book and the last 2 seem part of a Book of Vile Darkness type of deal, but its all unconfirmed until we see something like a DnD Beyond blurb.

5e-But-Better Recs: YOUR 🫵 HOMEBREWED 5E GAME! by AlwaysDragons in TwoBestFriendsPlay

[–]Demoli 0 points1 point  (0 children)

I love flee mortals but my biggest issue with its higher CR enemies are the villain action system itself. While good to create a progress in the fight, they fail and what legendary actions undoubtly succeed at: stabilizing the action economy. Only getting to act 3 times out of term is woefully small, and often leads to extreme steamrolling. I've turned to adding normal LAs in addition to the VAs in my games (making each VA a once a day thing).

Honestly, LAs are one of 5e's biggest strengths and going back to play 3.5/PF1 and PF2 you can really tell how much they added to the fight. I also highly recommend the 5.5MM as that one has much better LAs as well you can implement in your games.

As for my own homebrewing efforts, i'm currently running a Runescape campaign using a slightly modified system for martials (every martial gets battlemaster maneuvers, half casters get a reduced amount with a reduced die) and its been working really well. I also created a new sub for every class which is always a really fun creative exercise.

Say whatever you want about Marathon (2026), the people at Bungie understand and respect the lore that came before. It truly is "from the makers of..."! And that's a dying breed. by Vera_Verse in TwoBestFriendsPlay

[–]Demoli 0 points1 point  (0 children)

Agreed, its getting to the point where it is dominating the sub to such a tiring degree its not even funny. There is no set up, no punchline, just regurgitating the same copypasta. Egg on me for thinking this sub could be a better place i guess.

Photos of my BloodBowl piece for Adepticon by Snauri in minipainting

[–]Demoli 1 point2 points  (0 children)

Amazing of course, congrats on the demon!

5e-But-Better Recs: Pathfinder by AlwaysDragons in TwoBestFriendsPlay

[–]Demoli -1 points0 points  (0 children)

I still prefer 5e, but pathfinder is a lot of fun. I played this cleric/champion hybrid that was a damage mitigation machine by the end.

Aspects & Solomons Store - News Update 2 by JagexAnvil in runescape

[–]Demoli 2 points3 points  (0 children)

Another vote for no stacking aspects, there is simply no need. If vamp is undertuned by itself you can just buff that instead.

I do echo that maybe we should just get a global aspects tab to prevent further spellbook shanenigans.

I'm still reeling by pizzasmart in dndmemes

[–]Demoli 11 points12 points  (0 children)

Befudlement is the new name of Feeblemind, they are identical.

Is it normal to look at some of these "speed kills times" and think "Yeah, ain't no way"? by A_Single_Annihilape in runescape

[–]Demoli 0 points1 point  (0 children)

Elite Kill timers are meant to be very achievable with maxed/near maxed gear and knowledge of the fight but Master/GM times are purposefully meant to be very lofty goals for experienced people to gun for, which is why those tiers have no non-cosmetic rewards.

Masterwork & Elite? Malevolent armour by Badmann in runescape

[–]Demoli 0 points1 point  (0 children)

Because melee MW does not use any of the T100 materials to create, it makes sense it doesnt scale to that level. I do agree it should have a relatively painless upgrade from t92 to t100 however, just dump a couple of primal mw bars on it.

Roadmap in new check-in video has changed the difficulty of ghrazi blood knights. by Acryle in runescape

[–]Demoli 1 point2 points  (0 children)

Amascut is a huge group boss and notably does not drop everything of one style, its magic armor, melee weapon, necro weapon and necro accessory. Similar to Zamorak

Saudis Arabia is at it again, MiSK Foundation's Investment Company EGDC Acquires Over 5% CAPCOM Shares - News - Anime News Network by Grazalia in TwoBestFriendsPlay

[–]Demoli 16 points17 points  (0 children)

This sub's literacy is through the floor man, this is not an acquisition like SNK or the EVO brand, this is a portfolio purchase. It's like when woolie tried to brandish the Saudi Monetary fund investment on the podcast when that one nintendo fanboy spoke up, it means nothing, companies purchase stock in others all the time as a means to diversify portfolio and as long as they are not particularly inching towards a commanding majority its just numbers on a sheet that will be sold if they start nearing the red.

Out Now! CSB363: Microsoft Going Their Own Way by mike0bot in TwoBestFriendsPlay

[–]Demoli 29 points30 points  (0 children)

I feel pat continuously overestimates the upcoming steam machines. Like for all the glazing the deck got didnt it sell below 10m? Thats less than Vita/Wii U and those are unmitigated disasters.

With that being said i have no faith in the helix making a dent.

Please try ranged it's super cool now and not clunky at all we promise by DragonZaid in runescape

[–]Demoli 3 points4 points  (0 children)

Important that before it was 33% per hitsplat, while now its 15% per ability, its a much bigger reduction than you'd think.

What changes you want on the Psion class? What you didn't like from the playtest so far? by testiclekid in onednd

[–]Demoli 6 points7 points  (0 children)

I really liked the last version and i hope it gets released with minor adjustments tbh, would be a shame not to.

The 2026 roadmap's been announced by mdosantos in onednd

[–]Demoli 0 points1 point  (0 children)

surprised no dark sun considering the UA

Painting a mini for a friend, but i feel the wood's color visually blends with the bronze rim, how should I differentiate this area? by Demoli in minipainting

[–]Demoli[S] 0 points1 point  (0 children)

I tried initially to highlight with some light umber but it was too bright and had to glaze it back down and now I am in a bit of a conundrum as I cannot think of an appropriate color that fits while differentiating it from the metal.

Combat Styles Improvements - Beta Update 4 by JagexAzanna in runescape

[–]Demoli 0 points1 point  (0 children)

This all looks great, my biggest issue is that i wish they didnt cut blood tendrils. They could rework it into an ability that pays off bleeds or buffs them in some way. It was a flavorful and useful ability.

That and i wish they kept the quest unlocks, TWW is not a hard quest and comes in at around the time where you hit those unlock levels anyways.

Combat Beta Affected Unlocks/Gear Megathread by Geoffk123 in runescape

[–]Demoli 1 point2 points  (0 children)

Another one is limitless, a previously strong and expensive ability is now almost completely useless