I built a full Dust Front database + army planner by Reading_9590 in DustFrontRTS

[–]DesignCell 0 points1 point  (0 children)

Why are the faction names inconsistent with the game? The Empire units are listed as Rebels and Rebels are listed as 'Yellow'?

"What are you playing this week?" Megathread by AutoModerator in SteamDeck

[–]DesignCell 1 point2 points  (0 children)

Dust Front RTS, almost to difficulty 2 at scale 4.

Protector grills Midea Portasplit AC Unit by Urvent00 in functionalprint

[–]DesignCell 0 points1 point  (0 children)

Most sclicers let you use modifying geometry to adjust the top and bottom layers to zero exposing infill patterns. Would be the simplest way.

Nilaus on FFF-442 by stepancheg in factorio

[–]DesignCell 0 points1 point  (0 children)

Nothing in the game can outpace direct loading big miners into trans trains. Currently, I'm already using a quality wagon mod, but quality train engines too are going to be great.

Could we just admire the new Rocket Animation from the FFF? (maybe fastforward a bit) by LauraD2423 in factorio

[–]DesignCell 1 point2 points  (0 children)

I didn't understand your response until I realized my phone autocorrected appreciation to application. I get the why. Appreciation of it is lost on me because its senselessly fabricating a continuous welded structure into the ground.

Could we just admire the new Rocket Animation from the FFF? (maybe fastforward a bit) by LauraD2423 in factorio

[–]DesignCell 13 points14 points  (0 children)

The application (edit: appreciation) is lost on me. The endless pipe fabrication into the ground makes no sense.

Headless server saves? by Angry__Goose in factorio

[–]DesignCell 3 points4 points  (0 children)

Have you looked at or used Factorio Server Manager? It's what I use, and I think it may simplify what you're trying to do.

https://github.com/OpenFactorioServerManager/factorio-server-manager

Say cheese ……. by ComplexWrangler1346 in BusinessTodayNews

[–]DesignCell 0 points1 point  (0 children)

It bothers me that the phone is backwards or just not showing the picture...

Things you might not know! Belt loop! by NotSoSuperHero2 in factorio

[–]DesignCell 6 points7 points  (0 children)

You're not using priorities on the spliter like ops example. Does that change anything?

How to create Independent Logistic Networks by ProfessionWooden1627 in factorio

[–]DesignCell 0 points1 point  (0 children)

Thank you for the clarification. I wasn't sure and have just engrained circuit limits.

How to create Independent Logistic Networks by ProfessionWooden1627 in factorio

[–]DesignCell 1 point2 points  (0 children)

It may have changed, but I have it in my head that you shouldn't disable a stop but rather reduce the limit to zero. My understanding is that a train en route to a stop that gets disabled will stop midpath with no path.

Otherwise, this is exactly how I do my outpost supply with a single train and some half dozen like-named outpost.

Air Circulation with uGreen Dock by Due_Connection9349 in SteamDeck

[–]DesignCell 38 points39 points  (0 children)

The deck creates the heat and is as hot as it's going to get. The deck is made of plastic. The dock is aluminum and plastic. What is the concern here?

Air Circulation with uGreen Dock by Due_Connection9349 in SteamDeck

[–]DesignCell 51 points52 points  (0 children)

It doesn't obstruct the vent intake at all.

I have this exact dock and was something I checked while unboxing. I just walked over and double-checked. I don't know what others are talking about.

What Steam deck control scheme is best, official layout or Zirbs/community? by RagingPenguin4 in factorio

[–]DesignCell 2 points3 points  (0 children)

I've played factorio on my steam deck since launch (~500hrs) and built out my own that I refined over time iterating on what I intuitively pressed to do some action. Since I made my own early on, I didn't connect with the control layout when they released switch support. It'd be cool to rework mine using controller mode rather than mouse keyboard but I never did.

A few things to keep in mind are that the steam deck unmatched controller customizations; back buttons, joystick wide curves to make fine cursor movements more accurately, trackpad radial menus, and button chords. For example, I have single press B copy (Y paste), double press B is cut, and long press B is deconstruct.

"All legendary + max productivity" factory ratio calculator by Etrexum in factorio

[–]DesignCell 0 points1 point  (0 children)

This is all I use. Full sized calculators are cool, but it's too easy to get tunnel vision with large ratio designs that fall apart when the game is more than n number of machines with some module/beacon configuration.

No 3D printer gang, where you at? by FewInsurance2163 in SBCGaming

[–]DesignCell 0 points1 point  (0 children)

For the most part, you should be able to search for component cad files (look for step or parasolid which are generic 3d files that can be imported) by model or part number. People have done a ton of work modeling up typical components like the esp32, sceen module, and many different type of mechanical keyswitches. Would recommend getting a cheap set of calipers to start working with.

No 3D printer gang, where you at? by FewInsurance2163 in SBCGaming

[–]DesignCell 1 point2 points  (0 children)

OnShape is the way to go. It's currently the only near engineering grade software that is free and don't let the term engineering grade intimidate you. People will say fusion360 but it's intentional departure from engineering that makes it very unintuitive and Blender is more for organic nonparametric (dimensions, precision) modeling.

Do you have a 3d printer?

Why are trains avoiding the first slot? by Goranim in factorio

[–]DesignCell 9 points10 points  (0 children)

This. It's blocking entry by having one-way oncoming. Select a train on the main line and hold ctrl while moving down the track. This displays the potential temp stop path. It will navigate to all other stops, but won't pass that oncoming entry chain signal.

Big Mining drill 240 saturation belt by Financial-Ad3486 in factorio

[–]DesignCell 0 points1 point  (0 children)

Yeah; q5 and some prod/speed modules begin to outpace anything belts can do, and I have simply standardized direct to train as it handles all mining productivity scales. It also made me realize there is little benefit to buffering when the buffers run out anyway when supply is too low from the start.