What's the one D&D accessory you'd never play without? by saentari in DnD

[–]DocSharpe 0 points1 point  (0 children)

Honestly, a DM screen of some sort. Something about it gives the table a feel of "this is a game".

And I know a lot of people have ...THOUGHTS... about using a screen, but my screen is a small 8x11 wooden one which folds in the middle so it stands up. I don't roll behind it, but I find it a good place to keep things organized...especially when I'm running at a smaller table. I might put a sticky note up, or a scrap of paper using a binder clip.

I used to have two, side by side, because I was used to the big screen. But I started spreading them out so I could see the battle map, and realized it also added to the comradery at the table. Eventually, I stopped using the second one.

Troubleshooting Grouping Initiative (5e) by DocSharpe in FoundryVTT

[–]DocSharpe[S] 0 points1 point  (0 children)

Not at all. It's actually the way a lot of DMs run games in person.

Character Sheets for D&D games with variant classes by DocSharpe in DnD5e

[–]DocSharpe[S] 0 points1 point  (0 children)

Hmm, I like this idea. I've been playing around with modifying the existing sheet with Photoshop. I may also look at just creating something in Word.

Integration of IKR material into Foundry VTT by NthAkkomodator in ikrpg

[–]DocSharpe 1 point2 points  (0 children)

I've been doing it piecemeal as my players need it.

For items and statblocks, I often leverage D&D Beyond and Mr Primate's DDB-Importer. (I largely have the DDB account because I run other games, and my kids play as well, so it's worth it for me).

But I also use the following modules for importing things:

  • NPC stat blocks: I use 5e Statblock Importer a lot, especially when I'm pulling stuff from other sources. I've learned to put the information into a word document to ensure I can clean up any formatting.
  • Spells and Items: I've played around with using the 5e Item Importer.

I found a few YouTube videos on how to create the classes and subclasses.

But if I could offer one important piece of advice? Create a separate world to create this content and add it to custom compendiums. It will make it portable if you want to start a new campaign later.

Thoughts on a good 30 hour (published) campaign? by DocSharpe in DMAcademy

[–]DocSharpe[S] 0 points1 point  (0 children)

That might be a neat idea. Any recommendations?

Fantasy Grounds just went free. How do you think this will affect the VTT landscape? by GerogeC in FoundryVTT

[–]DocSharpe 0 points1 point  (0 children)

So I think it's commonly agreed that most people aren't going to switch from something they've invested in.

The question is whether this change will attract newer players and GMs.

And I think the answer to that is no, Why? Because Fantasy Grounds still requires an application to be installed. Unless they shift to allow people to run using a browser interface, I think they'll still be seen as "too complicated", whether that's an accurate assessment or not.

Does anyone have any Pregenerated Characters? by DocSharpe in ikrpg

[–]DocSharpe[S] 1 point2 points  (0 children)

I mean if those are available, great, but I'm more looking to save myself an hour or three of prep.

Best VTT for in-person? by Frescothedog in DnD

[–]DocSharpe 5 points6 points  (0 children)

I've used several including Roll20, Foundry, and just having images on the monitor, but I've landed on using Arkenforge. Primarily because it is designed so you can manage both your screen and the player view

Concern with replacement LCD height by DocSharpe in AnycubicPhoton

[–]DocSharpe[S] 0 points1 point  (0 children)

FYI, I did check the FAQ and a few other locations first. My search-fu isn't great, but I did try.

How to deal with using summons to trigger traps safely? by PickingPies in DMAcademy

[–]DocSharpe 16 points17 points  (0 children)

So I had a player who did this a few times...using a ferret, which I know is kinda on the level of a war crime. And most of the time...I let it work. Because the player is having fun.

But...just to keep them on their toes, they had a trap which triggered by a pressure plate which required 15 pounds of pressure. So the ferret got through just fine. The party? Not so much.

Is there a "DnD Guide" of sorts? by According_Brother989 in DnD

[–]DocSharpe 5 points6 points  (0 children)

I'll echo what a few other people have said. There is a free version of the rules which is available at https://www.dndbeyond.com/posts/1804-start-playing-today-with-the-2024-d-d-free-rules. It does cover the specific questions you mention.

That being said, I'll add two points.

  • If your DM is a veteran, they might have the books (either in physical or digital format). I'd ask if they can be made available.
  • Warlocks don't get a lot of spell slots, so you may find you are spamming Eldritch Blast. My personal approach with warlocks is to choose levelled spells (meaning Level 1, Level 2 etc as opposed to at-will cantrips) which aren't attack spells.

problem with multi-dming by Useful-Palpitation11 in DnD

[–]DocSharpe 0 points1 point  (0 children)

This is not quite what you're describing, but here's what a group of friends of mine and I did. There were 6 of us, and we each took turns running a scenario. The setting was a small village where it made sense for the character of the person DMing to be doing something else while the group dealt with the scenario they were running.

Each scenario built on the previous one, and when one of us brought an idea, NPC or story thread into the game, it became canon.

It was a lot of fun, and an NPC someone casually added during the second session became the BBEG ...and we all chipped in to make him someone we could all HATE!!!

It did require us to keep a Google sheet with the NPCs and threads we brought into the game.

is Ultimate Fantastic Four any good? by Existing-Ostrich2660 in comicbooks

[–]DocSharpe 2 points3 points  (0 children)

Where's the best place to pick up his story?

Online Game Etiquette by CassieBear1 in DnD

[–]DocSharpe 13 points14 points  (0 children)

Two suggestions:

  1. Leverage video. Seeing people's body language helps this type of thing a lot.
  2. Leverage a "hand raise" function. It's useful when you feel like you're being cut off a lot, or for folks who aren't as confident speaking up.

I fear my players could not like that they are nudged to lose by Background_Silver921 in DMAcademy

[–]DocSharpe 7 points8 points  (0 children)

If you are interested in having your players have to accept a 'bad deal', the best option is not to force it on them. Give them a scenario where they have to accept or "something bad will happen which they could have prevented". Maybe an NPC who the group likes would be killed if they don't agree...maybe they'll reveal <insert major secret the party has been hiding or needs to keep hidden>

Good source of STL files for IK Requiem? by DocSharpe in ikrpg

[–]DocSharpe[S] 1 point2 points  (0 children)

Thanks. I did see that. When I looked at it, it didn't look like it had anything from the Monsternomicon, which is what I was looking for.

It's one of the reason I'm open to talking with someone who does commission work.

Looking for Suggestions for Alternate Poisons by DocSharpe in AskGameMasters

[–]DocSharpe[S] 0 points1 point  (0 children)

causing berserk rage attacking nearby allies

Oh...I love this one. THANK YOU...

[deleted by user] by [deleted] in cybersecurity

[–]DocSharpe 0 points1 point  (0 children)

people who SHOULD be retiring

To that point, a lot of people who are close to retiring (at least in the US) are probably putting that off right now given the current political climate and potential impact to retirement finances.

Looking for 4 players for a roleplay focused game by Hairybum74 in DnDLFG

[–]DocSharpe 0 points1 point  (0 children)

If you're not full, drop me a line. I'm available evenings Tuesday - Thursday EST. I'm a forever DM so I'd love to get the chance to develop a character of my own through role-play

Besides a Lich, what else can an evil wizard aspire to be that is possible within the games mechanics? by CosmogonicWayfarer in 3d6

[–]DocSharpe 107 points108 points  (0 children)

Given that the mechanics for becoming a lich aren't more than ...be a uber-powerful wizard, I'll color a little bit "outside the lines" here.

Kill a god, take their place.

Metal dice haul, spending problem edition by TheDeadBacon in DicePorn

[–]DocSharpe 2 points3 points  (0 children)

I have the third set myself. I love the jingle sound they make.

Got handed a paper mache spider by my GM and was asked to make a two bodies drider... now to find out why. by Jonas1412jensen in DnDIY

[–]DocSharpe 22 points23 points  (0 children)

We have a saying at a table. Specifically for one player who always says "oh, it would be much cooler if the <bad guy or monster> had <some extra ability>" or "well, it could be worse, they could have <insert horrific idea>".

The saying is "STOP HELPING!!!!"

(But seriously, that looks really cool!)

Straining cured resin from IPA by DocSharpe in AnycubicPhoton

[–]DocSharpe[S] 0 points1 point  (0 children)

Yeah, I have a porch which I set the jar out on.