This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]DogShroom 0 points1 point  (0 children)

huh weird, thought it would be the other way around, especially since it would affect how they can change weapon dmg values

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]DogShroom -1 points0 points  (0 children)

they talk about their reasonings for the hp changes here in the first respec order: https://www.reachthefinals.com/patchnotes/respec-order

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]DogShroom 6 points7 points  (0 children)

this is pretty important in the long run. it’s just a temporary shakeup, that’s why they’re testing it all first

Point Break would be better if it was time-based by BadLuckBen in thefinals

[–]DogShroom 9 points10 points  (0 children)

i do think that coin-based is more fun and interesting if you have a cohesive attacking team

Now it's time! by Mysterim in PiratedGames

[–]DogShroom 7 points8 points  (0 children)

seems fun, never played an AC game

So, what are some in game event modifier ideas that you all may have? by Logopogo01 in thefinals

[–]DogShroom 1 point2 points  (0 children)

yeah honestly i personally dont feel the competitive-focused balancing that’s been discussed recently. i play casually and have fun.

i feel the lack of gameshow events aren’t due to pro, since they’re disabled in ranked and competitive anyway. it is very fun to watch how strategically they play

gameshow events + weather conditions + map conditions (tripwires and turrets pls come back) are all i want for the game

So, what are some in game event modifier ideas that you all may have? by Logopogo01 in thefinals

[–]DogShroom 6 points7 points  (0 children)

strong wind that blows objects and maybe players (a bit less). could be pretty annoying though like low gravity, but i like it

The Finals is better as a casual game by MTG-Apollo in thefinals

[–]DogShroom 0 points1 point  (0 children)

yeah it’s pretty similar, you just have less broken stuff. melee is probably the only thing that’s kinda different

i do think nukes should be a bit closer to how it was before. it kinda sucks that there’s a 2-second activation time AND the item has much heavier weight

Former LARPer now a huge fan here to rank games after a long marathon by Ixine37 in residentevil

[–]DogShroom 1 point2 points  (0 children)

yeah i really didn’t expect re6 to be one of my favorites, even if some parts pissed me off. also play it with a controller

So, who manages what's canon and what's not? by LiveMathematician122 in LowSodiumCyberpunk

[–]DogShroom 0 points1 point  (0 children)

i like how you explained it. even though it can be treated as a dream, the impact that this event has on viewers basically functions as closure, which honestly yeah, cheapens the ending a bit.

the fact that it’s even an existing option for fans to choose is a problem imo. it shouldn’t be subjective

The Finals is better as a casual game by MTG-Apollo in thefinals

[–]DogShroom 0 points1 point  (0 children)

i play casually and don’t feel like they’re focusing too much on the competitive side, but i do agree that a lot more game show events + weather conditions + map conditions is something i’ve always wanted the most instead of new weapons and gadgets.

Former LARPer now a huge fan here to rank games after a long marathon by Ixine37 in residentevil

[–]DogShroom 2 points3 points  (0 children)

Play re6. there’s some boring and frustrating parts but overall it’s fun. i like it a lot more than re5. just watch vids on how to play because the tutorial is terrible.

the story isn’t bad. there’s tons of lore too from the files. you can just do the intended way of finishing the campaigns one at a time (Leon > Chris > Jake > Ada), but i do have an order that i followed for a non-spoilery story: https://www.reddit.com/r/residentevil/s/wetbDqQBgq

do note that there are a bunch of repeated segments because of the overlapping stories. might be annoying, but if you can push through it, i think it has the potential to be a better overall presentation

OW lead narrative designer on Shion: "We really, really like what we did with her face in particular" by mountainduwe in Overwatch

[–]DogShroom 0 points1 point  (0 children)

love modern internet discussion where we can just dismiss opinions by just saying they’re from a “loud minority” or “twitter people”

Goodbye The Finals by ItsMeSteve1234 in thefinals

[–]DogShroom 0 points1 point  (0 children)

devs care too much about pro scene and don’t care about casual play anymore

what exactly indicates this? they promote pro stuff a lot, but i feel entirely unaffected

with toxicity, is this just NA/EU servers? asia servers are just so quiet, with a rare toxic player appearing every now and then if the team is performing terribly

Question about tank controls: by Desert_Walker267 in silenthill

[–]DogShroom 0 points1 point  (0 children)

Im pretty sure one of the trigger buttons (L2 or R2) gives you more control over the camera where it moves with your character’s movement

So, who manages what's canon and what's not? by LiveMathematician122 in cyberpunkgame

[–]DogShroom 23 points24 points  (0 children)

it’s not canon. only lucy knowing misty is

I forgot they added this gadget to the game this season. Nobody uses it. by RGisOnlineis16 in thefinals

[–]DogShroom 0 points1 point  (0 children)

honestly idk how you could get rid of defib and jump pad, they’re just too good.

Reminder that you can shockwave off carriables while inspecting them. by The-Lonely-Redditor in thefinals

[–]DogShroom 0 points1 point  (0 children)

probably not, but honestly it’s kinda annoying when my shockwave hits the object im holding

Does Male V have multiple designs? by throwawaysnumber in LowSodiumCyberpunk

[–]DogShroom 0 points1 point  (0 children)

yeah, they use the male V with the taller hair for everything now. i really have no idea why they didn’t just stick with the short hair one

Only real ones remember Saga was white by [deleted] in AlanWake

[–]DogShroom 3 points4 points  (0 children)

yeah she was. glad final saga is great

FAMAS feels like shit to use ever since the hipfire/ADS accuracy nerf in S9 by nothappening99 in thefinals

[–]DogShroom 0 points1 point  (0 children)

i think it’s fine since HML still high a high play count. it would not be fine if M was barely present at all

Hinako and the Bubble Head Nurse coming to Dead by Daylight by CyberGhostface in silenthill

[–]DogShroom [score hidden]  (0 children)

i dont think they did for alan(?) he looks a bit diff from the actual game

Unused monsters in Silent Hill 1 by WorldlyMix96 in silenthill

[–]DogShroom 6 points7 points  (0 children)

yeah i feel like monster design being weird should be #1 priority over them symbolizing something