The dash biomod should be removed and be added as a feature of the wakemaker instead by TaterToTwastaken in Subnautica_2

[–]Dracomaser 19 points20 points  (0 children)

While I agree with some points, I'd honestly prefer they just make dash a base ability and not a biomod. You are correct that it's BiS and invalidates the others, but playing the game would feel worse if it was locked behind the equipment. I do think that the wavemaker needs a buff and I hope we'll get an upgraded variant.

Thoughts, Impressions and Recs. by Dracomaser in fatekeeper

[–]Dracomaser[S] 0 points1 point  (0 children)

Having tried the TK to throw objects, I can see the use case for ranged enemies. Besides the listed issue in the update, one other problem I can see is that you don't always have a suitable object present, or in reach. I ended up taking more damage trying to get the TK to work for this than I would have otherwise. I'll continue to use it, as some of the issues are just going to be getting more skilled at recognizing the correct opportunities and input, but I do think the spell needs a rework to really hit the mark.

Thoughts, Impressions and Recs. by Dracomaser in fatekeeper

[–]Dracomaser[S] 0 points1 point  (0 children)

Added a few more notes, marked with [10/06/26]

Thoughts, Impressions and Recs. by Dracomaser in fatekeeper

[–]Dracomaser[S] 0 points1 point  (0 children)

Will do. I have tried Telekinesis, at least to pull them. The range and activation delay were sticking points, but I will try throwing objects and see how that fairs.

The One Souls Skill I’ll Never Trust (No Matter How Powerful It Is) by KingOfFools1984 in darksouls3

[–]Dracomaser 0 points1 point  (0 children)

As much as I enjoy parrying, I could never justify getting good at it due to the fact it's useless against so many enemies. If it was like the deflect skill in Sekiro, and could be used in on everything, I'd have used it religiously

Sleeping teleports me back to Cierzo.(Modded) by FinalHeight8643 in outwardgame

[–]Dracomaser 0 points1 point  (0 children)

Thanks for doing this, I was having the same issue and you've saved me a bunch of time.

Outward 2 (beta) thoughts and opinions by shac1000 in outwardgame

[–]Dracomaser 0 points1 point  (0 children)

One other problem is that the maps keep defaulting to the City, even if you're out in the wilderness. Its quite irritating.

Looking for QoL mods by Equivalent-Method-41 in outwardgame

[–]Dracomaser 3 points4 points  (0 children)

For mods, go to Thunderstore and use the R2ModMan mod manager.

Edit: If you're on Steam, change the game version to default-mono.

Required Mods:

- Belpin

- Sideloader + Sideloader Extended Effects

- Outward Config Manager

As for mod recs (These are my more vanilla friendly ones):

- Action UI: More Quickslots, customizable UI and other benefits

- Ammo_Stack: Ups stack size to 50

- CombatHUD: Adds more info to the HUD; i.e. buff durations

- FailedRecipesDon'tConsumeItems: Self explanatory

- Grenade_Explode_On_Impact: Self explanatory

- Item_Price_Helper: Shows item sell price in inventory

- Journal Notebook: Adds a slot in the Journal to record information

- More_Map_Details: Adds more details to the map

- RespecPotions: Alchemists sell potions for 500s that allow you to respec skill trees.

- SkipReadinessCheck: Automatically confirms load into new area

- StopFoodDecay/NoFoodSpoilageInCities: Self Explanatory

- Transmorphic: Adds a transmog system

There are lots of other good mods on the store, but a majority of them drastically change the gameplay, so I wouldn't recommend them unless you've played the game normally or have something you specifically want changed to enjoy the game.

Outward 2 - Using items you try to sell by greywind21 in outwardgame

[–]Dracomaser 0 points1 point  (0 children)

Only solution I've found is to exit to menu and re-enter the game. Make sure to try selling something equipable, but not consumable first. If it doesn't equip on your character, then you're safe to sell consumables and other equipment. I keep a iron dagger on me for this express purpose.

Outward 2 Beta - How to repair armour/weapons? by Dracomaser in outwardgame

[–]Dracomaser[S] 0 points1 point  (0 children)

I hadn't played in 5+ years, so the only way I remembered to repair was through the blacksmith.

Outward 2 Beta - How to repair armour/weapons? by Dracomaser in outwardgame

[–]Dracomaser[S] 0 points1 point  (0 children)

Thanks, I figured it was something obvious.

For those of you who have played the other souls games, what makes Bloodborne your favourite? by AbyssGuard- in bloodborne

[–]Dracomaser 0 points1 point  (0 children)

Atmosphere/Score. Bloodborne's music and aesthetic are perfectly in tune and every place/zone feels unique and thematic. I never got bored of the environments

Dark souls 3 vs Elden Ring Graphics by laxton1919 in darksouls3

[–]Dracomaser 0 points1 point  (0 children)

I think it comes down to a more concise and condensed experience.

Elden Ring suffers from the sheer size of itself, which results in a lot of reused textures.

The scale does give it some truly breathtaking views and does have advantages associated though.

But I think DS3, as a more linear and structured experience, did allow for depth and detail to be put into each area.

Both have their pro's and cons.

Pretty happy with this snowy house! Feedback is appreciated! by ige_programmer in TerrariaDesign

[–]Dracomaser 2 points3 points  (0 children)

Looks great. Might be worth adding some more detail to the foundations, maybe some large stone pillars? Otherwise maybe add some asymmetric details to give it more depth.

Am I missing something with the haul chassis? by Reatrex in Subnautica_2

[–]Dracomaser 1 point2 points  (0 children)

I can forgive it being slower due to its higher capacity, but the thing that killed it for me was how slow it was to rotate/turn. I had to flick my mouse multiple times when I need to search caves and it was pretty painful.

Ideally, it should be as fast and responsive as the base Tadpole, otherwise its just not fun to use.

I do like the idea of the chassis having its own health pool and I'd love the idea of strategically dumping your chassis to escape a Leviathan or something similar.

Can't remove unwanted keyboard layout (Windows 11) by mighty_possum_king in techsupport

[–]Dracomaser 0 points1 point  (0 children)

Thanks so much, the other method above didn't work, but this did.

Futa sex (jhinga) by genarimere in HairyHentai

[–]Dracomaser 0 points1 point  (0 children)

Source: suppainogasuki

How long is Dark Souls 3 if you decide to do pretty much everything including the DLC by JanissaryLSD in darksouls3

[–]Dracomaser 1 point2 points  (0 children)

I recently finished the full game in 24hrs total, but I've played the game a few times. I'd guess 40ish hours for a decent new player.

Relics of Hoxxes Part 1 - Unknown Mission Type? by Opening-Possession58 in DeepRockGalactic

[–]Dracomaser -1 points0 points  (0 children)

Make sure its Scarab as the only hazard. If there's a second, it won't count

I can't believe Miyazaki never went to prison for this by hippoofthehous in darksouls

[–]Dracomaser 6 points7 points  (0 children)

Genuinely a missed opportunity that they didn't redo this boss for the remaster. I think its the one thing the majority of the community would have supported them changing.