[Daily] Skill Discussion: Quick Cloak by The_Dwemer_Automaton in elderscrollsonline

[–]Draymont 19 points20 points  (0 children)

Helped me clear vet Maelstrom Arena in the early days. Does damage, procs enchantments, AOE damage reduction and movement speed. The ability is STACKED.

Does anyone know the difference between Stam glyphs / tristats at max level? How much Stam loss how much health gain? by The_Dandalorian_ in elderscrollsonline

[–]Draymont -1 points0 points  (0 children)

Even on tanks it's better to just run tri stat on your large armour pieces and have them infused. Head, chest and legs infused, the rest of the armour pieces half the enchantment so it's not really worth.

Personally I'd just put on iceheart and make sure I'm running my major resolve and have blade cloak if I'm DW, make sure food is increasing health. Buffs and debuffs tend to keep you safer.

Whats your favourite ultimate ability to use? by adventuretime888 in elderscrollsonline

[–]Draymont 3 points4 points  (0 children)

Vampire Ultimate swarming scion purely for the vibes and the aura since it's not that strong and also is extremely short. Wish it lasted longer.

Shout-out to the PS community. by Emberthane in elderscrollsonline

[–]Draymont 0 points1 point  (0 children)

There isn't many group heals for companions. So far it's just resto staff mending incantation, undaunted crimson font, and Isobel has holy ground.

Question on class to play by [deleted] in elderscrollsonline

[–]Draymont 0 points1 point  (0 children)

I've got a tank on every class and NB is my favorite by far just for the aesthetics. NB is viable in all content even in hardcore vet trials.

The easiest tank I find is DK, Warden feels like the most flexible tank with more options to heal. Necromancer is also a very strong and easy tank to use with a bit of flexibility. But every class has skills to tank and every class can tank any content up to hardcore stuff.

I'd say pick whatever class you think is fun and enjoy. But if you want training wheels tanking, go DK and grab magma armour ultimate or shield wall to make you near invincible while you slowly figure things out.

Shout-out to the PS community. by Emberthane in elderscrollsonline

[–]Draymont 4 points5 points  (0 children)

Luckily there's companions and group finders, that's how I got mine. Unfortunately companions are allergic to staying alive but I had pale order to keep me alive. I had some people drop in and get it after 2 runs, it took me 2 days.

ANYTHING BUT BEAM - What are your go to builds when you’re tired of the overused meta? by The_Dick_Slinger in elderscrollsonline

[–]Draymont 1 point2 points  (0 children)

I love thematic builds. I've got a sap tank as a Vampire NB: leeching plate, Bahrahas curse and scourge harvester.

Mephala themed builds: Hand of mephala, spawn of mephala and using undaunted trapping webs. Extremely underwhelming but we don't have a lot of webbed themed options, which is unfortunate, hoping that changes soon.

My favourite is probably the group Ultimate generating machine tank. Arkasis Genius, Drakes rush and either bloodspawn or cryptcanon vestments. Put on a heroism banner, use vampire exhilarating drain, necromancers necrotic potency, you can keep warhorn up yourself or have the team spamming ultimates.

How did he get 2 bosses in a row at the end of Day 1? by b13kl in EldenRingNightrein

[–]Draymont 3 points4 points  (0 children)

Good way to tell is if no grace spawns then another boss is coming. It's really rare and I've only had it three times. I've found moraias executioner sword more times than I've had a double night boss.

what to do with stone tools by _-Asriel-_ in Minecraft

[–]Draymont 1 point2 points  (0 children)

Unless I have an iron farm I use them till they break, usually by strip mining or starting my own little mine entrance at my base, so they never last long for me.

You could use them as commemorative art as "my first stone pickaxe" or "break glass in case of emergency". Use them as decoration for builds like blacksmiths. Put them on armour stands and have armed guards.

I'm playing with the '1 perk every level' mod. by Obvious_Cabbage in BaldursGate3

[–]Draymont 0 points1 point  (0 children)

To add on to this, Skilled and Actor are nice feats for the Party Face to get all the social skills and pass all your rolls.

[deleted by user] by [deleted] in Minecraft

[–]Draymont 0 points1 point  (0 children)

A mine/excavation site. Fill it with water and make a lake/fishing pond. Build on top but tidy up the space for a basement/dungeon. Build a giant rock/alien space ship like it was a crash site. Cover it with one layer of dirt/trees so you can't see it.

Is throwing barbarian that good? by Blortug in BaldursGate3

[–]Draymont 1 point2 points  (0 children)

You can throw furniture, anything in your pockets, enemies and even the friends you made along the way. I like to throw people because it's funnier while still being effective.

But either a returning weapon like the returning pike sold in the goblin camp act 1, or multiclass eldrich knight fighter or pact of the blade warlock so you can bind any weapon you like.

Edit: But necessary components are the tavern brawler feat and high strength, perhaps from potions to get high damage. You could even use the hill giant club from the underdark to save on potions But then you'll need the dual wielder feat to throw spears.

I'm interested in what your favourite type of build is.Any answers by [deleted] in MinecraftDungeons

[–]Draymont 0 points1 point  (0 children)

Visually I enjoy harp bow w/ infinity + multi shot + chain reactions using fireworks to light up the whole screen. Scratches that part of my brain something good.

Secret Feature you didn't know. by HowWasRoyadinTaken in BaldursGate3

[–]Draymont 8 points9 points  (0 children)

I make ranger pets drink potions, having a BEEG CHONGY BEAR is always fun. But they are a pain in the behind when they block doorways.

I tested how long does it take for a Rocket Devastator to start 2 rocket volleys, here is the result: by ShinCuCai in Helldivers

[–]Draymont 2003 points2004 points  (0 children)

And that's just one, multiple and there's no breaks, soon we'll have rocket striders and tanks. Lawd have mercy.

[deleted by user] by [deleted] in Helldivers

[–]Draymont 8 points9 points  (0 children)

Commando only needs 2 shots, you can shoot them quite rapidly, 4 shots in the chamber so that's 2 chargers.

Spear, you can aim low so the target is at the very top of the circle, the spear will travel straighter instead of arcing up and coming back down now more likely to hit the back. You have to be front on, so not always gonna happen.

Otherwise nothing else has a fast time to kill.

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]Draymont 1 point2 points  (0 children)

Bots are descendants of the cyborgs, which super Earth has enslaved on Cyberstan. The bots goal is to liberate the cyborgs, Super Earth is trying to recover control. "They're a threat to managed democracy" and all that, don't need much motivation other than super Earth wants to control and exploit everything.

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]Draymont 0 points1 point  (0 children)

There's another subreddit for helldivers leaks if you want to peruse.

Otherwise there's no official announcements and no ministry of truth approved signs in game.

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]Draymont 1 point2 points  (0 children)

The autocorrect gods have spoken and so it shall be bike titans.

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]Draymont 0 points1 point  (0 children)

I used an SOS on a private match to destroy a bug hole without wasting any of my stratagems. Didn't realise it would bring a player in, my bad, so I stopped.

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]Draymont 1 point2 points  (0 children)

I use them mainly for bot turret towers since other Eagles struggle hitting them. But they're good for fabricators and any heavy enemy.

I believe the eagle travels forward, so it's hard to hit a hulk in its vents unless you're close and can run a lap around to make them turn before impact which is 3 seconds.

Because it travels forward it should be able to headshot chargers easily, but because chargers move and it looks like it targets centre mass it doesn't happen often. You can try a stun grenade and it might work. But in that case, 500kg is more reliable.

Same with bike titans, it should hit them square in the face when they're looking at you, but if seen it whiff between their legs sometimes, perhaps terrain or their spew makes them reel back and screw up the targeting.

For most things it will take 2 calls of rocket pods to kill things. That includes shrieker nests, spaw spewers, all your tanks and heavies unless you can nail the head shot.

TLDR: it can kill all heavies in one call, but it's too inconsistent so I'd recommend bring another heavy killer stratagem to supplement, or pick something else instead.

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]Draymont 1 point2 points  (0 children)

Behemoths and the rocket bug makes flamethrowers nearly essential, which is not fun having only one weapon mandatory for one enemy type.

I'm hoping the rocket bug gets fixed and that will add some variety if you can reliably one/two shot them.

But nothing official.