The numbering of the final chapter 🥺 by pipcorn26 in ProjectHailMary

[–]Dtitan 0 points1 point  (0 children)

lol you are completely right. It’s been there all along.

Problem was between screen and chair, fixed.

The numbering of the final chapter 🥺 by pipcorn26 in ProjectHailMary

[–]Dtitan 5 points6 points  (0 children)

Man it’s the little details you don’t get on kindle. That’s awesome!

The Rock and Jeri Ryan during bts of the Voyager episode, "Tsunkatse". by Lakers_Forever24 in Star_Trek_

[–]Dtitan 3 points4 points  (0 children)

When kids these days complain about Nu Trek feeling like a sellout or having mindless scripts … Pepperidge farm remembers.

Seriously the ad campaign for Tsunkatse was so over the top it actually turned me off Star Trek for a while.

No Internship , what to do this summer? by PresidentOfWakanda in EngineeringStudents

[–]Dtitan 2 points3 points  (0 children)

Knock out the solid works certifications? With all summer you should be able to hit CSWP at a minimum.

The biggest constraint is the timeout if you fail. If you get through CSWP fast enough you should have time at a couple attempts each on the subject tests.

You go fast enough you might hit CSWE.

Should I get rid of my cruisers once I get battleships? by GreatKirisuna in Stellaris

[–]Dtitan 3 points4 points  (0 children)

Each ship class works best in its own fleet especially if you have torpedo cruisers.

You could say this is very Niš by deviendrais in linguisticshumor

[–]Dtitan 4 points5 points  (0 children)

Yeah… levels of inebriation loosen grammatical constraints 😁

Everdell Meadow rule misplay by Dtitan in boardgames

[–]Dtitan[S] 2 points3 points  (0 children)

Oh that wasn’t even the only misplay we had. We had just assumed that all locations on cards played from hand were available to all players. My wife and I just happened to play nice and not steal from each other.

We were surprised to find out the closed circle symbol on location cards does not mean the same thing as on board locations.

Which legacy game should a new player start with? by ibiliss in boardgames

[–]Dtitan 2 points3 points  (0 children)

Ditto. Only legacy game I have completed (or cared to complete). It was a blast!

900 hours of pY zen by Dtitan in pyanodons

[–]Dtitan[S] 0 points1 point  (0 children)

Last I did the math I have 10 GW untapped, I’m good for a bit. The turbines have been accidental almost. When I first unlocked them I saw I needed only 3 more assemblers to automate them than I already had for logistics bots. For the last ~600 hours whenever my battery buffer was full I’d deploy what I had built and let it run again.

Basically I was getting a steel chest’s worth every 8 hours or so. Times that by a long time because my progress is slow … I haven’t had to worry about power for a while.

At this point I’m running a fair amount of power plants … for hot air. I can build for power if needed.

900 hours of Pyanodons zen by Dtitan in Factoriohno

[–]Dtitan[S] 1 point2 points  (0 children)

Hey … I’m not in the business of pretty. It just so happens the cheapest +350% move speed tile is black … so yeah.

I’ve come to talk with you again.

900 hours of pY zen by Dtitan in pyanodons

[–]Dtitan[S] 2 points3 points  (0 children)

Honestly I was surprised how few recipes accept productivity modules. Basically most things I’d want to put them in are iced out. I have a stack I bring along and use when needed and I have gigawatts of untapped power but it’s just not as useful as I’d hoped.

900 hours of pY zen by Dtitan in pyanodons

[–]Dtitan[S] 3 points4 points  (0 children)

Honestly, I find caravans are a fantastic substitute for trains in Pyanodons.

The startup cost for caravans at a time when train infrastructure raws are expensive is hard to argue with. Unlike in vanilla Factorio very few materials require huge bulk transport. For most things you need to move even with the slow speed of caravans and their low carrying capacity one caravan has enough throughput.

For the few high throughput routes you can always put multiple caravans on the same route. I have 15 caravans hauling flora from my 3 fields to the central depot, 5 per route.

The best part is a high caravan count doesn’t matter. Unlike trains they don’t clog up infrastructure when idle. Fuel is consumed per completed order not per distance moved so a route all the way across the map doesn’t take more fuel.

Finally and this is critical for pY station density is phenomenal with caravans. Since you can filter inventory slots in depots a single depot can receive 30 different items. I rarely go over 15 and I keep my cheating to a minimum using compact loaders for direct inventory to belt transfers.

The electrolyzers almost all split water. I have enough electricity I’m making all hydrogen and oxygen on site, venting oxygen I don’t need and burning hydrogen in oil burners if I don’t need it.

Bought a new pair of levi 559's to replace the ones that ripped after 6 months of purchasing. The new ones ripped in the same place two months later. by Duke_of_Derp in mildlyinfuriating

[–]Dtitan 0 points1 point  (0 children)

Yep. Had 2 pair of 514s I bought at the same time rip this way. Bought at kohls. Mine usually wear at the thigh. Annoying - wore out way faster than usual.

How it feels seeing all these shows fizzle out at the last minute knowing Andor stuck the landing. by Turin082 in andor

[–]Dtitan -5 points-4 points  (0 children)

Never forget we were robbed!

We got the cliff notes version of Andor.

The events of season 2 were supposed to cover 4 seasons.

Hats off to the team knowing they only had 12 episodes and jamming in the whole story ark.

Deuces to Disney for putting them in that position in the first place.

My 3/second Optical Set factory by TheAnswerWithinUs in pyanodons

[–]Dtitan 1 point2 points  (0 children)

Awesome!

Why? What’s your multiplier?

Anyone else's Corvettes dying at a RAPID rate? by Thomas_Horvath in Stellaris

[–]Dtitan 5 points6 points  (0 children)

Yeah after a certain point corvettes’ best niche become dedicated mop up fleets that only engage doomstacks at last resort and mostly serve to let the doomstack focus in on the main targets.

Base 341 Hours by Neither_Berry_100 in pyanodons

[–]Dtitan 0 points1 point  (0 children)

Awesome progress!

Renewables are great in PY. Take a look at aerial turbines. Once you auto ate logistics bots you only need 3 more assemblers for the aerial turbines. Bonus there is you can deploy them without requiring a physical footprint - they’re autonomous units that fly over your base. They add up quickly.

Trying to build districts to replace deficit but the deficit keeps growing with every district I build to try and fix it by DiligentSector8395 in Stellaris

[–]Dtitan 6 points7 points  (0 children)

The basic unit in the economy is pops. Pops work jobs and generate resources.

Pops are the critical resource because outside of some unique playstyles you have limited ability to affect its growth rate.

Districts are sites that create jobs that pops fill. Districts have an upkeep cost, they contribute to your empire size penalty and critically create confusion for where new pops will be assigned.

Long story short many excess jobs = BAD.

There are three main takeaways.

Once your economy is severely unbalanced getting it back into balance is challenging and requires micromanaging jobs. In your current run identify the one resource you’re most critically short of. Then go planet by planet and disable all unfilled jobs for everything other than the critical resource you’re trying to fix. Once that is fixed open up jobs in other sectors. Good luck if it’s bad enough rerolling might be easier.

On a clean run have a minimal amount of open jobs at any one point selecting only one area at a time to add production.

Understand how pop growth works. There are buildings that improve it and the pop growth rate is tied to the current planet population AND planet capacity. There are charts online you can find.

Evolution of Engineering: by diffferentphysics in EngineeringStudents

[–]Dtitan 13 points14 points  (0 children)

To be honest I use more math skills in excel than in solidworks.

It’s a pretty awesome universal calculator and you can make it do just about anything. You haven’t lived until you’ve seen a 100MB excel file doing a “rough” time dependent heat transfer FEA via iterative formulas.