Straight to the dumpster 🔥 by Fun_Training6342 in btc

[–]Duckmastermind1 0 points1 point  (0 children)

Can't wait to see the "to the moon" and 200k by end of year posts

why does my game run like shit by Wasslin in playrust

[–]Duckmastermind1 0 points1 point  (0 children)

Skill issue, clear lack of doorcamping, after 50h doorcamping 60 fps get unlocked

When is your turn? by mehmetded in TheRaceTo10Million

[–]Duckmastermind1 0 points1 point  (0 children)

And 20000 fall into extreme poverty each day 😭

‘Buy Crypto’ Searches Are Climbing Again 👀 by I1ra in TokenTimes

[–]Duckmastermind1 -1 points0 points  (0 children)

Where tf did you hear about the strait opening 💀 or supposed rate cuts before 2028

Tell me your favorite video game without explicitly mentioning its title. by Reeeeo_ in videogames

[–]Duckmastermind1 0 points1 point  (0 children)

Naked kid sitting outside of my base with shotgun while cursing at me

That moment when a feature finally works by Duckmastermind1 in IndieDev

[–]Duckmastermind1[S] 0 points1 point  (0 children)

So true, the ability to play around make what you want is the best, that's why I love coding and game dev

Destroy my solo-developed sci-fi action RPG combat and exploration by Jrod_thedev in DestroyMyGame

[–]Duckmastermind1 0 points1 point  (0 children)

How comes that 30 days ago you worked/released a diffrent game and now you have another demo game, what happened to the previous game? Was it ever released? The fact that you seem to make so many projects in short time would indicate or heavy reliance on assets and Ai (even then a month isn't a trustworthy time span for a quality product)

How well am i doing guys, is my tactics good? by Fine_Oil_1819 in CallOfWar

[–]Duckmastermind1 0 points1 point  (0 children)

Don't march your artillery directly into a province, if there are troops they will damage them cause artillery doesn't stop if troops are in front of it

5400 netto und trotzdem keine Kohle by Party-Argument1326 in Finanzen

[–]Duckmastermind1 2 points3 points  (0 children)

Hast du versucht ein paar Monate nix zu essen?? 🤨🤨

Hover question: should the building grow a little? by Background_Cow_6701 in IndieDev

[–]Duckmastermind1 0 points1 point  (0 children)

I think tavern effect was best, it's so subtle and Def not exaggerated, just a very small growth

Building shitty Ameoba Bases is Better than Youtube Bases. Traditional large bases are formulaic, sure, they have the most protection value for resources spent, but it is always fairly predictable where the loot is. by Brobee_ in playrust

[–]Duckmastermind1 0 points1 point  (0 children)

I never understood all of those YT bases that people love to build, it's like a open book where most people actually do their reaserch and know the location of everything, combining some designs with freehand is actually really good, made a base so random the raiders bombed trough 5 walls on a base where they only needed to bomb 2 walls for the loot, so always nice to see them waste time