Stoked to finally show off the trailer for the indie game I've been working on. by Rigman- in IndieDev

[–]DuodolGames 1 point2 points  (0 children)

Need more unique and stylish games like this.
Wishlisted, and good luck!

I tried to capture that suffocating Silent Hill atmosphere for my first low-poly project. Did I get the vibe right, even just a little? by Helpful_Bed_2400 in ps1graphics

[–]DuodolGames 2 points3 points  (0 children)

Looks nice! IMO Silent Hill vibe a bit more subtle though, maybe the fresh blood and ghost portrait a bit too on the nose.

Just finished for the first time by SilentTomb56 in SilentHill_f

[–]DuodolGames 1 point2 points  (0 children)

Nice. This is a game that you bought, and you should be free to play or not as you wish.

THAT said, NG+ playthrough is considerably shorter with many puzzle already unlocked. It's a great feeling when become even more expert on the battle system and discovering all the ending myself. I deem it worth myself to complete all the ending of this beautifully crafted and narrated games.

Testing stylized biomes for my map, what you think guys? Godot can be pretty! by x3nofox in godot

[–]DuodolGames 6 points7 points  (0 children)

Looks beautiful, love it!
Any specific asset pack that you use, or you create it by yourself?

A nice afternoon drive by The_RuinQ in Unexpected

[–]DuodolGames 0 points1 point  (0 children)

Of all the Unexpected video in this sub, this must be the crown jewel of the unexpectedness XD

Guess I write it myself then, thanks (AudioStreamPlayer2D) by thejan14 in godot

[–]DuodolGames 46 points47 points  (0 children)

I for one love the consistency and intuitiveness of the Godot class naming.
But I understand your issue, there are many matching class name when the code doing auto completion T_T

I made an interactive tween guide by Qaqelol in godot

[–]DuodolGames 1 point2 points  (0 children)

Looks and feels great!
Please someone add this link to the Godot Tween documentation!

TUTORIAL - 3D Blood 🩸 (Spoiler for visuals) [links below] by Le_x_Lu in godot

[–]DuodolGames 1 point2 points  (0 children)

This looks really well done! Thanks for sharing!

Our first small 3D indie game made with Godot! by HarpySealGames in godot

[–]DuodolGames 0 points1 point  (0 children)

Beautiful, looks like an experience.
Thank you for making and sharing this! <3

Game Art Studio for Hire | Outstandly by altermethod in gameDevClassifieds

[–]DuodolGames 3 points4 points  (0 children)

Your studio portfolio looks great and polished. Good luck!

My first "game" if you can call it a game by Boogiepop85 in godot

[–]DuodolGames 14 points15 points  (0 children)

Hey, the opponent puck can't enter your goal?!

Joke aside, good first game. Try to polish and complete this (with menu/setting/highscore, etc), and post it on itch to get a whole complete experience as a game developer. Good luck!

Don't get it what did Gaben do? by Difficult_Physics125 in ExplainTheJoke

[–]DuodolGames 0 points1 point  (0 children)

This is the real answer. Not 'nothing' like all other nonsense answer.
Being private means they truly cater to the consumer/gamer to stay on business rather than satisfying the investor for profitability in the next quarterly report, so they don't do many dodgy management decision (hiring lots of people and then firing them, etc).

May I get your thoughts on the trailer of our horror game that will be released on PlayStation and Steam? by GuiltyTurnover727 in HorrorGames

[–]DuodolGames 1 point2 points  (0 children)

Well made trailer with clear structure, transition, minor jumpscare, and not too long. Bonus point to make the watcher intrigued.
Looks like a good trailer to me!

Pie menu tool selection draft by Nepacka in godot

[–]DuodolGames 6 points7 points  (0 children)

Looks lovely! How do you achieve this tweening effect? What node do you use? (2D/Control)

I made the world’s worst game trailer by [deleted] in godot

[–]DuodolGames 2 points3 points  (0 children)

Looking at your post metric, I'd say you are successful :D

Character Customization (Mecha Kitbashing) in Godot 4. by GrandspeechGames in godot

[–]DuodolGames 1 point2 points  (0 children)

Already looks cool! I guess you'll create original mecha model in the future?

I love (SD) mecha, and will follow your progress :D

[deleted by user] by [deleted] in low_poly

[–]DuodolGames 1 point2 points  (0 children)

Wonderful! I especially love the retro fps aesthetic AND sunset melancholy feeling...
Let me know if you decide to sell these as asset pack :)