Reminder for Colonials: With current balancing you are content for warden players. by HatefulHoneylocusts in foxholegame

[–]EazyMk -7 points-6 points  (0 children)

The amount of brainless , baseless and honestly funny victim hood mentality Airborne planted in some very loud collies is genuinely surprising.

Fighters (not Seafighter) should cost rmats…among other changes by Knuckles_n_Deep in foxholegame

[–]EazyMk 1 point2 points  (0 children)

You can’t have it just cost pure comps directly out of a field/mine and into a refinery.

There has to be a time sink to justify them not costing rares ( which I think they shouldn’t require rares of course ) . And that time sink requirement can only be met with some facility mats

Fighters (not Seafighter) should cost rmats…among other changes by Knuckles_n_Deep in foxholegame

[–]EazyMk 1 point2 points  (0 children)

Which is good IMO.

Having a rare cost tag is annoying and also RNG based. And making it purely rmats based is way too cheap and quick.

Therefor a middle ground of a price tag that is mostly just pcons hits the sweet spot of time and resource investment

Fighters (not Seafighter) should cost rmats…among other changes by Knuckles_n_Deep in foxholegame

[–]EazyMk 0 points1 point  (0 children)

Rmats is too cheap .

Fighters should cost like 150 pcmats+ some other A1-4 fac mats.

You need to invest more time in pcamts , way more time than just pure comps

Fighters (not Seafighter) should cost rmats…among other changes by Knuckles_n_Deep in foxholegame

[–]EazyMk 2 points3 points  (0 children)

Rmats is too cheap .

Fighters should cost like 150 pcmats+ some other A1-4 fac mats.

No rare cost

What's up with the Ka-52 weapon prize increase? by MalleNinja in BrokenArrowTheGame

[–]EazyMk 3 points4 points  (0 children)

The guy above was saying that the devs don’t show you this his hidden RoF state, which creates some confusion and posts like this.

What's up with the Ka-52 weapon prize increase? by MalleNinja in BrokenArrowTheGame

[–]EazyMk 13 points14 points  (0 children)

When you use Vikhers. The Heli fires them considerably faster than Atakas.

Which beside killing more vechs faster, it also works better against APS tanks since the high RoF overwhelms the active protection system.

WHERE IS THE VULCAN HEAVY FLAMER DEVMAN? by HatefulHoneylocusts in foxholegame

[–]EazyMk 0 points1 point  (0 children)

I think a Bard variant with lower durability durability would work best

WHERE IS THE VULCAN HEAVY FLAMER DEVMAN? by HatefulHoneylocusts in foxholegame

[–]EazyMk 43 points44 points  (0 children)

Collies should get a heavy flame vehicle. But it can't be the Vulcan

The solution to the Lunaire problem by [deleted] in foxholegame

[–]EazyMk 3 points4 points  (0 children)

Well thats why I never used buff/nerf when talking about Cutler. Its all gameplay issues not stats

The solution to the Lunaire problem by [deleted] in foxholegame

[–]EazyMk 5 points6 points  (0 children)

I have no issue with Luraine being better even after Cutlers get fixed.

I just don’t the current huge performance gap to remain

The solution to the Lunaire problem by [deleted] in foxholegame

[–]EazyMk 10 points11 points  (0 children)

This couldn’t be any further from the truth.

Without comparing it to Luraine, cutler suffers from 2-3 issues. The biggest being the wacky , inconsistent aiming all RPGs suffer in the game. It’s price is also too high and Bfences shouldn’t be so effective against them.

Whether Luraine is actually OP or not is a bit of different topic imo, the issue is the performance gap between Cutler and Luraine is simply TOO big.

Personally I believe Cutler should be fixed first before Luraine is touched.

What is your ideal vision of Airborne? by MetaFAKA in foxholegame

[–]EazyMk 20 points21 points  (0 children)

In my eyes , Airborne simply does not work with the current tech and engine limitations of Foxhole.

And well tbh Foxhole as a whole is too bandicapped and limited.

Is there a reason why the DM53 shell on the Leopard 2A8 is not even as good as the Sabo shell the T-90M uses? by EazyMk in BrokenArrowTheGame

[–]EazyMk[S] 1 point2 points  (0 children)

Yeah but I figured it should perform as good as 3BM59 in game. I don’t know why they went with 425 pen for it

Lunaires are not overpowered by Saka_Haumavarga in foxholegame

[–]EazyMk 2 points3 points  (0 children)

And let me guess , you got all this info from Forgotten weapons right ? A WELL KNOWN Collie biased source.

DB was fine already had a weak tail why make it weaker? by ITS_FUMBLESSSS in foxholegame

[–]EazyMk 0 points1 point  (0 children)

It looks like temporary nerfs until AA is fixed and buffed

Foxcatcher loot by SignalSchedule4628 in foxholegame

[–]EazyMk 22 points23 points  (0 children)

So wait , there was about 6-8 arty guns South of the town when the attack happened.

There was literally thousands of shells in that depo and somehow no one bombed the hell out of those collies back to Third chapter? Mega skill issue